Jedi Archive

Thread: My suggested fix for Master sabers

MikeHeXt
Mon Oct 10, 2005 11:18 am
#1

Give an advanced version of power attack. Have it hit the same, but have a shorter timer, or no timer at all... Or even, let us move around while the timer is running and don't have it interupt.


We need a single enemy attack that is powerful. Saberthrow is cool but takes too long sometimes.


Just give me power attack with a shorter delay or make it so that its more useful as a master aber when people are kiting around like rabbits... Don't have to make it stronger, just make it faster.



COL Mike' HeXt-Elder Jedi Master Imperial "Rebel Slayer"

CPT HeXt -- ElderClone Bounty Hunter/Commando "Rebel Jedi Slayer"

Myke' HeXt- ShipwrightMerchant "DWB Fodder"


mindspat
Mon Oct 10, 2005 11:21 am
#2

I would rather there be an inate skill mod at LM such as: +50 action regen


This would be better to conpensate the "effecientcy" which would be gained at this level.




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EvilAztec
Mon Oct 10, 2005 11:23 am
#3

Actually Mike and Mind are both good here, but I'd rather have my 5th gen back...



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Wolf24601
Mon Oct 10, 2005 11:50 am
#4

I want it all...


5th Gen LS (ugh...gotta find another perfect tune...)


A better attack


More force


Wolf


Gohma_Manovich
Mon Oct 10, 2005 11:57 am
#5






Wolf24601 wrote:

I want it all...


5th Gen LS (ugh...gotta find another perfect tune...)


A better attack


More force


Wolf








5th gen lightsabers are like 4th gen but with slightly higher base stats



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GohmaGohmaGohmaGohmaGohmaGohma
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GohmaGohmaGohmaGohmaGohmaGohma
GohmaGohmaGohmaGohmaGohmaGohma
GohmaGohmaGohmaGohmaGohmaGohma
GohmaGohmaGohmaGohmaGohmaGohma



MikeHeXt
Mon Oct 10, 2005 1:46 pm
#6



Gillik wrote:

How about a new ability for people when they get knight.

MLS - Improved dervish

Enhancer - Area Stasis (I know would be too powerful but cant think of something for it)

Defender - (Blank on this one as well)

Healer - Force Revive

Powers - Advanced force lightning







Force armor @ master D knight



COL Mike' HeXt-Elder Jedi Master Imperial "Rebel Slayer"

CPT HeXt -- ElderClone Bounty Hunter/Commando "Rebel Jedi Slayer"

Myke' HeXt- ShipwrightMerchant "DWB Fodder"


MikeHeXt
Mon Oct 10, 2005 1:47 pm
#7



Saereth wrote:

you dont want a single high damage attack for MLS becuase then everyone will be even MORE compelled to take it, It needs to be something very useful, but not something that's going to win or loose a JVJ fight each time. Power attack is fine, give it states, give it a "disarm/mez" where you "knock their saber from their hand" or something, but not another high damage attack. Besides if Dervish is any clue as to what the devs think higher damage is you're just asking for a kick in the ballz

Coming to a MLS near you: IMproved-Improved Power attack! Only twice the force/action cost and 5% more damage potential! (with only a 20% longer warmup/cooldown!) WOWZERS!







I wouldn't mind fighting other master sabers, in the current system with broken pearl drops, most people are taking it now anyway.



COL Mike' HeXt-Elder Jedi Master Imperial "Rebel Slayer"

CPT HeXt -- ElderClone Bounty Hunter/Commando "Rebel Jedi Slayer"

Myke' HeXt- ShipwrightMerchant "DWB Fodder"


MikeHeXt
Mon Oct 10, 2005 1:50 pm
#8



Wingweaver wrote:

i dont see much problem withmls..... except that a 5th gen saber would b better in the mls spot since now anyone can have the same kind of saber, and to prevent ppl from getting a 5th gen then dropping mls, make the certification for it in the in the master box, and for yodas sake, add a double lightsaber, one for hte left hand and one for the right hand.

dervish does more dmg than spin attack correct?

u get extra speed and more experimentaiton bonuses with ls.
u have a ranged area KD like powers does.
u have a bleed,stun,blind, aoe, ranged attack, dizzy, kd, armor break, and a power attack, more moves and mods than any other jedi profession,
im a firm beleiver in ls being the main offensive for a jedi all other disiplines are a support for it IMO. ad before u flame me, im going mls cuz i really like it, all the bh ive met and those in out guild say, they can beat nearly every template except for master lightsabers.








Worthless really. Anyone can go Master sabers, make their saber, then drop down to 0404 which is completely sucky bonus for us master sabers. :/

As far as the speed goes, naw @ that... weak...broken...


I want a SINGLE Enemy attack to match the power devrish should have. It sucks to go on a quest like DWB and be told "Cant do area attacks"... so you gotta make up for it some how...



COL Mike' HeXt-Elder Jedi Master Imperial "Rebel Slayer"

CPT HeXt -- ElderClone Bounty Hunter/Commando "Rebel Jedi Slayer"

Myke' HeXt- ShipwrightMerchant "DWB Fodder"


Huin
Mon Oct 10, 2005 1:55 pm
#9

Mike Msabers is working fine and the extra speed and accuracy you get and not to mention all the moves u can do is more than worht it. Lets fix powers tree first don't you think -=_)



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Dau Ji-Quan
Pday
Mon Oct 10, 2005 1:58 pm
#10

for master sabers how about +15 saberblock


then for each saber specific tier 4 +5 saberblock


then adv armor break = 50% reduction regardless of ab slices


adv bodyhit/leghit/headhit



Iadao

4-4-4-4 Sick inhumane S.O.B

GCW forum motto : Lets all go beat some more DEAD HORSES

yeah it's only a game, but the time and money I invested in it are certainly F'ing REAL.

eternalfool
Mon Oct 10, 2005 2:01 pm
#11






Huin wrote:
Mike Msabers is working fine and the extra speed and accuracy you get and not to mention all the moves u can do is more than worht it. Lets fix powers tree first don't you think -=_)






Speed is bugged.


All the moves? Dervish and ADV saberthrow mate.


A *ok* aoe and a ranged kd.



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Pday
Mon Oct 10, 2005 2:07 pm
#12






Huin wrote:
Mike Msabers is working fine and the extra speed and accuracy you get and not to mention all the moves u can do is more than worht it. Lets fix powers tree first don't you think -=_)





hm lets see you can nullify the value of m.sabers by going just 0-4-4-1 sabers and have tapes.



Iadao

4-4-4-4 Sick inhumane S.O.B

GCW forum motto : Lets all go beat some more DEAD HORSES

yeah it's only a game, but the time and money I invested in it are certainly F'ing REAL.

Gillik
Tue Oct 11, 2005 12:02 am
#13

How about a new ability for people when they get knight.



MLS - Improved dervish


Enhancer - Area Stasis (I know would be too powerful but cant think of something for it)


Defender - (Blank on this one as well)


Healer - Force Revive


Powers - Advanced force lightning








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