Jedi Archive
Thread: Does anyone remember what the problem was with Holocrons?
It was "too hard" for the crybaby kids to make Jedi.
Other than that, no problem.
It was "too hard" for the crybaby kids to make Jedi.
Other than that, no problem.
Lumby_man wrote:
which is ironic because a full blown hologrind is less xp then the village.
Message Edited by Lumby_man on 10-21-2005 11:47 PM
Lumby_man wrote:
/whisperthere was no level 1 back then.... rember, back when the game was good.
Message Edited by Lumby_man on 10-21-2005 11:47 PM
Yeah, know there wasn't. i'm just putting it into retrospect. just incase we have people reading, and they weren't here at the time.. it'll give them a better understanding of pain.
Insaincat wrote:
And that was it? They nerfed the System to make Jedi easer to get, and now they are Nerfing the Jedi because their are to many of them?
I thought there was some problem with content or exploiting
Angamarth wrote:
Insaincat wrote:
And that was it? They nerfed the System to make Jedi easer to get, and now they are Nerfing the Jedi because their are to many of them?I thought there was some problem with content or exploiting
There were lots of "Hologrind is ruining the economy" and "Hologrind is ruining Galaxies" posts... same old same old.
Well I do remember that Holos where one of the first big ticket items along with crystals but surly the one inflated item was not enough to start a tail spin?
Insaincat wrote:
Angamarth wrote:
Insaincat wrote:
And that was it? They nerfed the System to make Jedi easer to get, and now they are Nerfing the Jedi because their are to many of them?
I thought there was some problem with content or exploiting
There were lots of "Hologrind is ruining the economy" and "Hologrind is ruining Galaxies" posts... same old same old.
Well I do remember that Holos where one of the first big ticket items along with crystals but surly the one inflated item was not enough to start a tail spin?
no. it was just a excuse for those that didn't have the money, or didn't want to spend the money, to get started on the path of jedi. which is why they wanted hologrinding removed so bad, along with saying.."hologrinders are ruining our profession". But i still fail to see how someone coming into the profession, crafting everything in practice mode..and leaving (or staying if they liked it), ruining their profession. i mean..if you calculate how much one spends in that grind its stupid.
spent at least 10-15mil on the grind resourrces alone. God only knows how much i spent on weapons and armor... **edit** the hologrind was filling all of these peoples pockets.
But no.. its too hard.. its not fun, its not easy.. it should be a quest... but not a unknown path.. a known one. welcome to today. ![]()