Jedi Archive
Thread: Please help me pick between 2 similar templates
Kquaki wrote:
and dont say whatever fits your playing style or whatever because i cant decide! i like them both!
MLS, 4004 Enh, 0040 Defender, 0400 powers, 4000 healer
MLS, 3402 enh, 0044 def, 4000 healer
pretty much cloak or armor and valor. i really want cloak. will i be able to make up for the less defenses with food and drinsk?
Cloak is the ultimate getaway strategy. As long as they have fixed the /tar issue.
Jedi_Xan wrote:
Kquaki wrote:
and dont say whatever fits your playing style or whatever because i cant decide! i like them both!
MLS, 4004 Enh, 0040 Defender, 0400 powers, 4000 healer
MLS, 3402 enh, 0044 def, 4000 healer
pretty much cloak or armor and valor. i really want cloak. will i be able to make up for the less defenses with food and drinsk?
Cloak is the ultimate getaway strategy. As long as they have fixed the /tar issue.
i dont want to ONLY run though, will i be able to win fights with that cloak temp
The usefulness of cloak is diminished once you get into a fight. Yes it's handy to have but all the defenses you'll be getting with the other template will make up for the lack of cloak.
I like cloak but I've found myself using it less and less. Mostly to keep my movement patterns hidden, occasionally using it to recover from a root. More often I use it as the end of my DB macro as I finish slaying my attacker I just disapear and walk off.
So yes it still comes down to what you like better. I think the non-cloak if you're not interested in spending more in the powers tree. Not an elitist thing. I jsut question the amount of SP you'll use for that one skill. Hope you have fun either way
Kquaki wrote:
Jedi_Xan wrote:
Kquaki wrote:
and dont say whatever fits your playing style or whatever because i cant decide! i like them both!
MLS, 4004 Enh, 0040 Defender, 0400 powers, 4000 healer
MLS, 3402 enh, 0044 def, 4000 healer
pretty much cloak or armor and valor. i really want cloak. will i be able to make up for the less defenses with food and drinsk?
Cloak is the ultimate getaway strategy. As long as they have fixed the /tar issue.
i dont want to ONLY run though, will i be able to win fights with that cloak temp
Jedi_Xan wrote:
Kquaki wrote:
Jedi_Xan wrote:
Kquaki wrote:
and dont say whatever fits your playing style or whatever because i cant decide! i like them both!
MLS, 4004 Enh, 0040 Defender, 0400 powers, 4000 healer
MLS, 3402 enh, 0044 def, 4000 healer
pretty much cloak or armor and valor. i really want cloak. will i be able to make up for the less defenses with food and drinsk?
Cloak is the ultimate getaway strategy. As long as they have fixed the /tar issue.
i dont want to ONLY run though, will i be able to win fights with that cloak temp
Since I am coming from a BH perspective, I would say Def 0040 and Heal 4040 for sap. I can see why you would want valor against bh, but against a jedi, not very effective I dont think. I am sure alot of vets will be better able to help you there.
MLS, 3402 enh, 0044 def, 4000 healer <----------- This one is almost the fotm. Go Healer 4040 instead of Def 0044, me thinks.
i heard with foods sap doesnt make a difference. another line in defender for innate armor is only gonna make a 4% damage reduc difference if i have armor up. so i thought valor would be useful
Kquaki wrote:
and dont say whatever fits your playing style or whatever because i cant decide! i like them both!
MLS, 4004 Enh, 0040 Defender, 0400 powers, 4000 healer
MLS, 3402 enh, 0044 def, 4000 healer
pretty much cloak or armor and valor. i really want cloak. will i be able to make up for the less defenses with food and drinsk?
I had the first template but died alot to BH's. Force Aura just isn't enough because more often than not the BH will have accuarcy CA's and a high accuacy weapons and still do over 1000 per hit.
The illusion is that people think you need some Defender to survive, sure it does help but the benefit of a double mastery is worth the skill points.
Cloak is fun but it doesn't stop probe droids pin-pointing your location and by picking it up you lack some defencer(Force Armor or full branch of defender).
freak88 wrote:
go msaber enh 3402 def 4040 heal4000, or you will be extremely disapponted,
i have mastered every profession, and every jedi skill.
but what do i know. im serious about this template, its the best, if you feel that you just have to have run2,
msaber enh 4402 def 3040 heal4000.
hockeyguy586 wrote:
freak88 wrote:
go msaber enh 3402 def 4040 heal4000, or you will be extremely disapponted,
i have mastered every profession, and every jedi skill.
but what do i know. im serious about this template, its the best, if you feel that you just have to have run2,
msaber enh 4402 def 3040 heal4000.
This is a very, very good template. The downside is that the majority of Jedi are it.
i just dont see why 4040 def is that much better than 0044... +12 innate armor is only 4% more reduction with force armor on... +25 block seems overall more useful
Maximus_Bane wrote:
If all your getting powers for is cloak then I would pick up the other template. Cloak is awesome and I love it but I like master Powers even better.
The usefulness of cloak is diminished once you get into a fight. Yes it's handy to have but all the defenses you'll be getting with the other template will make up for the lack of cloak.
I like cloak but I've found myself using it less and less. Mostly to keep my movement patterns hidden, occasionally using it to recover from a root. More often I use it as the end of my DB macro as I finish slaying my attacker I just disapear and walk off.
So yes it still comes down to what you like better. I think the non-cloak if you're not interested in spending more in the powers tree. Not an elitist thing. I jsut question the amount of SP you'll use for that one skill. Hope you have fun either way
I pretty much agree with this post 100%.
Kquaki wrote:
hockeyguy586 wrote:
freak88 wrote:
go msaber enh 3402 def 4040 heal4000, or you will be extremely disapponted,
i have mastered every profession, and every jedi skill.
but what do i know. im serious about this template, its the best, if you feel that you just have to have run2,
msaber enh 4402 def 3040 heal4000.
This is a very, very good template. The downside is that the majority of Jedi are it.
i just dont see why 4040 def is that much better than 0044... +12 innate armor is only 4% more reduction with force armor on... +25 block seems overall more useful
There are two reasons most people are not sold on Valor. One is that while having MLS + improved valor = 50% is very nice, to block a shot using valor also uses up a combat round and delays your next attack. This attack that was executed on you would have been better if it had just "missed" (due to force aura) as a opposed to being "blocked". If all else failed, it would have more damage mitigated due to the extra 12 to innate armor from the x000defender branch.
The second reason most people are not sold on valor is that a lot of people are speculating that +block mods are going to be added as you move up the FRS. Thus if you will be getting these skills for "free" why waste valuable skill points on them now.