Jedi Archive
Thread: Jedi Cloaks --> Nyax post CU, another FAILED implementation
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FowoZolo
Wed Oct 26, 2005 1:01 pm
#1
IMO, the problem is that as soon as a good loot spot comes out everyone flocks there because the rest of loot ingame sucks atm. There is no reason to kill anything that always drops crap loot.
poorboywrx
Wed Oct 26, 2005 1:08 pm
#2
here's what they should do, not release an expansion whilst the game is upgrade to a broken game is itself broken, but no, now they have to worry about loot campers and other worries and other fixes that will be prioritized infront of more important issues.
FSFBF
Wed Oct 26, 2005 2:02 pm
#3
Wow, they deleted the flamer that I was going to reply to. But to that flamer, my beef is not about getting out there and earning a cloak like the campers. My beef is that I cannot get out there and experience content that I paid for. I can live without a cloak, but I would like to finish a quest that is a prereq for follow-on quests.
Phattopia
Wed Oct 26, 2005 2:12 pm
#4
i was just there a while ago and no one there at all,. they were all camping the tirnity assassins that drop nice attachments.
vnicula
Thu Oct 27, 2005 12:00 am
#5
there are people who think that with patience, after a month or so, you could loot one.
because eventually the campers will go elsewhere so it will be some room left for the casual jedi player to loot its own.
*** WRONG ***
if you don't believe me ask Lord Nyax. the campers will be there. everytime you go.
all they need is to group and change a little their Nyax pre-CU macros.
there is NO way a jedi group can outdamage a full group of MR/MBH with speed pups and damage capped rifles.
Loot Wars has begun.
because eventually the campers will go elsewhere so it will be some room left for the casual jedi player to loot its own.
*** WRONG ***
if you don't believe me ask Lord Nyax. the campers will be there. everytime you go.
all they need is to group and change a little their Nyax pre-CU macros.
there is NO way a jedi group can outdamage a full group of MR/MBH with speed pups and damage capped rifles.
Loot Wars has begun.
AnzelVincir
Thu Oct 27, 2005 12:25 am
#6
What stinks even more is that they drop from NPCs that you need to kill in order to complete ToW.
Hulke
Thu Oct 27, 2005 12:31 am
#7
They should have made loot drops like this a one time instanced thing. Or have it be on a week long timer once you complete the quest or loot the item.
FSFBF
Thu Oct 27, 2005 12:37 am
#8
There is absolutely no way to even complete the quest if you are not in a camper group to. This is frucking ridiculous.
PodgerTheGreat
Thu Oct 27, 2005 12:37 am
#9
simple... report them
reason for reporting: griefing and/or harassment in that their camping of the spawn for loot-whoring is ruining the play effect by preventing completion of quests
FSFBF
Thu Oct 27, 2005 12:41 am
#10
Why could this not be implemented like the NK-Necrosis? Hrmm?
Its not like his loot does not already go for millions, but at least you and a group can go there any time you want and loot-**edit** him until your heart is content without interfering with anyone elses gameplay.
Furthermore, you dont have to wait for a frucking respawn timer.
How short sighted and predictable of SOE.
Message Edited by FSFBF on 10-26-2005 12:44 PM
Message Edited by FSFBF on 10-26-2005 12:46 PM
Glzmo
Thu Oct 27, 2005 12:44 am
#11
Here is what they should do: Make the mobs only attackable by the group that spawns the mission. Give the same loot to every single member of the group.
Akira96
Thu Oct 27, 2005 12:46 am
#13
Glzmo wrote:
Here is what they should do: Make the mobs only attackable by the group that spawns the mission. Give the same loot to every single member of the group.
That's actually a very good idea. I've been trying to do a few quests and it's near impossible when you have loot whores camping the spots all the damn time. ![]()
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