Jedi Archive

Thread: Increase the XP cap from 4mil to 10mil PLZ /sign

Vastin
Sun Sep 25, 2005 4:37 am
#1

I think the DEVs have to increase the XP cap from 4mil to 10mil becuase we have a -10mil cap, so its only fair if we get the + xp cap increased to the same, says 10mil



Plz /sign if u think the same.


Thz



c Vastin Hellfire C Spy (in secret Mission) d
c Xasra Hellfire C Bounty Hunter (Mando Babe) d

Plz deliver all items to
My Vendors on Lok -970 5515
Only 1400m west of Nyms Stronghold

Before you ask anything, plz read these Links first^^
How to make a Clicky / Collected Links from SWG / Mustafarian Quest Guide
DWB Guide / Armor Rating / R.I.S. Armor Guide / Ultimate Crafting Macro
MasterSheep
Sun Sep 25, 2005 4:39 am
#2

why do you need more than 4 mill +xp store?



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huttu
Sun Sep 25, 2005 4:43 am
#3

/sign



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-Light-
Sun Sep 25, 2005 4:44 am
#4

I agree, would be nice to have 10 Mill XP banked so it would be easier to change template. With only 4 Mill banked you can only change one tree at a time keeping Full Template.



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ShannonKnight
Sun Sep 25, 2005 5:16 am
#5

I'd rather have the same + cap as - cap. I am at my 4m experience cap at the moment and would love to get some more xp to make changing templates easier.



_______________________________
Colonel Elalk Obesa
"I thought what I'd do was, I'd pretend I was one of those deaf-mutes. That way I wouldn't have to have any goddamn stupid useless conversations with anybody. If anybody wanted to tell me something they'd have to write it on a piece of paper and shove it over to me. They'd get bored as hell doing that after a while, and then I'd be through with having conversations for the rest of my life."


"I don't suffer from insanity, I am enjoying it."


omismiha
Sun Sep 25, 2005 5:21 am
#6






-Light- wrote:

I agree, would be nice to have 10 Mill XP banked so it would be easier to change template. With only 4 Mill banked you can only change one tree at a time keeping Full Template.






theres the whole reason it is set at 4 mill
ShannonKnight
Sun Sep 25, 2005 5:25 am
#7

Sadly it is yeah. But it would make sense to up the experience cap with all those upcoming jedi changes.



_______________________________
Colonel Elalk Obesa
"I thought what I'd do was, I'd pretend I was one of those deaf-mutes. That way I wouldn't have to have any goddamn stupid useless conversations with anybody. If anybody wanted to tell me something they'd have to write it on a piece of paper and shove it over to me. They'd get bored as hell doing that after a while, and then I'd be through with having conversations for the rest of my life."


"I don't suffer from insanity, I am enjoying it."


Amsterdoominator
Sun Sep 25, 2005 5:26 am
#8






-Light- wrote:

I agree, would be nice to have 10 Mill XP banked so it would be easier to change template. With only 4 Mill banked you can only change one tree at a time keeping Full Template.





Exactly. If they don't allow people a frequent respec with all these nerfes and changes we could at least be given the ability to store more XP to be able to change more easily.



_____________________________________________
Daniwez Amsterdoom: Pre CU, Jedi Knight.
Back in black, ready for action.
Evane Scence, Master Smuggler.
There's only one way, melee.
Yep we're leaving again, SWG still sucks
KimAndre
Sun Sep 25, 2005 5:27 am
#9






omismiha wrote:





-Light- wrote:

I agree, would be nice to have 10 Mill XP banked so it would be easier to change template. With only 4 Mill banked you can only change one tree at a time keeping Full Template.






theres the whole reason it is set at 4 mill






I love my current template, but to do an upcoming nerf, Im intending on changing half the temp. Grinding jedi is perhaps easy, but still takes times. And when you are more or less forced to make the change, it would be easier to accept a nerf, when you maybe had stored enough xp to change..



Having a 10mill cap dosent make the grind easier, it remains the same. Only the change gets easy..





Dren________________________
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Cancelled, d**n SOE_________________________________
Vastin
Sun Sep 25, 2005 5:50 am
#10

Yeah i need the 10mil xp for some template changes too and i think its onyl fair



c Vastin Hellfire C Spy (in secret Mission) d
c Xasra Hellfire C Bounty Hunter (Mando Babe) d

Plz deliver all items to
My Vendors on Lok -970 5515
Only 1400m west of Nyms Stronghold

Before you ask anything, plz read these Links first^^
How to make a Clicky / Collected Links from SWG / Mustafarian Quest Guide
DWB Guide / Armor Rating / R.I.S. Armor Guide / Ultimate Crafting Macro
Vastin
Sun Sep 25, 2005 5:52 am
#11

And if enough of us /sign here maybe Bac can post it to the DEVs and maybe they change it



c Vastin Hellfire C Spy (in secret Mission) d
c Xasra Hellfire C Bounty Hunter (Mando Babe) d

Plz deliver all items to
My Vendors on Lok -970 5515
Only 1400m west of Nyms Stronghold

Before you ask anything, plz read these Links first^^
How to make a Clicky / Collected Links from SWG / Mustafarian Quest Guide
DWB Guide / Armor Rating / R.I.S. Armor Guide / Ultimate Crafting Macro
omismiha
Sun Sep 25, 2005 5:55 am
#12

so what your saying, is that any slight change to a profession, we should immediatly have a respec or a change in the amount of exp cap? jedi is supposed to be tough to grind , well at least it used to be. the 4 mill cap is how it should be, for more reasons than just stated
SpaceLana
Sun Sep 25, 2005 5:59 am
#13


10 million cap please.

Heavens we have to change skills almost every year or more with all the changes they keep doing.

We would still have to earn the exp but changing over would go a lot better.

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