Jedi Archive

Thread: We can't fight. We can't run. Were being 1 shotted. Isn't it time to remove forced Pvp?

MsNiL
Sun Oct 23, 2005 3:47 am
#105





rybach wrote:

yes jedi are no longer as hard as we were, to be expected really no real risk now, but I am sorry my toon that is MLS, def 4/4/4/0, healer 4xxx and enhancer 3xx2 is no where near the same as a regular proff, if your is I am sorry for you but maybe the problem lies with you and not the system!! I never thought I would ever say this to an other player but learn your temp!!



This is pretty funny, considering your template is mostly a Cookie-Cutter template assembled with the best stuff you or your friendsfound works, rather than a temp you constructed yourself according to how you visualise your character.


And MLS/MDef4440/4000/3002 is pretty weak compared to cookie cutter non-jedi.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
MsNiL
Sun Oct 23, 2005 3:48 am
#106





Guunny wrote:

This thread is stupid, if you don't like it... YOU HAVE AN ALT, PLAY IT YOU MORON!!!!!!!


I know... that's what I say all the time. If you want to pvp, use your alt.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
MsNiL
Sun Oct 23, 2005 3:51 am
#107






Costello wrote:
MsNil for corespondent when the position becomes available.

Only thingthats wrong is that Jedi are actually about0.8 times as powerful as a regualar profession we are the only ones that have to purchase a tree with nothing butdefence in iteven the TK gets combat along with defenses equal to ares. We are the only ones with a tree that has tobe purchased to get bleeding and stun and disease decovers all other professions get them as they progress up their tree. And we are the only profession that is paying 50 million for a pearl we do not even know the stats on it. Any other profession can go in a shop see the stats and then buy or not buy the product. You try fighting with a saber without any pearls in it you wont last long.




Dont forget we are the only ones who must buy regeneration separately.

The only ones who cannot boost our regeneration through clothes and food.

The only ones who must wait 18:30 minutes to recover our pool, even if it can be wasted as quick as regular pools.

The only pool that do not regenate x4 while sitting down.

The only profession that cannot use regular weapons while using our skills.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
rybach
Sun Oct 23, 2005 3:55 am
#108






MsNiL wrote:





rybach wrote:

yes jedi are no longer as hard as we were, to be expected really no real risk now, but I am sorry my toon that is MLS, def 4/4/4/0, healer 4xxx and enhancer 3xx2 is no where near the same as a regular proff, if your is I am sorry for you but maybe the problem lies with you and not the system!! I never thought I would ever say this to an other player but learn your temp!!



This is pretty funny, considering your template is mostly a Cookie-Cutter template assembled with the best stuff you or your friendsfound works, rather than a temp you constructed yourself according to how you visualise your character.


And MLS/MDef4440/4000/3002 is pretty weak compared to cookie cutter non-jedi.






what ever you say as you seem to be always right, atleast in your head as to my temp well it just seemed the most logical for me and my fighting style, I have had it for what seems like ever now, so that saidto how I visualise, my toon fits my temp my temp fits the way Iplay my toon ,oops damn sorry made you look wrong again need to rememebr msnil is always right

goes off to right lines

msnil is never wrong

msnil is never wrong

ect



CANCELLED RIP RYBACH 11/ 11/ 05
Twilekku
Sun Oct 23, 2005 3:57 am
#109



MsNiL wrote:

Guunny wrote:
This thread is stupid, if you don't like it... YOU HAVE AN ALT, PLAY IT YOU MORON!!!!!!!
I know... that's what I say all the time. If you want to pvp, use your alt and hunt jedi





fixed lol



Ip-e Id'Thoka
Heavy Duty Twi'lek
Pre SWG Jedi
SOErip offmeter.

The NGE isnt that bad i canbe Jedi![----------------------------|--] 2y Veteran Reward
MsNiL
Sun Oct 23, 2005 3:59 am
#110





rybach wrote:

what ever you say as you seem to be always right, atleast in your head as to my temp well it just seemed the most logical for me and my fighting style, I have had it for what seems like ever now, so that saidto how I visualise, my toon fits my temp my temp fits the way Iplay my toon ,oops damn sorry made you look wrong again need to rememebr msnil is always right

goes off to right lines

msnil is never wrong

msnil is never wrong

ect



That is NOT a pre-cu template.


Either you are a post-cu Jedi, or you respeced / regrinded your template after your original broke.


So I do not believe you preplanned it to fit your playstyle for 8 months no.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
weeee
Sun Oct 23, 2005 4:06 am
#111



GCWKing wrote:
jedi this is what happens when you wine about your issues you get nerfed if you dont want to be hunted then dont go jedi. your weak because you jedi whined when there was permedeath and saber tef. ever consider without risks theres no rewards.





Hmm I think you are wrong.

Bh dosnt take a risk when hunting a jedi. They can only loose the mission omg what a big deal. and they can earn 225k.

Jedis loose 450kxp for no reward at all.



Z a b i O t t o c i
Mannen från skog


DarkVader9
Sun Oct 23, 2005 4:10 am
#112

I got a question how do i counter a 1 to 2 hit incap .I am a full temp post cu and i had not run into them yet.


Has anyone have a counter cause pretty much no way for me that i know of of a counter for a 1 to 2 hit incap from hell.


I been pvping for a long time as well.





Drop off at theed naboo -4803 3059.

It's the left npc in the Uber Loot Shop. Crafter's name Urrata.

Mrifle/Mdoctor/nscout &BH Pre cu
MBH & Jedi full temp CU

Elder Jedi NGE
Ouwak Eros
Swg-Addict
Sun Oct 23, 2005 4:24 am
#113


ChefRubio wrote:
Jedi was designed for pvp.





Can you show me ingame or here in the forum, where THIS has beend stated by officials, that Jedi was designed as a PvP profession - by intention ?

Message Edited by Swg-Addict on 10-23-2005 01:25 PM



____________________________________________________

How to finally solve the BH/Jedi issue - FINALLY - CLICKY
The official inofficial SWG bugtracker: CLICK ME

____________________________________________________


rybach
Sun Oct 23, 2005 4:24 am
#114







MsNiL wrote:





rybach wrote:

what ever you say as you seem to be always right, atleast in your head as to my temp well it just seemed the most logical for me and my fighting style, I have had it for what seems like ever now, so that saidto how I visualise, my toon fits my temp my temp fits the way Iplay my toon ,oops damn sorry made you look wrong again need to rememebr msnil is always right

goes off to right lines

msnil is never wrong

msnil is never wrong

ect



That is NOT a pre-cu template.


Either you are a post-cu Jedi, or you respeced / regrinded your template after your original broke.


So I do not believe you preplanned it to fit your playstyle for 8 months no.






I know it isn't a pre CU temp lol unlocked pre -CU, was having fun on endor and yavin alone for quite sometime pre CU ( god the fun with shuttles and ST dropped on your head while grinding lol talk about gaining viz ),finished temp with no respec( IMHO respec was so wrong)post CU and it was the most logical temp for my play style hasn't changed since I finished temp in may and to be honest it isn't that far off the temp I wanted pre -CU

p.s ty for reply in my other thread

Message Edited by rybach on 10-23-2005 12:25 PM

Message Edited by rybach on 10-23-2005 12:25 PM



CANCELLED RIP RYBACH 11/ 11/ 05
jopenack
Sun Oct 23, 2005 4:27 am
#115



QuiJonOz wrote;


I think the Devs need to give all Jedi the option for a one time respec out of Jedi back to normal x1 professions, because if Jedi are as bad off as some claim they should jump at the chance to get out and keep their second character slot. But I don't think they are overall as bad off as some claim... I still see Jedi dominate PvP and PvE.


True to a point, when templates are completed jedi do hold there own compared to most professions, indeed depending on the template can dominate in some forms. This is template dependent which leads to the crux of much debate and problems. As you work on your jedi you look at skills and think "wow cool" soon you realise damn this doesn't work I need more of this, then that, and although you wanted a template at first that was fun and iunique, you soon discover you can't survive since your not much better than a crafter out in the world lol. So you adapt your template for more defense or offense and soon most templates reflect eachother to some degree, why? because of game mechanics, we in a way are forced to take on certain roles and templates. Forced pvp is half this problem. If not for this you would see a larger variety of jedi in more supportive roles, master healer for one could hang around a med center healing people lol. I know no jedi in sight right lol. I would think a jedi who masters healing would be one who wished to help people and devoted they're life to ending suffering... you get my point.


I suspect few would take it. I also suspect the SL issue will be balanced, most likely so that a BH can't benefit from them while doing a Jedi mission.


Jedi knew there would be PvP and that they would be hunted by BH. And BH missions against Jedi have been nerfed. Just like permadeath was nerfed, just like saber-tef was nerfed. But some Jedi hate the fact that if they are hanging out in front of the Theed starport showing off their l33t p0w3rs some BH may open up on them and actually take them down.


Knowing you may be hunted but unable to help your friends in pve due to npc's spawning ontop of you every 10 minutes is two different things. Most have two choices on completeing they're templates, never leave the house and use the character even in pve or deal with a million kunga and trooperseverywhere lol. You are correct again, but game mechanics offer little choice in what we can do.


It's called Order 66. If you don't like it, quit showing off.


Look at starports, really look at how many jedi are there, It's 10% of the total out there. its the minority of jedi, unfortunatly the whole are judged by the few.and the whole are treated as the few lol. I know many jedi who are totally underground unknown by anyone but a few and gain visiblitly and have to back off because npc's on talus spawned ontop of them whilehelping people. even a supportive helpful jedi is punished while keeping a low profile to boot. this isn't balance. heck obiwan hid for years do you think he helped no one during all that time j/k/


That being said, I think the Jedi need ways to manage their visibility to encourage them to stay out of sight.


1) A Jedi should be able to view their own visibility


Agree


2) Jedi should be informed on how visibility works.


Agree


3) The only NPCs that should give visibility are faction and city NPCs (and by city I mean all NPC cities/outposts).


Agree


4) Visibility should decay appreciably while logged off or logged on the alt.


Agree


5) Jedi should not gain visibility while under BH tef.


Agree


"Personally I think a non pvp option with restrictions of being banned from major cities being a result would be ok too lol." we all have alts to go into c-net and theed with. and plenty of player cities to stage duels and such.


6) Visibility should be cleared upon death to a BH.


Agree, all visibility.


7) A Jedi that does not have his saber equipped, does not have a Jedi title showing, is not wearing Jedi robes and is not using Force powers should not gain visibility.


Might be hard to do making a title give vis but sure why not


A large part of the Jedi population problem is due to perception. If people don't see Jedi, they don't perceive a problem. If they don't perceive a problem, there is less Jedi hate.


Thank You I agree wholeheartedly


Oh yeah, and take Jedi out of the GCW and give them their own Light and Dark (Guardian and Sith?) PvP factions.


Jedi among the regular gcw was a mistake it created many problems. I agree have them battle amongst themselves but leave an option to sponser player events that allow all players jedi and regular professions to battle together. maybe even reactivating the battlefield imp vs reb and allow full contact among all here is a worthwhile idea.

Message Edited by jopenack on 10-23-2005 07:32 AM



SHADOWFIRE - MASTER CREATURE HANDLER / MASTER RIFLEMAN

TEMPEST MTK/MD - WANDERHOME MT/MM -???-???

"Creature Handlers are not 1% of the population, they are over the 50% mark, the 1% excuse is a flat out lie"
riotcontrol
Sun Oct 23, 2005 4:33 am
#116


MsNiL wrote:

ChefRubio wrote:
but it wasnt specifically designed and stated by the devs that it was a pvp profession. Theres the difference.

The devs have said officially that Jedi is going to be x1.0 like a regular profession.




Is that a new concept? Could you point to the post/statement/whatever, please?



__
wieland argosy <gunslinger>
MsNiL
Sun Oct 23, 2005 4:39 am
#117





rybach wrote:


I know it isn't a pre CU temp lol unlocked pre -CU, was having fun on endor and yavin alone for quite sometime pre CU ( god the fun with shuttles and ST dropped on your head while grinding lol talk about gaining viz ),finished temp with no respec( IMHO respec was so wrong)post CU and it was the most logical temp for my play style hasn't changed since I finished temp in may and to be honest it isn't that far off the temp I wanted pre -CU

p.s ty for reply in my other thread



What I have is my pre-cu template. Still. It's what I want to play really, so I never used the Respec function, not even when it was free.


Pre-CU, the only drawback was -25 block and about -15% mitigation. But it worked very well with my playstyle and for what I wanted to do with my Jedi. Already back then I was a dedicated healer, and this was back in the day where Master Healers where useful since they where the only ones who could heal other characters mindbar, and whipe mindwounds, actionwounds, healthwounds and battlefatigue just like that. Normally you needed at least a doctor and an entertainer to fix that.

DoT's where common, especially bad was mindfire. Total Heal was then the only thing that could remove that dot and heal the wound it caused as well.

Since we had three pools to keep track of, Total Heal was godsend, and really saved alot of hassle with healing. We took double vercupti to bump health up to 5000 offering us plenty of threshold against sharpshooting bounty hunters, and could heal that all at once.

It was also common for Jedi to use Bleed back then, and Dizzy was nasty... Total Heal cleaned both.


Back then ForceRun was awesome if you did not want to fight. All you did was to run away. Total Heal + Force Run gave me all the room I needed to play a support template like I wanted to, but even in duels, 4000 Lightsaber was nice. At least against non-Jedi.


But now dots are gone, fire and disease no longer cause wounds, there's no more battlefatigue to be healed, no more mind to be healed, the bleed dot sucks. Dizzy barely have any effect. 4000 Lightsaber sucks really, but it's my prefered style becouse how it look.ForceRun is terrible and really doesnt work like it did, and channelforce is pretty crappy as well. Ranged knockdown on Improved Saberthrow have been removed... Bleed doesnt work anymore...


Yet I do not change my template. This is what I want to play. I have picked this template, worked and grinded it up to full. I will continue to play this template until the Jedi system is rebuilt or I quit the game. And becouse I rather have a template I like to play instead of a template that makes me great, I am severly punished for it, publish after publish. If I wanted to play a game in which I was locked to just 4-6 different kinds of templates, I would probably pick Diablo II instead. At least the loot system works in that game.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
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