Jedi Archive
Thread: Pre-CU Is more balanced than...
Personally i feel that post cu is far more balanced. Before the cu, in PvP, all you needed was a stun weapon to dominate the battlefield. Professions like Teras Kasi were completely out of their depth when fighting, say, a fencer with a good stun baton. Admittedly there was stun layered armour, but these were pitiful in comparison to kinetic layered armour.
People also say that pre cu there was more strategy. I hardly call tapping the "unarmed hit 3" button until my opponent died, nor did spamming head shot require much tactical thinking. Now, the conservation of the secondary pools makes for a far more complex and balanced game, and healing now actually means something, rather than being a buff bot prof like before.
They may have taken healing a bit too far in that anytemp without it is not going to survive longin battle, but I'd rather have that than have the prof i liked at the time "Teras Kasi" being useless for PvP. And yes, jedi is weaker now, but with the ridiculous numbers of jedi all over the place, it was a requirement for normal profs to have any fun.
Pre-cu was all about who could damage the mind pool the most and dots
There was no template variance
Fencer/Pistoleer...
Rifleman/Combat Medic...
I prefer post CU as well. I can deal with MBH/MCM and actually have faith that the devs will alter the heal timers on Doc/CM.
a perfect resume from someone who didnt pvp pre cu.
Terraval wrote:
Personally i feel that post cu is far more balanced. Before the cu, in PvP, all you needed was a stun weapon to dominate the battlefield. Professions like Teras Kasi were completely out of their depth when fighting, say, a fencer with a good stun baton. Admittedly there was stun layered armour, but these were pitiful in comparison to kinetic layered armour.
People also say that pre cu there was more strategy. I hardly call tapping the "unarmed hit 3" button until my opponent died, nor did spamming head shot require much tactical thinking. Now, the conservation of the secondary pools makes for a far more complex and balanced game, and healing now actually means something, rather than being a buff bot prof like before.
They may have taken healing a bit too far in that anytemp without it is not going to survive longin battle, but I'd rather have that than have the prof i liked at the time "Teras Kasi" being useless for PvP. And yes, jedi is weaker now, but with the ridiculous numbers of jedi all over the place, it was a requirement for normal profs to have any fun.
Jedi > Ranged
Ranged > Stackers
Sounds balanced to me, and stun weapons ? lol. Unless they were 500+ damage you may as well whip out a gaffi. 40% stun armor, plus a PSG. Granted some DoTs were rediculous, but they didnt last for ever. 2000 damage T21s and LVAs were unbalanced.
precu was fast and rocked, 20 man groups, no timers, it was full speed balls to the wall pvp, 40 people battlefields and more, with 20 man groups.
I think Pre-CU was much more skill. When it came to stickin intimidate, the KDs and Dizzies. Now you just hit two attacks. Plus you have SO much exploiting these days.
And since when was Stackers > Jedi and Ranged > Stackers?
PinkRebel wrote:I think Pre-CU was much more skill. When it came to stickin intimidate, the KDs and Dizzies. Now you just hit two attacks. Plus you have SO much exploiting these days.
And since when was Stackers > Jedi and Ranged > Stackers?
Master Pike, Dizzy KD capped, 60% PSG and 1000 damage LVA will beat a jedi fairly easily upto rank 4 or so. CM/Rifles pretty much kills Melee. Jedi blocks 75% ranged or what ever it was, can heal their dots, Jedi wins
p897t98 wrote:
PinkRebel wrote:
I think Pre-CU was much more skill. When it came to stickin intimidate, the KDs and Dizzies. Now you just hit two attacks. Plus you have SO much exploiting these days.
And since when was Stackers > Jedi and Ranged > Stackers?
Master Pike, Dizzy KD capped, 60% PSG and 1000 damage LVA will beat a jedi fairly easily upto rank 4 or so. CM/Rifles pretty much kills Melee. Jedi blocks 75% ranged or what ever it was, can heal their dots, Jedi wins
punchin damunchkin > all of swg jedi