Jedi Archive

Thread: Rancor aid does not stop or reduce snare -tested

jonstraf
Thu Oct 20, 2005 3:19 pm
#14



wookie-mart wrote:
So i'm guessing that activating Forcerun AFTER a snare is applied doesn't negate even a small amount of the snare effect? If not, what does applying it after a snare do? Nothing?





Absolutely nothing. Isn't it funny? With Force Run 3, a novice carbineer can still snare you and make you run half the speed of any normal player.

Message Edited by jonstraf on 10-20-2005 06:20 PM



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p897t98
Thu Oct 20, 2005 3:40 pm
#15

From the new TC patch notes:

# Profession Chef

* Added a new drink; . This drink provides a short term defense to electrolyte drain in addition to a small speed boost




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wookie-mart
Fri Oct 21, 2005 7:47 am
#16






p897t98 wrote:
From the new TC patch notes:

# Profession Chef

* Added a new drink; . This drink provides a short term defense to electrolyte drain in addition to a small speed boost



I'm aware that rancor aid apparently is only used to remove electrolyte drain, but if you're just snared, for example, does the 'small speed boost' work against the snare itself? I'm guessing 'no'. I'm guessing you'd only get the 'small speed boost' part if electrolyte drain was applied to you and not say, kneecap shot (snare).





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wookie-mart
Fri Oct 21, 2005 7:50 am
#17






jonstraf wrote:





wookie-mart wrote:
So i'm guessing that activating Forcerun AFTER a snare is applied doesn't negate even a small amount of the snare effect? If not, what does applying it after a snare do? Nothing?




Absolutely nothing. Isn't it funny? With Force Run 3, a novice carbineer can still snare you and make you run half the speed of any normal player.



Yeah, that's really funny. I would've thought that applying any speed buffs (doc or jedi)AFTER a snare, would negate the snare effect. Only makes sense, but you know, whatever. My Jedi's been shelved for at least a month anyway. Dancer/Image Designeris more fun, LOL





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TheCapn2000
Fri Oct 21, 2005 7:50 am
#18






wookie-mart wrote:





p897t98 wrote:
From the new TC patch notes:

# Profession Chef

* Added a new drink; . This drink provides a short term defense to electrolyte drain in addition to a small speed boost



I'm aware that rancor aid apparently is only used to remove electrolyte drain, but if you're just snared, for example, does the 'small speed boost' work against the snare itself? I'm guessing 'no'. I'm guessing you'd only get the 'small speed boost' part if electrolyte drain was applied to you and not say, kneecap shot (snare).





No...the debuff will override...Rancor Whiz only affects ED...(Viagra helps that too)




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CityHall
Fri Oct 21, 2005 7:53 am
#19



-Things- wrote:


sm1550 wrote:


-Things- wrote:


soulrevolver wrote:
We tested this out - before, during and after a snare. It doesnt speed up the snared player. It doesnt reduce the snare time and it doesnt remove the snare. Neither does it prevent a snare. It only takes off Electrolyte Drain.



Okay, you got me confused on this one. You say it removes Electrolyte Drain (which is the snare), but does not exactly remove the snare itself. So it removes the icon but you still dont move. Please explain if I misunderstood.



he means it only removes the snare from cm, electorlyte drain, but in no way, shape or form affects any other type of snare or root.


I got ya. I knew that though. Drop a littl cm, gain a little carbs and BH's will still pwn.





Not 100% the snare in Carbineer is not nearly as good as ED.



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Maxil
Fri Oct 21, 2005 7:53 am
#20



TheCapn2000 wrote:


wookie-mart wrote:


p897t98 wrote:
From the new TC patch notes:

# Profession Chef

* Added a new drink; . This drink provides a short term defense to electrolyte drain in addition to a small speed boost

I'm aware that rancor aid apparently is only used to remove electrolyte drain, but if you're just snared, for example, does the 'small speed boost' work against the snare itself? I'm guessing 'no'. I'm guessing you'd only get the 'small speed boost' part if electrolyte drain was applied to you and not say, kneecap shot (snare).


No...the debuff will override...Rancor Whiz only affects ED...(Viagra helps that too)






The movement buff to rancor aid is +0, the code that makes it override ED is hidden... more dev twisted logic for ya, if they had actually gave it movement buff, it may be effective against other snares, maybe, but then again so would FR.. looks like they didn't really do that "Stronger buff overrides the original" bs, and just went with hidden coding instead



Maxil





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Goddess101
Fri Oct 21, 2005 7:57 am
#21

guess i gotta go buy some of this now... lol




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