Jedi Archive
Thread: Focus Thread: Force Enhancer
Message Edited by Baciacca on 07-18-2005 07:31 PM
Resist states = nothing
-->Well...states themselves do nothing too ![]()
Meditate needs to regen a lot faster
id like to see the damage reduction off of fr2/3 because it would be no were near game breaking as it was in the old system.
JenobiReborn wrote:
Resist states = nothing
-->Well...states themselves do nothing too
Meditate needs to regen a lot faster
People are starting to stasis while Mdefender avoid incap, then just kill them off. This could be considered just stratedgy.
ya meditate needs a definate bump in the regen rate and i don't think the stasis while a defender just runs into battle AI is notan exploit. its just good strategy.
Sorotia wrote:id like to see the damage reduction off of fr2/3 because it would be no were near game breaking as it was in the old system.
or atleast give us the fr 1,2,3 versions like pre-cu
Sorotia wrote:
id like to see the damage reduction off of fr2/3 because it would be no were near game breaking as it was in the old system.
there is a bug that allows damage with fr2/3 on and it is just about as game braeking as it was before. Try being a ranged fighter vs a jedi with advanced force run and full damage.
I do not agree with the damage redcution going away with Fr2 and 3, but it could be reduced a little.
resists do nothing noticible
with root fr2 and fr3 should have there damage reduction removed
dueling to get out of stasis
docs speed buffs way better than our own force speed
having to sit first before activiating meditate (not game breaking but annoying)
could use something to resist armor break (normal prof get it...both enhancers and defenders also need it)
2. Meditate needs to be a lot faster (5x) would be a good number.
kpr wrote:
resists do nothing noticible
with root fr2 and fr3 should have there damage reduction removed
dueling to get out of stasis
docs speed buffs way better than our own force speed
having to sit first before activiating meditate (not game breaking but annoying)
could use something to resist armor break (normal prof get it...both enhancers and defenders also need it)
just make a make for meditate, here mine
/sit;
/pause 1;
/forcemed;