Jedi Archive

Thread: And you think pre cu sabers and BH hunting you are bad.........

EVILxWARLOCK
Tue Sep 27, 2005 1:43 am
#1



To all those asking for pre cu sabers to be nerfed and for the BH cm to get nerfed wait till you just plain pvp and run into one of these guys. They are more of a danger to you than either of the the two above. It is also a reason you should ask for sabers to be made better than even the pre cu ones.


I know a alot of master swordsman/MCM and master swordsman/Mdoc running around with pre CU power hammers that converted with wicked max damage. One guy i know has a power hammer that is 1438 max damage 2.1 speed. He hits like a ton of bricks and heals even better. He has maxed on both gen melee speed, 2 hand speed, gen melee acc and 2 hand acc attachments.


I am a Mdef/Msaber with a pre cu saber and perfict pearls and standing toe to toe with this guy is hard to impossable to say the least. There are a ton of these guys out there and i am seeing more and more of them. I am also seeing these powers hammers selling on the trade forums for millions and millions of credits.


This guy can hit me with aura on for around 1000+ damage after midagation it is insane. From the first time he hits me i am behind on heals concidering with his armor with the armor break slice on it lets me hit him for about half of what he hits me for.
Also since he is maxed on speed and acc he can hit almost as fast as i can.


The melee guys have gotten there act together and add in these uber weapons with the adks on them they will be around for sometime.

Now you won't see these guys as BH not enough points but you will see them in straight out pvp and they are nasty.

Message Edited by EVILxWARLOCK on 09-27-2005 02:01 AM



"They are in front of us, behind us, and we are flanked on both sides by an
enemy that outnumbers us 29:1. They can't get away from us now!"
"We're surrounded. That simplifies the problem."
- Lewis B. "Chesty" Puller, USMC

U-S-M-C <> JEDI KNIGHT
xWARLOCKx <> WEAPONSMITH

Ryle80
Tue Sep 27, 2005 1:50 am
#2

Ive been saying this for months now. A good melee/healer can beat most jedi by wearing their force out. However, even worse i have seen doc/swordsman taking out 2 pre-cu jedi at once. As for bh/swordsman flurry has a few that i can think of with very nice hammers.




Ryle Ackak - Dark Jedi Elder
The Empire - 'Bringing peace and racial equality, through war and mass xenocide'



repto
Tue Sep 27, 2005 1:53 am
#3

I agree i have fought both TKM/Mswords/doc 4000 and Mswords/fencer/doc4000 and they are really tough if they know what they are doingand have a good powerhammer with low sac, i must say fencer supprised me that crap they can land on u action regen slower, good bleed, snare effects and more u can really ge smacked up by these guys its a little like pre-CU lol.


Not sure how good melee is againgst a good ranged kiter i guess they arent worth much but again not sure



~Griad Weblo~

"You're going to find that many of the truths we cling to depend greatly on our own point of view." -Ben Kenobi-
WookieOgre
Tue Sep 27, 2005 4:41 am
#4


Yep, everyone worries about CM lol. The real killer is when your enemy can Armor Break you while you can't get your armor sliced. They have their Aura equivalent defenses while being able to outheal us. Sure they won't be hunting us (can you imagine if these templates had first strike ROFL)but in regular PvP you will be force running more than fighting.


Now I'm expecting the same "Jedi are stronger, you just don't know how to play" crowd to comment. Of course they don't give specifics why Jedi are stronger, they just say you need to learn your template. I find that odd since EVERY profession can say that, meaning if you just learn your template you can be better than those who don't know their templates. If you break down Jedi skill by skill, their isn't any real tangible advantage IMO.


Ajae
Tue Sep 27, 2005 4:45 am
#5


Cool, we need some more melee dudes in the GCW.

Sick of sabrethrow and range dude standing 30m away for 30 min.



Show no fear in the face of your enemy.
Safeguard BrimStone even if it leads to your death.
Rise Jedi

Earo Ajae * Elder Jedi


Oblox
Tue Sep 27, 2005 4:47 am
#6

So basically we are back to pre cu templates again.

CM or Melee.



~ Ani'a L'o ~
Dune Sea Desperadoes
Lightsaber ~ ()(ts)() - Tri Sun Shipping ~ YT-2400
"Wandering the galaxy since November 5, 2003"
majorslappy
Tue Sep 27, 2005 4:50 am
#7

Yep. The devs seem to love to intentionally add imbalance to PvP. GG Devs.



--------------------------------------------------------------------------------------------
I don't like pointless grinds.
Thank you for reintroducing decay!!!
I like a complex, immersive world simulation, full of possibilities, challenges and roleplay.
I want a player driven, crafting-based economy.
adetether
Tue Sep 27, 2005 5:02 am
#8


I totally agree with you, first year in game i grinded master bralwer master Tk master fencer and some swords and i could pretty much tank anything now the cu hasnt much changed toe to toe these guys willtear you a new one even with a crappy weopen , same is said for ranged stackers but of course thats always the case. It is of my opion that they are trying to fix melee and ranged while pretty much leaving jedi as is , and its always been the case that jedi with prem perls in there sabers are always the ones who say they never have any problems and peopleshould shut up facts are this.



Jedi after cu with perls available now..


Melee stacker+ doc V full temp jedi even with choke and other nice itemes Draw or loss for jedi


Ranged + cm V full tem jedi = draw loss or possible win


Bhunter + Cm V full temp jedi = Draw or loss or possible win



I see this every day on my server jedi laid dead the only tiem i see jedi been the winner is those who have sabers with all prem perls in them and no one can say different because i see it with my own eyes every single day, I know most of the old timers on my server cause we all started about the same time i went through the same grinds in the same grind spots, and we have all come to the conclusion of this, to beat these guys you need 4 prem perls and a banes heart in your saber , powers is the way to go choke kills these guys specially those with ab armour and max energy damage reduction.



happy hunting ....




Do You suffer from long term memory Loss ?

I dont remember !
DajonJamore
Tue Sep 27, 2005 5:07 am
#9

heh yea i fought a master swordsman/mdoc the other night..i kill mbh/mcm pretty easy and that was the first time i fought a sword/doc. i thought it was going to be easy but man was it a nice fight... his hammer hit very hard and im 4440def and had def bio clothes and aura up. it took me like an hour to beat him and had to eat a holo and do alot of channeling. i must say it was the best fight i have been in in some time.
Pday
Tue Sep 27, 2005 5:38 am
#10

try this template that i did on my alt :


m.swords/0-0-4-0 pikeman/2-1-0-0 tk/3-0-0-4 doc. CL : 73


health when initiating combat: 4700 without a health bonus armor and without health food.


+500 def from aura, keeping a jedi intimidated and on -40 combat speed from warcry the entire time.


Adv armor break


Critical hit


headhit


AOEkd for crowd control


180 melee def


Heals : 1800 bacta shot (droid + clothes + citrus snow cake) 1000 bacta jab.


can buff myself


1100 max powerhammer.


armor :


6500 armor break sliced, with 1% chance to reflect 50% damage.





Iadao

4-4-4-4 Sick inhumane S.O.B

GCW forum motto : Lets all go beat some more DEAD HORSES

yeah it's only a game, but the time and money I invested in it are certainly F'ing REAL.

chewboywa
Tue Sep 27, 2005 6:33 am
#11

My main is master swordsman, TKM, doctor 4000 and I tank just about anything in game and with my 589-1180 pre CURB powerhammer with a 33% damage powerup I think 708-1485 but the downside is the attack cost of 104 which I prefer using a SAC powerup instead down to 78 and a suit of 6500 AB resist sliced RIS armor. A guild member of mine of critical' skillz' is probably one of the best melee stackers on Tarquinas and gives almost any Jedi a tough time and he is only level 68 or 72 I forget. In my opinion armor break is a pretty stupid thing in game, but I understand why they put it in and it is to help the post CURB weapons and lightsabers do more damage.

I do not like the CURB, I still play the game regardless, but the devs' idea of balance is nowhere to be seen, it is just as unbalanced as the previous except the previous was 100 times more fun with the fast paced combat and much much less lag.

Message Edited by chewboywa on 09-27-2005 07:27 AM



eKravin f
Dark Jedi Knight
Dark Legion
Pre-9 Ten Profession Unlock Club
gnnnnnnnngggggggggggggggggggg

MrDoppa
Tue Sep 27, 2005 6:45 am
#12


and just as I was learning to beat the bh/mcm with some regularity. A new challenge arise. AlthoughI believe that a well used Jedi can beat anyone (some much harder than others), this new temp is quite formidable. I use a mas swords, master doc with tk 0200 (I think). Forget about it. Ive never used her in pvp, but in pve, Ive been rocking pretty hard. And the template is not that hard to learn if you work at it. So I can only imagine how deep this rabbit hole goes.



Doppa Ethradapa Sith ApprenticeDark Overlord of Kauri


"…the Dark Side awaits ......


(ccggccggcg9ggggggggggggggggggggg)


boogermancan
Tue Sep 27, 2005 6:51 am
#13

boo ray power hamer you cant hit what you cant see cloak for the win and my light saber is lame 433 max damage2.2 speed
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