Jedi Archive

Thread: Master Healer Suggestions

skilnes
Sun Oct 23, 2005 1:39 pm
#1

master healer should be able to heal root snare and armor break tbh




[ Skilnes MONKEY[
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Halfalife
Sun Oct 23, 2005 1:39 pm
#2

Good idea!



_____________________________________________________________________________________
Juantel - Commando
Juantel' - Force Sensitive Teras Kasi Artist
Halfalife
Sun Oct 23, 2005 1:41 pm
#3


Total Heal should at least have low force cost and heal all the states... not just fire poison and disease... everything, root snare armorbreak all of it.



Man it would actually be a good skill again if that was part of it




_____________________________________________________________________________________
Juantel - Commando
Juantel' - Force Sensitive Teras Kasi Artist
Punanisher
Sun Oct 23, 2005 1:45 pm
#4

I think it would be nice if master healer had a force bar buff (regen or max) in the master box that can be used on self as well as others in group.





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Halfalife
Sun Oct 23, 2005 1:49 pm
#5

How would they ever die then? If they could heal force ?



_____________________________________________________________________________________
Juantel - Commando
Juantel' - Force Sensitive Teras Kasi Artist
Casshern_Greyfox
Sun Oct 23, 2005 1:56 pm
#6

I think each box should give a bonus to heal cooldown time, with master healer being able to heal every second,



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Punanisher
Sun Oct 23, 2005 2:06 pm
#7

not a force bar heal, a force bar buff to regen or max force
a heal would be unbalancing, especially since it would cost force to heal force, it just wouldn't make sense.





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Halfalife
Sun Oct 23, 2005 3:42 pm
#8

Yeah, actually a force power regeneration or max buff sounds more like it belongs in enchancer to me. I suppose it could be healer though.



_____________________________________________________________________________________
Juantel - Commando
Juantel' - Force Sensitive Teras Kasi Artist
aose
Sun Oct 23, 2005 3:51 pm
#9

Love the ideas... I support anything that helps this profession... Seeing nothing but nerfs on this profession is just sickening
buellronin
Sun Oct 23, 2005 4:24 pm
#10

i am currently a tkm com0404 doc 4000


and have been here since launch i am sf and have alot of banked fs xp at one time i had 4 lines filled but dropped it for a new temp i wanted now i am thinking that i may go jedi but a hybird of sort let me know what you think


with tkm no armor needed doc 4004 or 4000


as a doc you can heal till your mind runs out but not when you are kd'd


with master healer you can get all yoru mind back adn go back to doc heals -- plus you can use the jedi heals to heal while kd'd


not sure what else would go in the temp but it is something i am thinking about trying out



buell


sunrunner


cid666
Sun Oct 23, 2005 4:58 pm
#11

That was one of the main advantages of healer Pre-CU, you could heal all your pools, Health, Action, Mind.


It was the only profession that could Heal Mind, other than CM could heal mind, but it cost a ton of wounds and gave you Lots of Battle Fatigue.


If you gave Healer an action and mind heal it would make them much more usefull.


On the other hand, it would have to be balanced correctly or it could be abused.



For example, Channel. Make sure that the cost of the heal is more than the amount of force you get back from channel, or you could chain them together and regen your force bar fairly quickly.


Not that having a 4th bar aka "death clock", is balanced to begin with, but, hey, i'm just tossing out ideas.


--cid666






We can all do more to emit less.

Starsider: Cran Berry Jedi Rifleman, Dingle Berry BE/CM/Chef, Glubeun
Testcenter: Czechoslobaccia TK/Pikeman/Doc

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--cid666
meatsim
Sun Oct 23, 2005 6:13 pm
#12

Total Heal = Heals everything negative that another player puts on you (Damage wounds states mind action etc)


If they could get that to work with a fairly decent low force cost than it would be ok. All the CM nasties, roots, snares etc included .......


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Halfalife
Sun Oct 23, 2005 6:20 pm
#13


Hold on Hold on... you mean Total Heal replenishes your action and mind still?



I thought it was just health with the CU




_____________________________________________________________________________________
Juantel - Commando
Juantel' - Force Sensitive Teras Kasi Artist
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