Jedi Archive

Thread: Rancor aid does not stop or reduce snare -tested

soulrevolver
Thu Oct 20, 2005 2:44 pm
#1

We tested this out - before, during and after a snare. It doesnt speed up the snared player. It doesnt reduce the snare time and it doesnt remove the snare. Neither does it prevent a snare. It only takes off Electrolyte Drain.


p897t98
Thu Oct 20, 2005 2:44 pm
#2

Because thats what its suppsosed to do...read the notes.




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Zoner2002
Thu Oct 20, 2005 2:45 pm
#3



p897t98 wrote:
Because thats what its suppsosed to do...read the notes.




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PanzerIV
Thu Oct 20, 2005 2:46 pm
#4

wut fdoes qfe mean. man



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GunFu
Thu Oct 20, 2005 2:47 pm
#5

Thx bro I didnt know that. I will tell my friends, we will most definately be staying in the PA from now on out.



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Pday
Thu Oct 20, 2005 2:49 pm
#6






PanzerIV wrote:

wut fdoes qfe mean. man





it means the 2 minutes snare of cm now has a counter, but a m.bh with root from pistols and kneecap shot can still keep a jedi perma snared/rooted



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-Things-
Thu Oct 20, 2005 2:50 pm
#7






soulrevolver wrote:

We tested this out - before, during and after a snare. It doesnt speed up the snared player. It doesnt reduce the snare time and it doesnt remove the snare. Neither does it prevent a snare. It only takes off Electrolyte Drain.







Okay, you got me confused on this one. You say it removes Electrolyte Drain (which is the snare), but does not exactly remove the snare itself. So it removes the icon but you still dont move. Please explain if I misunderstood.




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Sinistyr
Thu Oct 20, 2005 2:50 pm
#8



PanzerIV wrote:
wut fdoes qfe mean. man





Quoted for emphasis



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sm1550
Thu Oct 20, 2005 2:57 pm
#9






-Things- wrote:





soulrevolver wrote:

We tested this out - before, during and after a snare. It doesnt speed up the snared player. It doesnt reduce the snare time and it doesnt remove the snare. Neither does it prevent a snare. It only takes off Electrolyte Drain.







Okay, you got me confused on this one. You say it removes Electrolyte Drain (which is the snare), but does not exactly remove the snare itself. So it removes the icon but you still dont move. Please explain if I misunderstood.





he means it only removes the snare from cm, electorlyte drain, but in no way, shape or form affects any other type of snare or root.

-Things-
Thu Oct 20, 2005 3:03 pm
#10






sm1550 wrote:





-Things- wrote:





soulrevolver wrote:

We tested this out - before, during and after a snare. It doesnt speed up the snared player. It doesnt reduce the snare time and it doesnt remove the snare. Neither does it prevent a snare. It only takes off Electrolyte Drain.







Okay, you got me confused on this one. You say it removes Electrolyte Drain (which is the snare), but does not exactly remove the snare itself. So it removes the icon but you still dont move. Please explain if I misunderstood.





he means it only removes the snare from cm, electorlyte drain, but in no way, shape or form affects any other type of snare or root.




I got ya. I knew that though. Drop a littl cm, gain a little carbs and BH's will still pwn.





b o u n t y Thing±Two h u n t e r


"Since June 2003, we've sold more than 1.5 million units of Star Wars Galaxies,
and the game has continually improved"
wookie-mart
Thu Oct 20, 2005 3:05 pm
#11






Sinistyr wrote:





PanzerIV wrote:

wut fdoes qfe mean. man




Quoted for emphasis



LOL, and I have always seen it and have always thought it meant, "Quick Fix Engineering", oops.... but perhaps that still applies...

Message Edited by wookie-mart on 10-20-2005 04:12 PM




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wookie-mart
Thu Oct 20, 2005 3:10 pm
#12

So i'm guessing that activating Forcerun AFTER a snare is applied doesn't negate even a small amount of the snare effect? If not, what does applying it after a snaredo? Nothing?




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DistantVoid
Thu Oct 20, 2005 3:16 pm
#13

Try lemonade
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