Jedi Archive
Thread: Update on the Pearl Drops
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Tiggs
Wed Aug 31, 2005 11:55 am
#1
The "rare" pearls are simply ones which dropped from very high level creatures. What changed was that combat upgrade altered the levels of creatures. So where a pearl might before have been considered "premium" because it dropped from a level 287 creature, now it isn't considered premium because the creature dropping the pearl isn't level 287 any more.
The possible stats that a pearl can give you are the same, regardless of the pearl quality. The only advantage a "premium" pearl gives you is a better chance of getting higher stats. "Fixing pearls" would be a matter of changing the level ranges for different quality pearls. This would be a retroactive change which would suddenly change all the pearls in the game to be high-level pearls, increasing the power of Jedi globally and almost instantly - Unless we simultaneously lowered the advantage of premium pearls so that they don't give as much an increase to the odds of getting higher stats as they do now.
We would rather keep the premium pearls as they are - highly desirable and much better (in terms of the odds of getting higher stats) than normal pearls, but not drop them as casually as they dropped in the past. These should be rare, elite quest rewards and very high-end, elite-monster drops - not things that players "farm" from creatures that are no match for the player.
iskareot
Wed Aug 31, 2005 11:55 am
#3
2nd and ok......
SO?
Whats next?
See the messed up part about this is now I understand why Fair and oddly some other crystals are tuning ok actully..
Intresting
Message Edited by iskareot on 08-31-2005 01:58 PM
djVashBloodfin
Wed Aug 31, 2005 11:57 am
#6
Tiggs wrote:
We would rather keep the premium pearls as they are - highly desirable and much better (in terms of the odds of getting higher stats) than normal pearls, but not drop them as casually as they dropped in the past. These should be rare, elite quest rewards and very high-end, elite-monster drops - not things that players "farm" from creatures that are no match for the player.
If that isn't setting up Trials of Obi-wan, I don't know what is. 
When will they be reintroduced?
Message Edited by djVashBloodfin on 08-31-2005 03:00 PM
MalfaFett
Wed Aug 31, 2005 11:58 am
#7
So basically, dont expect a premium crystal farm.
I want them to be extremely rarewhen they start dropping again. Basically good crystals are the only thing that rea,,,, older jedi have over the new respec jedi.
Three cheers for this response.
Boatsheets
Wed Aug 31, 2005 11:58 am
#9
How about let Jedi create a "farm" where we can grow premium pearls. Allow us to also have multi-passenger tractors so we can harvest these pearls.
Also, allow us to have farmer's markets on saturdays where we can sell our wares.
Also, allow us to have farmer's markets on saturdays where we can sell our wares.
Message Edited by Boatsheets on 08-31-2005 12:58 PM
Baciacca
Wed Aug 31, 2005 11:58 am
#10
Thanks for the Update Tiggs. Do we have an ETA for when they will be reintroduced to the loot tables though? Rare or not.
westcoastavenger
Wed Aug 31, 2005 11:58 am
#11
I like the sound of that. But why did it take so long to get an answer, or even a dialogue, on this matter?
Tiggs wrote:
The "rare" pearls are simply ones which dropped from very high level creatures. What changed was that combat upgrade altered the levels of creatures. So where a pearl might before have been considered "premium" because it dropped from a level 287 creature, now it isn't considered premium because the creature dropping the pearl isn't level 287 any more.
The possible stats that a pearl can give you are the same, regardless of the pearl quality. The only advantage a "premium" pearl gives you is a better chance of getting higher stats. "Fixing pearls" would be a matter of changing the level ranges for different quality pearls. This would be a retroactive change which would suddenly change all the pearls in the game to be high-level pearls, increasing the power of Jedi globally and almost instantly - Unless we simultaneously lowered the advantage of premium pearls so that they don't give as much an increase to the odds of getting higher stats as they do now.
We would rather keep the premium pearls as they are - highly desirable and much better (in terms of the odds of getting higher stats) than normal pearls, but not drop them as casually as they dropped in the past. These should be rare, elite quest rewards and very high-end, elite-monster drops - not things that players "farm" from creatures that are no match for the player.
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