Jedi Archive
Thread: Tiggs: Perfect Pearls are NOT rare. The DEV response is seriously FLAWED.
Message Edited by MX13 on 09-05-2005 08:19 AM
PodgerTheGreat wrote:
what do you want? they aren't going to backtrack on the pearls issue... but i'll tell you what you will bring about... a nerf on ADK'd sabers. That'll sure fix those perfect tuned pearls wont it?
like the idea, this would give power wielders a chance as well. Problem is that ALL of the pre-CU jedi will whine, including me. And the decay rate on pearls and crystals are extremely low. I used my second-best crystals and pearls to grind out over 45million jedi xp and they still have well over 1/3 condition left. My PvP crystals and pearls are still nearly perfect.
http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=1186699
PodgerTheGreat wrote:
what do you want? they aren't going to backtrack on the pearls issue... but i'll tell you what you will bring about... a nerf on ADK'd sabers. That'll sure fix those perfect tuned pearls wont it?
jimmyjonson wrote:
http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=1186699
PodgerTheGreat wrote:
what do you want? they aren't going to backtrack on the pearls issue... but i'll tell you what you will bring about... a nerf on ADK'd sabers. That'll sure fix those perfect tuned pearls wont it?
what? they temporarily nerfed application of ADKs to new sabers just after CU went live, but that was pulled quietly. eventually the whining for pearls will culminate in 2 options... resume loot drops as they are (thereby removing the saber damage diversity, not that there's much of it) and kick-starting krayt farming again... or nerfing ADKs, pre CU Jedi will run down their pearls and then have to make do tuning crap.
no doubt that'll be quickly followed by calls to nerf BH because Jedi can't cope with the damage and healing abilities of BH/MCM combos.
of course, the fairest course would be to remove force cost from sabers entirely and pearls grant bonus aspects... additional damage, speed, mods. Make the focus on the saber directly and less on what you put in it. Then you could experiment up whatever you want on your saber and change them to meet the combat situation.
pfft, pipedream tbh, nerfing is easier than fixing and thats how it'll go. Re-designing loot drops and pearl drops for people whining will be more inconvenient than simply coding a nerf for ADKs relating to sabers.
if it comes down it, we all know which one it'll be
YuthuraMan wrote:
if they nerf the ADK sabers and dont fix the pearls altogether its bye bye time to my 4 accounts lol they wouldnt do that, ADKs r not only for sabers u know, every veteran would b pissed.
they'd get around it by saying something like...
"well, the sabers themselves are ADK'd but it wasn't the original intention that the contents of those sabers be ADK'd by default as well. you'll still be able to apply ADKs to individual pearls and then use them in your sabers, but not on the sabers any more"
PodgerTheGreat wrote:
jimmyjonson wrote:
http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=1186699
PodgerTheGreat wrote:
what do you want? they aren't going to backtrack on the pearls issue... but i'll tell you what you will bring about... a nerf on ADK'd sabers. That'll sure fix those perfect tuned pearls wont it?
what? they temporarily nerfed application of ADKs to new sabers just after CU went live, but that was pulled quietly. eventually the whining for pearls will culminate in 2 options... resume loot drops as they are (thereby removing the saber damage diversity, not that there's much of it) and kick-starting krayt farming again... or nerfing ADKs, pre CU Jedi will run down their pearls and then have to make do tuning crap.
no doubt that'll be quickly followed by calls to nerf BH because Jedi can't cope with the damage and healing abilities of BH/MCM combos.
of course, the fairest course would be to remove force cost from sabers entirely and pearls grant bonus aspects... additional damage, speed, mods. Make the focus on the saber directly and less on what you put in it. Then you could experiment up whatever you want on your saber and change them to meet the combat situation.
pfft, pipedream tbh, nerfing is easier than fixing and thats how it'll go. Re-designing loot drops and pearl drops for people whining will be more inconvenient than simply coding a nerf for ADKs relating to sabers.
if it comes down it, we all know which one it'll be
Now the real reasion for the rumor about losing your ADK becomes clear. remove ADK, destroying pre CU saber hilt. Which is faster, does more damage and had no SAC costs!
Then you could not apply your ADK to new Saber hilt and this would have removed the 120's dam -9 FC pearls and crystals!
SOE lies,to make Jedi SCAT
nah, i had about 20 pre-CU sabers and didn't destroy any sabers when they said that ADK'd sabers would be nerfed because it was (at that time anyway) just people couldn't apply them to new sabers. I never destroyed mine
NoviceRangerFlurry wrote:
PodgerTheGreat wrote:
jimmyjonson wrote:
http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=1186699
PodgerTheGreat wrote:
what do you want? they aren't going to backtrack on the pearls issue... but i'll tell you what you will bring about... a nerf on ADK'd sabers. That'll sure fix those perfect tuned pearls wont it?
what? they temporarily nerfed application of ADKs to new sabers just after CU went live, but that was pulled quietly. eventually the whining for pearls will culminate in 2 options... resume loot drops as they are (thereby removing the saber damage diversity, not that there's much of it) and kick-starting krayt farming again... or nerfing ADKs, pre CU Jedi will run down their pearls and then have to make do tuning crap.
no doubt that'll be quickly followed by calls to nerf BH because Jedi can't cope with the damage and healing abilities of BH/MCM combos.
of course, the fairest course would be to remove force cost from sabers entirely and pearls grant bonus aspects... additional damage, speed, mods. Make the focus on the saber directly and less on what you put in it. Then you could experiment up whatever you want on your saber and change them to meet the combat situation.
pfft, pipedream tbh, nerfing is easier than fixing and thats how it'll go. Re-designing loot drops and pearl drops for people whining will be more inconvenient than simply coding a nerf for ADKs relating to sabers.
if it comes down it, we all know which one it'll be
Now the real reasion for the rumor about losing your ADK becomes clear. remove ADK, destroying pre CU saber hilt. Which is faster, does more damage and had no SAC costs!
Then you could not apply your ADK to new Saber hilt and this would have removed the 120's dam -9 FC pearls and crystals!
SOE lies,to make Jedi SCAT
PodgerTheGreat wrote:
YuthuraMan wrote:
if they nerf the ADK sabers and dont fix the pearls altogether its bye bye time to my 4 accounts lol they wouldnt do that, ADKs r not only for sabers u know, every veteran would b pissed.
they'd get around it by saying something like..."well, the sabers themselves are ADK'd but it wasn't the original intention that the contents of those sabers be ADK'd by default as well. you'll still be able to apply ADKs to individual pearls and then use them in your sabers, but not on the sabers any more"
Well, sabers don't decay so what would be the point of adk'ing a saber??
DarkJedi8200 wrote:
PodgerTheGreat wrote:
YuthuraMan wrote:
if they nerf the ADK sabers and dont fix the pearls altogether its bye bye time to my 4 accounts lol they wouldnt do that, ADKs r not only for sabers u know, every veteran would b pissed.
they'd get around it by saying something like...
"well, the sabers themselves are ADK'd but it wasn't the original intention that the contents of those sabers be ADK'd by default as well. you'll still be able to apply ADKs to individual pearls and then use them in your sabers, but not on the sabers any more"
Well, sabers don't decay so what would be the point of adk'ing a saber??
PodgerTheGreat wrote:
nah, i had about 20 pre-CU sabers and didn't destroy any sabers when they said that ADK'd sabers would be nerfed because it was (at that time anyway) just people couldn't apply them to new sabers. I never destroyed mine
NoviceRangerFlurry wrote:
Now the real reasion for the rumor about losing your ADK becomes clear. remove ADK, destroying pre CU saber hilt. Which is faster, does more damage and had no SAC costs!
Then you could not apply your ADK to new Saber hilt and this would have removed the 120's dam -9 FC pearls and crystals!
SOE lies,to make Jedi SCAT
SAC costs were applied retroactively to pre-CU sabers so i wasn't too fussed.
They said there was a bug in conversion and you'd loose your ADK!
You are missing the point, Yes sac hasbeen now added to all sabers, but SOE lied to us and the above reasons seem very valid!
Message Edited by NoviceRangerFlurry on 09-04-2005 03:02 AM