Jedi Archive
Thread: Question about FORCE ARMOR
At MLS, Heal 4204, Enh 4xx4, def 3xxx i have no real problems except with Big game PVE.
Very good comment!
Oblox wrote:
"0/0/4/0 powers (force weaken and intimidate rule, this is a better version of force armor)"
Very good comment!
thank you
devastation wrote:
i c force armor a better version of drain force,
i'm taking my temp master lightsaber (common sense really)
4/0/0/0 defender (got to have melee defence)
4/0/0/0 enhancer (force run is a must)
0/0/4/0 powers (force weaken and intimidate rule, this is a better version of force armor)
4/0/0/4 healer (if they do happen to lower my heath after getting past melee defence, inbtimidated and some nice foods ill just heal up)
wouldn't say its the best temp as u end up with about 600 force less than other jedi.
Well you can run thats for sure, if you like to run, but a Jedi with force drain on you and your dead, more so if they keep up with you, you got no way to regen force fast enough, you will end up running because you have no force left ![]()
Elsewhere its been said 500 FC for Intimi 2, which is a lot of force to waste if it doesnt stick a few times, and again no way to regen your toast. As far as defender goes that 50 or so melee defense is not worth the skill points tbh.
I have a friend who has force armor, and he stands up well enough to anything, my original question was how does FA2 compare to FA1, is it worth the extra points spent, or would i be better off using them in say force powers for KD or something else? maybe force drain?
Also if i end up sticking with FA1, then it means i lose some other things aswell like feedback and absorb, which could prove extremely usefull in fighting other Jedi with powers.
Anyone else with ideas or thoughts?
Yodian wrote:
devastation wrote:
i c force armor a better version of drain force,
i'm taking my temp master lightsaber (common sense really)
4/0/0/0 defender (got to have melee defence)
4/0/0/0 enhancer (force run is a must)
0/0/4/0 powers (force weaken and intimidate rule, this is a better version of force armor)
4/0/0/4 healer (if they do happen to lower my heath after getting past melee defence, inbtimidated and some nice foods ill just heal up)
wouldn't say its the best temp as u end up with about 600 force less than other jedi.
Well you can run thats for sure, if you like to run, but a Jedi with force drain on you and your dead, more so if they keep up with you, you got no way to regen force fast enough, you will end up running because you have no force left
Elsewhere its been said 500 FC for Intimi 2, which is a lot of force to waste if it doesnt stick a few times, and again no way to regen your toast. As far as defender goes that 50 or so melee defense is not worth the skill points tbh.
I have a friend who has force armor, and he stands up well enough to anything, my original question was how does FA2 compare to FA1, is it worth the extra points spent, or would i be better off using them in say force powers for KD or something else? maybe force drain?
Also if i end up sticking with FA1, then it means i lose some other things aswell like feedback and absorb, which could prove extremely usefull in fighting other Jedi with powers.
Anyone else with ideas or thoughts?
Yup i agree with some of the things u say but what things have a strong point have a weakness.
Defender gives 70 melee defence going from novice to 4/0/0/0 also the 4 +5's from the force grind giving a total of 90 melee defence, if u want more there is a total of +12 with bio clothing and skill attachments (102 melee defence minimum)
having that melee defence after the CU will prove itself with tka which can only go up to 70 or so.
force run yes i can do and yes so can other jedi which will prove to be a b*tch lol but i only intend on having it for gank squads.
drain force is also another chance i have to take but what can be done? can drain force be done when KD? i aint sure on that.
also feedback and absorb..... when was the last time you saw a jedi with the powers tree?
The whole purpose with the jedi is every template you go it will have a strong point against other jedi yet a weak point.
Message Edited by ScottyFL on 01-28-2005 01:14 PM