Jedi Archive
Thread: Jedi Cloaks --> Nyax post CU, another FAILED implementation
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FSFBF
Thu Oct 27, 2005 12:47 am
#14
Glzmo wrote:
Here is what they should do: Make the mobs only attackable by the group that spawns the mission. Give the same loot to every single member of the group.
FSFBF
Thu Oct 27, 2005 12:51 am
#15
FSFBF wrote:
Glzmo wrote:
Here is what they should do: Make the mobs only attackable by the group that spawns the mission. Give the same loot to every single member of the group.
You're hired. When can you start?
BTW, I am sure this can easily be implemented with a similar kind of mission generation to BH missions. Those are only attackable by the person who spawns the mission and look like ordinary NPCs to everyone else. This is doable if the put half a phricking monkey's brain on the project.
Blaakhammer
Thu Oct 27, 2005 12:54 am
#16
i agree with u completely about the camping, but my question is this..why in hell are there so many non JEDI camping the cloak items, most dont have JEDI alts, i asked them, no contrare...there want the loot ffs, If your a BH, u feel an intitlement to ALL JEDI LOOT...They are use to looting everything a JEDI needs and selling it to them...why would the expansion change that ?
Aglardae
Thu Oct 27, 2005 12:57 am
#17
TOOW testers informed the devs avout the camping problem in various TOOW quests.
But since when play testing is of any help in this game
?
Aglardae
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