Jedi Archive

Thread: HYBRID NERF: what, when and why?

SakeO
Thu Sep 15, 2005 10:00 pm
#1

I have been working on my template for a while and just heard of a rumored nerf to hybrids. Does anyone have any hard info on what it might entail or be released? Any speculation on it's necessity would be great too. Aside from it being a short cut to a lesser version of fully functioning jedi, what's wrong with some variety?
kdombrovski
Thu Sep 15, 2005 10:35 pm
#2

well im glad i have that respec left, was thinking of using it, but guess i'll wait




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MonKaiku
Thu Sep 15, 2005 11:24 pm
#3

rumors are........rumors



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yashik
Thu Sep 15, 2005 11:28 pm
#4


it is verry hard question from you.... i don't have any official info but i think that they change it becauses they find out, that jedi is not person who can use anything else for fight just a LS or POWERS to Fight


yes, i think it is stupid to change something without telling us a reason... but, haha i'm not surprise of it,


you need just understand that jedi in this game is not based on Jedi from sw Movies, theyr vision of the jedi is somethig diferent, and probably this fact inspirate them to nerf all hybrit combinations,


i can just guess that nerfing hybrit version of mixing normal class/jedi can help them in many direction & help people to have less oportunities to do in game, less variety of your choice, what can be a good way to balance and fix a game


if they will still go int this path of updates/publish/nerfs like they are going, i think that soon we will see how they remove our 255skillpoints system, and we will be albe to pickup just 1prof like mRIFLEMAN and that's all (like it is in other games) to take out variety of game away, so they have a better chance to control everyclass & balance them and don't need to think about various combination


it's the only one reason what i think why they did it ( so i think that in future this game will go in direction like other games, when you pick up 1combat prof, and one crafterprof for free-like pilot) to easier control & balance of game





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abbink
Thu Sep 15, 2005 11:35 pm
#5



yashik wrote:

it is verry hard question from you.... i don't have any official info but i think that they change it becauses they find out, that jedi is not person who can use anything else for fight just a LS or POWERS to Fight

yes, i think it is stupid to change something without telling us a reason... but, haha i'm not surprise of it,

you need just understand that jedi in this game is not based on Jedi from sw Movies, theyr vision of the jedi is somethig diferent, and probably this fact inspirate them to nerf all hybrit combinations,

i can just guess that nerfing hybrit version of mixing normal class/jedi can help them in many direction & help people to have less oportunities to do in game, less variety of your choice, what can be a good way to balance and fix a game

if they will still go int this path of updates/publish/nerfs like they are going, i think that soon we will see how they remove our 255skillpoints system, and we will be albe to pickup just 1prof like mRIFLEMAN and that's all (like it is in other games) to take out variety of game away, so they have a better chance to control everyclass & balance them and don't need to think about various combination

it's the only one reason what i think why they did it ( so i think that in future this game will go in direction like other games, when you pick up 1combat prof, and one crafterprof for free-like pilot) to easier control & balance of game






Im beginning to think that SOE has never seen a single Star Wars movie....lol Sorry SOE you know i love you. It wouldnt be a bad idea making it so you have one skill point pool for a single elite combat profession and another skill point pool for a single elite crafter/ entertainer profession.






Too often players and the devs have a mindset that professions should be balanced with 1 on 1 pvp in mind. This mindset is ruining the game. The benchmark for balance should be determined by the role a profession plays in a group setting. As long as the current mindset continues we will never see uniqueness among the professions, nor will we ever see individuality within a given profession. We will never see the SWG universe expanded as the focus will only ever be balance pass after balance pass after balance pass.


Message Edited by abbink on 07-26-200609:32 AM


SeeruFlock
Thu Sep 15, 2005 11:37 pm
#6


One way to do it I guess wold be to go back to the ole good 250 skillpoints first jedi skillbox. That'd stop hybrid jedi dead in their tracks. Not that I'd want that! Point that flamethrower away from me! Aaarrgh!


Wonder if they're able to do that, anyway, if it takes em 8+ hours to load a simple hotfix...


PS: Hey! My 100th post! Congratulate me!

Message Edited by SeeruFlock on 09-16-2005 09:38 AM



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"For over a thousand generations, the Jedi Knights were the guardians of peace and justce in the Old Republic, before the dark times...before the nerfs."
Darkvenegence
Fri Sep 16, 2005 1:19 am
#7

yup the hybrid nerf is lame,i think the change is being implemnted to force jedi to use a saber/powers all the time instead of the occasional rifle,(which i do at base takedowns to take down turrets) also i saw a fight between a BH and a wookie jedi the other night,and the wookie jedi just pulled out a bowcaster when his force was getting low so he could regen,hardly the vision of jedi is it?,that being said,ifjedi werent so underpowered we wouldnt need to use rifles on turrets or bowcasters or BH



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Glenstorm
Fri Sep 16, 2005 1:25 am
#8

bye bye hybrids.. atleast i like to think so..



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Buffaholic
Fri Sep 16, 2005 1:58 am
#9

If they are nerfing the hybrids,it's because of the whining I-wanna-be-uber leet speaking pvp kiddies who duel at starports or any place they are able to.


That causing them to go on the terms and maybe get themself killed by a Mdef/Mbh hybrid.


They are the one's who cried out about how overpowered these hybrids are.


It is not because of the few that would love to play as a Nightsister'ish kind ofcharacter and don't care about pvp rating/uberness etc.


They play this game cause it's a mmoRPg and not KOTOR online,CS or some other game for the pvp kiddies.







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KRAKEN666
Fri Sep 16, 2005 5:07 am
#10

This change doesnt hurt full templates but can u imagine trying to fight off a mbh with a teir one post cu saber with post cu pearls? Its a death sentence for a newbie jedi. If this is imposed then they need to consider nerfing the bh/cm hybrids. The post i read a month ago said that jedi wont be able to use any force powers including heals, aura, infusion, force runs and other jedi powers that are non combatantwhile having a regular proffesion weapon in hand. Sort of what happens when you activate a peice of armor now. IMO its not a very fair decision because new jedi will get smoked constantly with even the rookiest of bh. Only jedi I know who use regualar weapons are the ones who still have masteries in other proffesions. With force cost bug drains, ham bug drains, and other jedi issues this is a very bad idea for the devs to attempt this. They are going to have to start animating more arms on our jedi because we already have two hands tied behind us now.


mauvros
Fri Sep 16, 2005 6:16 am
#11


I think this change is mostly due to BH/Jedi combo's

Buffaholic
Fri Sep 16, 2005 6:26 am
#12

The reason for a newbie jedi to get hunted and/or killed by a hybrid bh, is he/she's on the term.


Don't get vis at all or before u are full templ and u don't have a problemwith neg xps.


And if u still get hunted/killed when full templ, then it's your choice (most likely) to have gotten enough vis to be on the terms.


You know the deal:Vis = possible bh atts.


I hope they will allow hybrids as it adds variety to a game where we all are looking more and more similar...









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Phantom513
Fri Sep 16, 2005 6:38 am
#13

There is NO reason why any grinding padawan should have viz before they are full temp. With all the viz restrictions removed practically, there is no reason to have any viz. No group viz at all. I have no pity for grinders who have viz. It's your own fault for killing NPCs try something else. same xp.



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