Jedi Archive
Thread: Idea to stop the hate
eternalfool wrote:
Here already, the BH trolls are..
well not all bounty hunters are bad just most
blademaster30 wrote:
eternalfool wrote:
Here already, the BH trolls are..
well not all bounty hunters are bad just most
Well, if we did that route, the player BH will complain that they can't make any money off of the Jedi because they would claim that their source of getting 226k is slim now since there is now a npc that helps them to kill off player jedi. It just wouldn't work out too well. I just want to see the 75 percent armorbreak reduction armorsuit gone then we the jedi have a great chance to fight back and as well, reduce some of the food potency would help out. It is just that we can do the same by eating the same food. It is just the armorbraek suit is what I really have a problem with.
If they have the 75 percent reducton armorbreak suit and couple that with 4000 doc or 4000 cm then they can either beat us or make it become a draw and forcing us to run away because our force is running low or mind is about to go. Again, the mind has become an issue already. So I think it boils down to the armorsuit and the powerful CM/BH's. We just have to level the playing field a bit more with our current abilities and not nerf anything. For instance, force combat speed should be back to 25.0 points and the heal timer should be reduced to 4 or 3 second delay timer, not 6 seconds. As well, fix the mind cost for using the Lightsaber and the healing powers.
Gelotri wrote:
Having been on both sides of the fence, I believe I can make an educated suggestion. Some may like it some may not. It is an idea that has been beat to death. It IS something that should be addressed by the developers no matter what idea they come up with.
BH missions on Jedi
With the not so recent discovery that they can spawn an NPC to take out AFK grinders, why not replace BH missions on Jedi with BH and Jedi NPC's that can only be attacked by the Jedi they have come for. My logic is this:
- Jedi are in no way close to being able to handle a stacked BH let alone multiple BH's at once, as a general rule (there are always exceptions).
- With the game mechanics allowing Jedi to be hunted by BH's with no penalty to the BH for losing, it is a simple case of sanctioned player griefing. This is just my opinion. How can a lvl 80 stacked MBH be allowed to attack a lower level Jedi? If you run a regular mission from a regular mission terminal, they couldnt draw a level 50 mission. So how can they be allowed to attack a level 50 Jedi?
- Why can the Developers not make it so when a Jedi attains enough Visability, a random spawned BH/Jedi NPC comes for them, and of equivalent level?
- BH's have their own terminals and now an awesome Loot table attached to their profession. They have their content technically.
Just a few thoughts and maybe others can add onto this. Mature responses only please.
So, the point is that you are losing to Bounty Hunters and now want them to stop being able to take your mission even though you gained the visibility by choice and don't want to face the preprocussions of that action.
Jacella wrote: So, the point is that you are losing to Bounty Hunters and now want them to stop being able to take your mission even though you gained the visibility by choice and don't want to face the preprocussions of that action.
Ok, I misread it. I though that you wanted to nerf another profession because you were unsuccessful in defeating them when they attacked you. Now I see that you want to nerf another profession because you want to nerf another profession.