Jedi Archive

Thread: option is needed to choose FR1 2 or 3

bindzor
Mon Oct 31, 2005 2:10 pm
#1








Rinia wrote:
there is nothing wrong with force run the way it is now.

if you gave the option of choosing FR1, 2 or 3 we would see everyone switching to Menhancer.

the damage reduction and inability to choose is the price you pay for being faster than anyone in the game.




I dont think so people would not like the defense however making FR damage reduction outthat might result in ppl going ME




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Isostran
Mon Oct 31, 2005 2:12 pm
#2

I always thought that was something they shoul dhave done. You earned all of them so why cant you keep em.
KasshicStalker
Mon Oct 31, 2005 2:16 pm
#3


ages ago you were able to choice i think, because they were actually called force 1, 2 & 3




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LordZahn
Mon Oct 31, 2005 2:21 pm
#4






KasshicStalker wrote:


ages ago you were able to choice i think, because they were actually called force 1, 2 & 3





No you were never able to choose. However, there was no difference in them except how fast you were(no damage reduction).



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Pday
Mon Oct 31, 2005 2:24 pm
#5






LordZahn wrote:





KasshicStalker wrote:


ages ago you were able to choice i think, because they were actually called force 1, 2 & 3





No you were never able to choose. However, there was no difference in them except how fast you were(no damage reduction).




pre cu, its was possible to use all lower level moves by choice, i used to use fr1 for terrain nego and fr2 for escape, saberthrow 2 for pve and saberthrow 3 for pvp, dervish 1 for grinding, dervish2 for pvp.




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KasshicStalker
Mon Oct 31, 2005 2:25 pm
#6






Pday wrote:





LordZahn wrote:





KasshicStalker wrote:


ages ago you were able to choice i think, because they were actually called force 1, 2 & 3





No you were never able to choose. However, there was no difference in them except how fast you were(no damage reduction).




pre cu, its was possible to use all lower level moves by choice, i used to use fr1 for terrain nego and fr2 for escape, saberthrow 2 for pve and saberthrow 3 for pvp, dervish 1 for grinding, dervish2 for pvp.






i knew you could i just coulnd't remeber




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Dr_Nalio
Mon Oct 31, 2005 2:40 pm
#7


We've been asking for this since the CU. Before the CU youcould use the different versions.


They haven't done it and apparently have no plans to do it. I hate to be rude, but I can only conclude that they don't know HOW to code it so the three are separate and so that's why they haven't done it. I don't know why this would be so difficult. You could split the skill into separate versions, like force walk, force jog and force run or something.



Message Edited by Dr_Nalio on 10-31-2005 04:40 PM

LordZahn
Mon Oct 31, 2005 2:41 pm
#8






Pday wrote:





LordZahn wrote:





KasshicStalker wrote:


ages ago you were able to choice i think, because they were actually called force 1, 2 & 3





No you were never able to choose. However, there was no difference in them except how fast you were(no damage reduction).




pre cu, its was possible to use all lower level moves by choice, i used to use fr1 for terrain nego and fr2 for escape, saberthrow 2 for pve and saberthrow 3 for pvp, dervish 1 for grinding, dervish2 for pvp.






PreCU ah yes correct you are.



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Physkoris
Mon Oct 31, 2005 2:50 pm
#9

You SHOULD be able to use lesser skills. This should be true for all attacks and commands, such as Force Run.









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hmmBeer
Mon Oct 31, 2005 2:53 pm
#10


FR is one of the most dissapointing things ever to me. Grinding out ME just to watch someone with FR 1 be able to run circles around me because of the damage reduction incurred with FR3..So happy I gound out the 3.2 mil for that box




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NickdeClaw
Mon Oct 31, 2005 2:54 pm
#11






bindzor wrote:


we should be able to choose between FR1 FR2 FR3.... i mean so if we have FR3 we can choose to use FR1 so that there is no dmg reduction

Message Edited by bindzor on 10-31-2005 12:42 PM




No.





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ZimKah
Mon Oct 31, 2005 2:55 pm
#12

fr?
GlanocRunningstrider
Mon Oct 31, 2005 3:02 pm
#13

This is an unfortunate game mechanic for several powers attacks too. My take on it is that the devs developed the CU to automatically upgrade to "better" specials and remove the options to use "lesser" ones without taking into account the few "lesser" specials (jedi mainly) that might actually be desired even when the "better" ones are learned. I remember this being brought up right after the CU and someone (Tiggs, TH, someone) said they would mention it to the team. Then later on I remember seeing something about how it was an intended "tactical choice." Personally, it seems like its laziness(or just poor prioritization) of the team unwilling to modify the system for a few special cases where it would make sense to allow these "lesser" moves to be used.



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