Jedi Archive

Thread: MLS / Master Powers something to consider if cloak is changed

JediBaldy
Mon Sep 19, 2005 4:29 am
#1

Hi,


I have never been one to go with the FOTM template - instead I have opted for the skills that I find most fun and fit my style of play.


So I chose to go MLS, Master Powers, Enhancer 3002 and novice healer.


This way I have very strong offence, with great speed and rely on the foods and drinks that I make on my crafter alt to balance out my defensive weaknesses. I think with all these calls for cloak nerfing, people are only considering cloak as single line chosen by dabblers to enhance their template.


My defences to ranged and melee are only +45 (with FS skills and Bio Engineered clothes). With cloak being essential to my template - I use it as both an offensive and defensive skill, any drastic changes will have a big effect on me. Making a few changes to it seems fair - like using a spaceship terminal or stopping the terminal in a base but heals (to myself - not others)and channel need to stay IMHO. The fact that you still need to be clear of everything for 21m and the drain you get, is more than enough balance for this. Maybe a move to the Master box is needed for this skill but I would hate others not being able to enjoy it as I do.


If not I can quite see one of two things happening - only the diehard like me will stay powers- which would be very boring indeed or both Jedi and BH will be facing the same templates. Come what may I will be keeping my template as like I say, I find it fun - devs are always making changes anyway. If you start the chase for the perfect template, you will always be chasing it as the goalposts move


Anyways what do you lot think in view of what I have posted?


Cheers,



Corporal Arede Flyrider
Grand Moff of Tatooine
Medic and Master Pilot
There are old Jedi and there are bold Jedi but there are no old, bold Jedi ...
The Dark Religion - a fun guild for fun people & permanent thorn in the side of UA
Wookie prisoner bio enhanced food & drink vendor - Mos Highlands (5420, 4514)
Stuyf
Mon Sep 19, 2005 4:31 am
#2

where is everybody readying that cloak is gonna change?!?!?!!?



____________ A'rato Arkoma ____________
Blue Ghost
____________________________________________
"I'm not the jedi I used to be... NGE killed me and my kind
Entertaining crowds till december 7th. Then forever gone I will be
Oblox
Mon Sep 19, 2005 4:32 am
#3

I hate them changing cloak due to the dabblers but i didnt get powers for cloak.



~ Ani'a L'o ~
Dune Sea Desperadoes
Lightsaber ~ ()(ts)() - Tri Sun Shipping ~ YT-2400
"Wandering the galaxy since November 5, 2003"
Stuyf
Mon Sep 19, 2005 4:36 am
#4

again, plz provide the URL where it states that cloak is being changed....

/sigh



____________ A'rato Arkoma ____________
Blue Ghost
____________________________________________
"I'm not the jedi I used to be... NGE killed me and my kind
Entertaining crowds till december 7th. Then forever gone I will be
Oblox
Mon Sep 19, 2005 4:41 am
#5

http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=70424#M70424

Specifically the post listing the rules for all stealth moves (including force cloak)



~ Ani'a L'o ~
Dune Sea Desperadoes
Lightsaber ~ ()(ts)() - Tri Sun Shipping ~ YT-2400
"Wandering the galaxy since November 5, 2003"
JediBaldy
Mon Sep 19, 2005 4:43 am
#6






Oblox wrote:
I hate them changing cloak due to the dabblers but i didnt get powers for cloak.





Neither did I - I love all the other abilities like lightning, force breach, area knockdown, area intimidate and of course choke to name but a few! Played well, you can be of great benefit to the AOE group levellers - I think at one point, I was the "tank" that agroed all the critters! Fighting other Jedi and removing all there buffs for your team mates to focus fire on can really help to drop masterdefenders very quickly before they can get AI on!


I knew choosing all this offence would make my defence very low, especially when I have dropped the standard 3000 / 4000 healer most Jedi choose. However being a dark Jedi, there was really no other choice - all out power 4tw! Cloak however is a very critical skill for me in view of my choice of template, which is why I wanted to raise this with all the cloak nerf callers.


Oh and where we saw this - check the ranger revamp thread - one of the developers has commented saying that cloak is not working as they originally intended and so the whole invisibilty thing looks like it is going to be modified with this update. What it exactly means, nothing definite has been said - it is the ranger revamp after all but most people want drastic changes without considering all the people that it would affect.


Cheers,




Corporal Arede Flyrider
Grand Moff of Tatooine
Medic and Master Pilot
There are old Jedi and there are bold Jedi but there are no old, bold Jedi ...
The Dark Religion - a fun guild for fun people & permanent thorn in the side of UA
Wookie prisoner bio enhanced food & drink vendor - Mos Highlands (5420, 4514)
Stuyf
Mon Sep 19, 2005 4:44 am
#7

finally!

thanks!!



____________ A'rato Arkoma ____________
Blue Ghost
____________________________________________
"I'm not the jedi I used to be... NGE killed me and my kind
Entertaining crowds till december 7th. Then forever gone I will be
Virtuell
Mon Sep 19, 2005 4:45 am
#8






Oblox wrote:


Clicky


Specifically the post listing the rules for all stealth moves (including force cloak)








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00100100101011011111...| Raal/Integral

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01011101000111010110.................................U I support Pre-NGE U.

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Kev0r
Mon Sep 19, 2005 4:55 am
#9

I always saw cloak as an escape, evasion and confusion tool. Unfortunately it turned into a tool by which offensive actions could be undertaken with no real penalty to the user. The difficulty is, how much do you let the player "get away with" while cloaked? Too much and you make the game on sided, too little and you make it into a pointless skill. I can understand why people would like some things not to change, such as healing and channelling, but don't forget that cloak could be used to keep a fight going indefinitely, by getting far enough from an opponent in orer to cloak, sit and regen force, mind, action, health.


I can see reasons for all the changes planned, except for the snare effect. I hope to God that it's not like the AI snare. This is twice as slowing as the carbineer snares, and when stacked causes a rather unpleasant self-rooting effect. Without the snare, I would probably agree with all the changes planned, as this brings the skill back to it's intended focus.





+=Raith Seinar=+
+=Ju' Seinar=+
+= Ju's Trading Outpost - Corellia 481, -6290 =+
WookieOgre
Mon Sep 19, 2005 4:59 am
#10






Oblox wrote:
I hate them changing cloak due to the dabblers but i didnt get powers for cloak.





I don't think it was due to dabblers entirely. You had people abusing base shut downs, looting in the DWB (unintended IMO), and BH's whining they can't kill every Jedi they run across. Even if it was Master Powers you'd still have people whine and the skill would still be under the nerf bat.


Cloak was a skill that separated a Jedi from everyone else IMO, now that it's getting nerfed the way of AI Jedi is looking more and more like a regular profession. I feel bad for people who took Powers and relied on Cloak as their defense lol. Why do I get the feeling their is going to be a lot of template changes to Defender very soon?


At least this will cut the whining on Jedi for a week or two.


Oblox
Mon Sep 19, 2005 5:01 am
#11



WookieOgre wrote:


Oblox wrote:
I hate them changing cloak due to the dabblers but i didnt get powers for cloak.


I don't think it was due to dabblers entirely. You had people abusing base shut downs, looting in the DWB (unintended IMO), and BH's whining they can't kill every Jedi they run across. Even if it was Master Powers you'd still have people whine and the skill would still be under the nerf bat.

Cloak was a skill that separated a Jedi from everyone else IMO, now that it's getting nerfed the way of AI Jedi is looking more and more like a regular profession. I feel bad for people who took Powers and relied on Cloak as their defense lol. Why do I get the feeling their is going to be a lot of template changes to Defender very soon?

At least this will cut the whining on Jedi for a week or two.






Honestly how many Mpowers are out there? More than previously but it was the 0400 dabblers i always heard about, they picked it up deliberatly to cloak gank in PVP, cloak loot **edit** or to escape BH.



~ Ani'a L'o ~
Dune Sea Desperadoes
Lightsaber ~ ()(ts)() - Tri Sun Shipping ~ YT-2400
"Wandering the galaxy since November 5, 2003"
V3g3tto
Mon Sep 19, 2005 5:02 am
#12

aye





Vegetto|| Master Lager Hunter||" I drink, therefore i am..."


Durzel
Mon Sep 19, 2005 5:05 am
#13



Oblox wrote:


WookieOgre wrote:


Oblox wrote:
I hate them changing cloak due to the dabblers but i didnt get powers for cloak.


I don't think it was due to dabblers entirely. You had people abusing base shut downs, looting in the DWB (unintended IMO), and BH's whining they can't kill every Jedi they run across. Even if it was Master Powers you'd still have people whine and the skill would still be under the nerf bat.

Cloak was a skill that separated a Jedi from everyone else IMO, now that it's getting nerfed the way of AI Jedi is looking more and more like a regular profession. I feel bad for people who took Powers and relied on Cloak as their defense lol. Why do I get the feeling their is going to be a lot of template changes to Defender very soon?

At least this will cut the whining on Jedi for a week or two.






Honestly how many Mpowers are out there? More than previously but it was the 0400 dabblers i always heard about, they picked it up deliberatly to cloak gank in PVP, cloak loot **edit** or to escape BH.


QFE

As I've said before, moving Cloak to MPowers now would remove most of the problems overnight. The potential for exploits would still exist, but very few hardcore PvP'ers would go for MPowers and end up with a comparitively gimped template.

Obviously the exploits like cloak-looting, DWB exploiting etc needs to be fixed - but the Devs could fix 75% of the problems overnight just by moving it.



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Dracz / Jashin Acroyear / Ikarus Sterling
Pre-pub 9 Jedi
- Intrepid (email)


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