Jedi Archive
Thread: Focus Thread: Lightsaber
My personel #1 issue would be the aparent speed bugs with lightsaber's as i attempted to document here
The second one would be the lack of impact that states have (stun, dizzy, blind all seem to do 'something' but so little of it their hardly worth the effort)
Lastly its sad that MLS has one of the worse 'master' boxes around .. dervish is a nice move, but cost/dmg wise its not something that says "Master at lightsaber" to me.. Combined with lacking boost from the speed mods, and 4th gens being available without having to go MLS, the title "Master lightsaber" means suprisingly little.. I would love to see some splendor brought back to it! By introducing a new single target high damage move or something
Baciacca wrote:Focus Thread: LightsaberOk everyone this is your chance to let me and the rest of the community know what is going on with your Discipline (Notice I did not say Profession). I realize that there are certain issues that may or may not be considered exploits that have recently brought up, please send me PMs if you have any questions about this. DONT post them in this thread! Lets here what needs to be done with Lightsaber to improve and/or balance it.
needless to say:
Premium and Flawless is needed for internal balance (between jedi) and external balance (between other professions; specially BHs)
Message Edited by grzmo on 07-24-2005 06:48 AM
Niccolado wrote:
Baciacca wrote:Focus Thread: LightsaberOk everyone this is your chance to let me and the rest of the community know what is going on with your Discipline (Notice I did not say Profession). I realize that there are certain issues that may or may not be considered exploits that have recently brought up, please send me PMs if you have any questions about this. DONT post them in this thread! Lets here what needs to be done with Lightsaber to improve and/or balance it.
needless to say:
Premium and Flawless is needed for internal balance (between jedi) and external balance (between other professions; specially BHs)
QFE^900
I'm getting outdamaged by architects throwing house deeds
And I'm not even going to mention pvp.....
What I will mention is the INSANE amounts of new finished template Jedi out there looking for pearls (cause anyone can grind afk from 0->250 jedi sp).
Message Edited by Mandrim on 07-24-2005 03:53 PM
The biggest issue I have seen so far seems to be that of Line Of Sight Errors.
Example:
BH attacks on mountanous terrain on tat for example...result= constant screen message with every special move attempted on BH 'cannot see target'
Example:
BH attacks on even terrain, I usepower attack at point blank range...result= constant on screen message 'too far away'
This issue is serious and can cause our friendly neighbourhood BH to actually win a battle, a thing none of us want. Can others confirm or deny if they are also suffering this bug.
Note: I used BH's a example but this is also happening on pve
Message Edited by QuintrixVanquish on 07-24-2005 06:53 AM
- Our "weapon" has the lowest overall damage. I can build a rifle with a higher damage range.
- No high end pearl/crystal drops limits us, even as we spend more (money and time)on crap drops.
- 5th Gen saber removed? Why? For Balance? Sabers now top out at 800 if you're lucky, Rifles over 1000.
- Fix the tuning system to be a bit less random. It's pathetic a fair crystal tunes nicer than a premium pearl!
Message Edited by EvilAztec on 07-25-2005 11:13 AM
now LS in general is a good fun weapon to look at now. But has no were near the dmg of some quest rewards n crafted weapons. and due to the combo skills of MBH/MDOC or MBH/MCM we have a problem with self buffing self healing BH who can more or less outlast any attack from a jedi and after force is depleated this becomes a big problem.
LS was a weapon that above all else when mastered could be used as a shield and a weapon, my oppion would be to create a better system for mastry
you would have saber techniques, saber disiplins (1 to 6), saber craft & finaly saber defences.
::saber techniques will focus on your speed & attacks
::disiplins on your saber accuracy and also have advanced attacks.
::saber craft will focus on the saber types you are able to make.
novice gen 1 1st tier gen 2 2nd gen 3(also 2h saber),
3rd gen 4 4th will be advanced models (ie dual blade)
& master will give gen 5 sabers
Saber crafting will be split in to more sub parts then now
you will have the saber core, saber energyconverter, saber focuse lense & saber hilt.
experementation will play more of a bigger part as you progress up the craft tree. also you will be able to craft more advanced parts as you go up the tree, the saber core will be your dmg energy converter your speed foucuse lense your FC and the hilt will be the crystal container at each tier you get a diffrent hilt moduel and each hilt will have a range of looks and styles.
saber hilts will go
1h - basic
2h - basic
Dualblade - basic
1h - inhanced
2h - inhanced
dualblade - inhanced
1h - advanced
2h - advanced
dualblade - advanced
then you will have master blades after aquireing master tree.
then again this is so full of plain rubbish it will probbly not work