Jedi Archive

Thread: Lightsaber Damage

Genrader
Tue Nov 18, 2003 8:11 pm
#1

No I'm not a Jedi but in my quest for becoming FS, something seems to disturb me.


[quote]When deactivated, a lightsaber appears as a polished metallic handle, about 30 centimeters long, lined with control studs. At the press of a button the energy contained within is liberated and forms as a shaft of pure energy about a meter long. The saber hums and scintillates with a distinct sound. Its shimmering blade is capable of cutting through almost anything, save for the blade of another lightsaber.[/quote]


That is taken directly from the Star Wars databank


http://www.starwars.com/databank/technology/lightsaber/


Now I want to know why so many things are resistant to lightsabers that do KINETIC DAMAGE? This is absurd. Some guy running up with his fist is doing the exact same kind of damage the lightsaber, a weapon supposed to cut through nearly anything, is doing.


What the heck is wrong?


KaernLegorah
Tue Nov 18, 2003 8:27 pm
#2

Yes, I think we all agreed a long while ago (read: when the first Jedi posted here) that it makes no sense for Lightsabers to do Kinetic damage. Originally we were told they would do Energy damage; nobody knows why this was changed.



----------------------------
Kaern Legorah - Eclipse
Master Smuggler-Gunfighter-Wanderer
MysticalGreedo
Fri Nov 28, 2003 3:18 am
#3

bumpo


Lotsa people read it, but nobody has anything to add?





Colonel Tambo Snea'kya
Sniper | Loyal Imperial Citizen | Token Bothan of LFD

RETIRED
D3st0r
Fri Nov 28, 2003 3:35 am
#4






Elzaa wrote:

Ps, it's funny how Kunga Rockshapers (almost naked guys) have 100% kinetic resist, thus 100% lightsaber resist








they must be wearing RIS loin cloths





/-------=[ Tal-ev Osimao ~ Former 4444 Dark Jedi Guardian ]=--------------------------\
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vonbraat
Fri Nov 28, 2003 3:41 am
#5

Yeah right ^ RIS is a joke. The first RIS products on the Ahazi server are worse than your average UBESE armor.


Those poor armorsmith, suckers. The DEVs got ya. good novelty item tho



and there was much rejoicing...
Torendo
Fri Nov 28, 2003 3:43 am
#6

I think lightsabers should be heat damage with a special type of "lightsaber" Armor piercing
Tenfo
Fri Nov 28, 2003 3:49 am
#7

I think Lightsaber should bePLASMA dmg which nothing has any resistance too... except other Jedi who should get special force protections against all dmg types.


Lightsaber is unique to the force and so should the damage.


Tof.




l Tofeity Edeiso - MBH / Rifleman l l Tazon - Elder Jedi l
Blaacscout
Fri Nov 28, 2003 3:53 am
#8

RIS isnt a joke, I was talking to someone quoting me 2 MILLION credits for a set of 90% kinetic 70% everything else RIS.



No I wouldnt pay 2 million.... but 90% kinetic is awesome IMO




Now you see that Evil will always triumph over good.
Because good is dumb...

- SpaceBalls
SekzGod
Fri Nov 28, 2003 3:54 am
#9






Tenfo wrote:

I think Lightsaber should bePLASMA dmg which nothing has any resistance too... except other Jedi who should get special force protections against all dmg types.


Lightsaber is unique to the force and so should the damage.


Tof.






**edit** is "plasma" damage? Ghost buster's is a different game this is star wars =) unless we want to be just weird then i say sabers should be "nuclear bomb" damage and every time i whip it out, i get every one sicker than the sickest disease/poisons in the entire game thus justifying me getting a TEF for "public display of the saber". o and there is no cure but death for the poison/disease affect making people more cautious around me and my saber thnx,



~ Jedi Guardian~


4-4-4-4


SimianHunter
Fri Nov 28, 2003 4:09 am
#10



SekzGod wrote:


Tenfo wrote:

I think Lightsaber should be PLASMA dmg which nothing has any resistance too... except other Jedi who should get special force protections against all dmg types.

Lightsaber is unique to the force and so should the damage.

Tof.




**edit** is "plasma" damage? Ghost buster's is a different game this is star wars =) unless we want to be just weird then i say sabers should be "nuclear bomb" damage and every time i whip it out, i get every one sicker than the sickest disease/poisons in the entire game thus justifying me getting a TEF for "public display of the saber". o and there is no cure but death for the poison/disease affect making people more cautious around me and my saber thnx,




Plasma is a superheated gas, it's not just heard of in Ghostbusters. I'm not sure plasma damage would be applicable (it should be Lightsaber damage class, everything should be vulnerable to it), but comparing plasma damage to nuclear bomb damage or calling it some made up stupid damage type idea is a little much.




A good friend will drive 30 miles to jail to bail you out at 3:30 in the morning, a best friend will be sitting next to you in the cell saying "That was f*ckin' awesome!"

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." --Albert Einstein
BlueKieran
Fri Nov 28, 2003 4:58 am
#11

Energy or heat damage would both make sense, I suppose. And yeah, it should DEFINITELY be armor piercing.




Mykel West @ Chimaera, Human M.Brawler/Swordsman/M.CH
Kirran @ Shadowfire, Bothan Smuggler/Pistoleer/Commando

eRAZORNew
Fri Nov 28, 2003 10:35 am
#12

This is just another sad example of the laziness of the SWG development team.



eRAZ&R
-= System Shock =-
KingBalder
Fri Nov 28, 2003 12:22 pm
#13

Well, Technically speaking (from EU lore, and utterly fantasy-theory):


A lightsaber uses an Ion Power Cell which emits a strong stream of charged ionic particles which are focused using crystals for the purposes of controlling direction and strength. Its blade has no force, no wieght, no substance, the ion energy simply travels it's course from emitter to receptor in it's pre-programmed saber blade path or else contacts something and expends its energy destroying it.


Blasters, in comparison, use Spun Tibanna gas chambers in which a small laser beam is fired through to cause a controlled explosion, emitting plasma in the form of a blaster bolt. These blasts have actual substance/force behind them that can knock someone off their feet whereas a Laser would just go right through (erroding molecules as it were).


Laser Rifles and their ilk use semi-standard laser generating methods (special lamps emitting specially charged light in a sort of refractive combustion chamber, with a very fast "shutter" to release it in beams once sufficient energy has been generated).


Close to a lightsaber's energy type, a Jawa Ion Rifle uses the innate electrical distruption properties of Ionic Particles (atoms with too little or two few valence electrons) to disrupt other substances through electricity/magnetism.


FWG5's must employ something similar to both Blasters and Laser rifles, in such a way that the emission is mostly focused heat radiated in a controlled manner, with no force of charged particles like a blaster, and without the molecular excitation evident in lasers.


Acid is obvious, heh.


Kinetic (or Archaic) weapons use simple facts of physics to wrend flesh and other materials that are subject to bending, breaking, bleeding.


So, kinda sounds like it's owndamage type, though could be grouped very casually into the Energy category, though definately not a Laser, and with MUCH more energy being expended (a laser beam is so thin, it's energy per area is awesome, but a lightsaber's energy beam is thick and thusly a great many particles are present to wreak havoc).


Just some musings on the subject, not that devs will ever make a new damage type...





----------------------------------------
Aa'hzz, Expert Swordsman / Master Doctor / Novice Scout, Ahazi
ex-Master CH, ex-Master Commando, ex-Master Marksman, ex-Master Scout, ex-Master Brawler
Derrek Kallos, Master Scout/Master Smuggler/Apprentice CH, Intrepid
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