Jedi Archive

Thread: An idea for the folks that want PVE only Jedi (discuss)

Schadwe13
Fri Sep 30, 2005 1:01 pm
#1



Esta wrote:


Schadwe13 wrote:
Because of the constant nerfing, Jedi are of equal or less power than any other combat class. What your'se asking is that someone WILLINGLY gimp their charactor to be WAY LESS powerful than any other class. Even for only PvE, I don't think anyone would do that. They'd never get invited to groups (anyone remember EQ1 Necros???) and they could not solo any content. In effect the charactor would be useless.




Yeah really I didn't notice all this rampant jedi power?




huh? Was that a question or a statment? Read my post again. I didn't say they had rampant power. I said they DIDN'T have power more than any other class.



=======================================
Schadwe
"The shadows only move if there is something in the light."

Vendor: StormTech Aerospace Inc
Swoop Territory, Naboo (-5620, 3000). Just outside of Theed.
Kresh_Azzo
Fri Sep 30, 2005 1:07 pm
#2

I have to say something: This idea is silly.

There already plenty of melee options in the game that can be configured in the image of a nerfed PVE jedi. Arguably, some of them can even compete with many jedi templates. You just simply don't get to carry around a silly glowing stick. I mean this is really really silly. If you want to melee pve ONLY than do so, at no extra cost in grinding pain.

I am confused, almost dumbfounded by this idea.



You know that scene, the one where Marlon Brando did that little hand wave right before he died. Yeah. That was beautiful man.

I wrote this before the NGE, now I feel like Brando

abbink
Fri Sep 30, 2005 1:14 pm
#3

I would say i dont think that people want pve jedi only. I think that most people just want options. You wouldnt go to Miccy D's if the only options was a one time bigmack or a one time quater pounder.






Too often players and the devs have a mindset that professions should be balanced with 1 on 1 pvp in mind. This mindset is ruining the game. The benchmark for balance should be determined by the role a profession plays in a group setting. As long as the current mindset continues we will never see uniqueness among the professions, nor will we ever see individuality within a given profession. We will never see the SWG universe expanded as the focus will only ever be balance pass after balance pass after balance pass.


Message Edited by abbink on 07-26-200609:32 AM


Ialwysdie
Fri Sep 30, 2005 1:15 pm
#4






Hnglka wrote:

Since Jedi was designed to be a Pvp profession and the option to be PVE only unbalances us as a whole, here is my idea for a PVE only Jedi class. Mind you they would be no more than "untrained force wielders" and would never have the option to join the FRS. Well perhaps later they could convert but it would be a long and arduous task since they chose not to go PvP and didn't have the risks involved.



Tthese are all base numbers and of course would need to be adjusted to make things "fair" for the non Jedi without totally ruining the gameplay of the PvE Jedi.


here is my PvE Jedi "solution".

A jedi should get a ONE TIME IRREVOCABLE option to be pve only.


PvE Jedi get:


25% damage reduction on all attacks.


10% less regen than pvp Jedi


5% longer timers than PvP Jedi


Death penalty on cloning.


25%xp reduction.


Maintenance Cost (in XP) for gen4 saber cert.


Restricted from declaring SF.



In return they never get bountied and can PvE with friends and guildies with no fear of interuption.



Thoughts?







Personally wouldn't have a problem with the idea. Why gimp yourself though.


I would be ok with the PVE Jedi without the changes to power like you suggest as long as the deciscion was irrevocable like you said or better yet in order to change to becoming a PVP Jedi it would require a Complete Surrender of ALL Jedi Skillboxesin order to change.


A PVE Jedi would obviously never be able to go SF nor Join the FRS.


I do feel that the grind to become Fully template should have some hardships and would say that they would suffer XP loss as well but not by the hands of BH's but through PVE Deaths. The old Cloning rules could be enforced on PVE Jedi. The MAX xp loss for Cloning was 200k and was able to be avoided if you were rez'd by a doc.



Kresh_Azzo
Fri Sep 30, 2005 1:17 pm
#5

Again, all you are offering here is a new melee class based upon Swords/TK...
If you want that, then go s-w-o-r-d-s then t-k.



You know that scene, the one where Marlon Brando did that little hand wave right before he died. Yeah. That was beautiful man.

I wrote this before the NGE, now I feel like Brando

plonger
Fri Sep 30, 2005 1:17 pm
#6


I think the original poster has it backwards, PVE jedi should be stronger, and since we wouldn't be fighting other players, nobody could cry for nerfs then.
Hnglka
Fri Sep 30, 2005 4:01 pm
#7






plonger wrote:


I think the original poster has it backwards, PVE jedi should be stronger, and since we wouldn't be fighting other players, nobody could cry for nerfs then.






nope. the nerf calls will be insane if pve Jedi arent gimped. they have no risk so deserve less power. all the other classes would cry about how they can't compete with the PvE jedi for high end loot.







Hnglka - Wookiee Jedi, Intrepid
M'ack- MBH/MC Medic, Intrepid
Meklor- Crafter of Biowares Trader, Intrepid
Hnglka
Fri Sep 30, 2005 4:07 pm
#8

In response to the posters that are looking at wow you get to gimp your Jedi...


YES thats exactly what this is. Play a Jedi or be gimped. Take the risks of PvP as intended or go play in easy mode but with less power. The PvP Jedi will have FRS mods which will raise them above the level we are at now and those Jedi that dont want to pvp wouldnt be going in the FRS anyhow.


Personally I think the idea of PvE only Jedi is silly but there are many who complain about BH and PvP, well this would give them an alternative to the PvP action. Gimping them slightly would be totally necessary to keep balance since they would not have the BH threat.


As far as them being owned in dungeons by the PvP Jedi. Well duh! yes thats the whole idea- you dont want the risk you dont get the reward. Same reasoning behind having a maintenance cost on gen4 certs.





Hnglka - Wookiee Jedi, Intrepid
M'ack- MBH/MC Medic, Intrepid
Meklor- Crafter of Biowares Trader, Intrepid
eternalfool
Fri Sep 30, 2005 4:28 pm
#9

Sorry, your 4th gen maintainance cost still make no sense to me, perhaps a longer and more detailed explanation?


pve jedi would still have risk, pve death would cause xp loss rather than pvp death. And tbh more jedi die atm to pickets than bh


I just cant buy into a system whereby dedicated pve jedi are outdone in pve by pvp jedi. The whole idea is borked.





M a s t e r R i f l e m a n M a s t e r C o m b a t M e d i c P i s t o l e e r x 4 x 4


-----GLORFINDIL THE GOLDEN-----


Dr o p O f f V e n d o r a t - 4 3 8 5 5 3 6 7 T h e e d N a b o o


DeathIage
Fri Sep 30, 2005 4:32 pm
#10






eternalfool wrote:

Roll up folks! a one time irrevocable chance to make your jedi even weaker!!


Seriously. I dont want a pve jedi but if they were to be introduced then if they have to be different stats wise like you suggest, it should be the other way round if anything.


The way you say it there is no benefit for going pve jedi as pvp jedi will totally own you in pve, think for a second.Jedi 1 and Jedi 2 both want to go to the dwb with their guild. Jedi1 is pve and has been crippled in all respects by his choice, bad damage, poor regen, a maintanance xp cost for a 4th gen saber (seriously what the f*ck is that about mate?). Jedi 2 is pvp. Who would be taken do you think?


Pve jedi should by their very definiton be better at pve than pvp jedi, but worse/unable to pvp.





that makes no sense whatsoever....pvp jedi should be better due to the risks they take..pve jedi have no risk so they shouldnt get the power



iage or saosin = cancelled

pick your poison

Glorious City of Rhuuhas
RinceMeister
Fri Sep 30, 2005 4:34 pm
#11

This is an ill conceived idea. As others have pointed out why would I want to gimp myself down to below the level of a normal profession. (Jedi power currently is only that of a normal profession or slightly lower).
A PvE jedi, if thats all they can do, needs to be more powerful in PvE than the normal Jedi or there is little reason to do it. A PvE only jedi would be giving up content soley for protection from BHs. For most that would be a big sacrifice. I hate been interrupted by BH's when I'm trying to play the game, but I like the option of PvP on my terms. Consider the flip side if there were to be PvP only jedi, would you expect them to be more or less powerful in PvP than a PvP/PvE jedi ?

This whole risk reward argument for jedi is a red herring. BH's were not about adding risk to Jedi to justify their extra power (reward) they were about slowing down progression and keeping Jedi less visible. The justification for the large amount of time and effort required to become and complete a jedi template was its extra power.

Now we have a situation where jedi are no more powerful than normal professions, they suffer forced PvP and exp loss and have experience requirements at least an order of magnitude higher than any other profession and you want to gimp it further for those who would be silly enough to make a one time irrevocable decision. No, sorry, back to the drawing board.



Mikla Tesla - Light Jedi Elder
Nikla Tesla - Master Commando
Constellation, Naboo
Guild of the Zodiac
DeathIage
Fri Sep 30, 2005 4:42 pm
#12






RinceMeister wrote:
This is an ill conceived idea. As others have pointed out why would I want to gimp myself down to below the level of a normal profession. (Jedi power currently is only that of a normal profession or slightly lower).
A PvE jedi, if thats all they can do, needs to be more powerful in PvE than the normal Jedi or there is little reason to do it. A PvE only jedi would be giving up content soley for protection from BHs. For most that would be a big sacrifice. I hate been interrupted by BH's when I'm trying to play the game, but I like the option of PvP on my terms. Consider the flip side if there were to be PvP only jedi, would you expect them to be more or less powerful in PvP than a PvP/PvE jedi ?

This whole risk reward argument for jedi is a red herring. BH's were not about adding risk to Jedi to justify their extra power (reward) they were about slowing down progression and keeping Jedi less visible. The justification for the large amount of time and effort required to become and complete a jedi template was its extra power.

Now we have a situation where jedi are no more powerful than normal professions, they suffer forced PvP and exp loss and have experience requirements at least an order of magnitude higher than any other profession and you want to gimp it further for those who would be silly enough to make a one time irrevocable decision. No, sorry, back to the drawing board.





that is risk my friend...risk of losing xp...risk of slowing progression...my position stands if u want to pve with no risk go swordsman



iage or saosin = cancelled

pick your poison

Glorious City of Rhuuhas
Schadwe13
Fri Sep 30, 2005 4:44 pm
#13



RinceMeister wrote:
This is an ill conceived idea. As others have pointed out why would I want to gimp myself down to below the level of a normal profession. (Jedi power currently is only that of a normal profession or slightly lower).
A PvE jedi, if thats all they can do, needs to be more powerful in PvE than the normal Jedi or there is little reason to do it. A PvE only jedi would be giving up content soley for protection from BHs. For most that would be a big sacrifice. I hate been interrupted by BH's when I'm trying to play the game, but I like the option of PvP on my terms. Consider the flip side if there were to be PvP only jedi, would you expect them to be more or less powerful in PvP than a PvP/PvE jedi ?

This whole risk reward argument for jedi is a red herring. BH's were not about adding risk to Jedi to justify their extra power (reward) they were about slowing down progression and keeping Jedi less visible. The justification for the large amount of time and effort required to become and complete a jedi template was its extra power.

Now we have a situation where jedi are no more powerful than normal professions, they suffer forced PvP and exp loss and have experience requirements at least an order of magnitude higher than any other profession and you want to gimp it further for those who would be silly enough to make a one time irrevocable decision. No, sorry, back to the drawing board.




/Agree

As it stands now, here are the risks, or penalties, for being jedi:
1) Hunted by BH
2) Loss of xp if BH deathblows
3) 10x+ Higher xp requirements
4) 6x LESS xp per kill
5) Visibility for engaging in game content

Here are the rewards:
1) As stated by devs: "you get to play a Jedi"

Hardly seems like balance to me.



=======================================
Schadwe
"The shadows only move if there is something in the light."

Vendor: StormTech Aerospace Inc
Swoop Territory, Naboo (-5620, 3000). Just outside of Theed.
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