Jedi Archive

Thread: PvP Game Balance

Sack_of_poos
Thu Sep 01, 2005 7:47 pm
#1


I have seen a number of trends come and go and as a player I expect to see trends in PvP, I know that improvements can always be made to playbalance, and as paying customers we should expect that no one Flavor of the Month build comes to be too dominant or encourages play in ways that are not fun.


I dont think Soe is really listening to the community and tends to FIX things that the paying players dont really see as a top priority.


*Jedi speed modifiers are not working! That should be top priority it totally unbalances jedi as a profession when the only difference between 0000 lightsaberist and a master lightsaberist is the base speed difference on their saber and the accuracy mods.


*There is an unbalance between special attack costs of a jedi and all other professions. Without the xxx4 tree of enhancer a jedi is forced to rest for large amounts of time between battles and no other profession has that penalty.


*out of balance at the moment is things like the existing Combat que that is really hard to follow. Its helping the combat speed bug and the kd bug for one,


Suggested Fix: Bring back the pre cu combat que, it was easy to follow in combat you could see what was happening in a glance and would be a very popular move amongst the player base.


*The healing dilemma, there seems to be a great unbalance between doc/cm/and jedi healers.



There are alot more things but those things I see as most important at the moment for our profession.

freak88
Thu Sep 01, 2005 9:15 pm
#2

armor resists are so high again now that sabers, the lowest damage weapon in the game, are becoming useless. wait a min, armor is saber resisted, what game is this again?
Giaxe
Thu Sep 01, 2005 9:36 pm
#3

The tkm/ swordsman/ pikeman or whatever melee with doc or cm are almost unbeatable by jedi. Yes I'm a full temp jedi that know s how to pvp and has excellent saber



Imperial Colonel - Giaxe'ec - Elder Jedi -


Rebel Private - Afep - Elder Bounty Hunter


Anacin - Munitons Trader - vendor located at -5827 -1292 Dantooine, Valley of Darkness
phantom749
Thu Sep 01, 2005 9:54 pm
#4

Add to that mind costs for jedi attacks... All other professions-NONE... Does this sound balanced?
ElderFencer
Thu Sep 01, 2005 9:56 pm
#5

waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa








Delgado
________________________________
Raiffe
RydOnRadiant
Thu Sep 01, 2005 9:57 pm
#6

yes, please look into fixing these items.



aose
Thu Sep 01, 2005 10:07 pm
#7






ElderFencer wrote:
waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa




such a troll
FarSuperior
Thu Sep 01, 2005 10:33 pm
#8






aose wrote:





ElderFencer wrote:
waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa




such a troll





QFE



Pre CU > Post CU
Yep, i turned to the dark side. =P
Sack_of_poos
Thu Sep 01, 2005 11:25 pm
#9









ElderFencer wrote:
waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa




you were trying to control your toon right?

Jorvas
Fri Sep 02, 2005 1:06 am
#10






Sack_of_poos wrote:








ElderFencer wrote:
waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa




you were trying to control your toon right?






Looks more like left to me



Many...many down, lots to go...
Alla Jedi Suger Fett...

Sack_of_poos
Fri Sep 02, 2005 4:59 am
#11






Jorvas wrote:






Sack_of_poos wrote:








ElderFencer wrote:
waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa




you were trying to control your toon right?






Looks more like left to me





LOL yaA goes left D goes right doh
Arcadias
Fri Sep 02, 2005 5:24 am
#12






phantom749 wrote:
Add to that mind costs for jedi attacks... All other professions-NONE... Does this sound balanced?





Strange, I have mindcosts on attacks with TKM, Sword, Pike, Rifle,...




(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)
Arcadias Light-Fantastic n Master Powers cl90 Jedi
Arcadi Light-Fantastic n TKM - MDoc cl90 something
Arcs Light-Fantastic n Trader (Munitions)
Oferx
Fri Sep 02, 2005 6:58 am
#13

I agree with all this, definitly need to be some fixes isued. especialy like the the one about the old combat que that was the shizznit. With the old way duels looked so much cooler, sabors would always be moing not move then stop then move then stop it looks stupid. FIX IT PLEASE!



xxxxxxXxxxxxx
Desperado
s Love & Hate Are Both Dillusions
s Master of Both s
You dont know the power of nothing.


...dead and loving it...


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