Jedi Archive

Thread: Lightsaber Bug and CA Bug Cause (NOT CRYSTAL BUG!!!)

Farkey
Mon Aug 08, 2005 1:25 am
#105

Trying to keep this near the top... looks like Baciacca is back and he definitely needs to see this. This has to be lightsaber issue #1 right now.



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Taliesyn42
Mon Aug 08, 2005 2:01 am
#106

Yeah, we definitely have to make sure Bac sees this one.



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EntilzahValen
Mon Aug 08, 2005 2:38 am
#107

Based on this information (which seems spot on) and the fact that the Devs consider things as they are now to be "Balanced", don't expect much of a phenominal change, because once this issue is resolved, Sabers will need to be rebalanced again.


I also see speed becoming anMLS'es downfall, while your sabering away and I'm shooting away, your going to be spamming attacks, wasting your action, and having to wait on a heal timer to be available because your still cycling through your 2 attacks you just queued up.


Tread carefully.





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We got owned



Cphyr
Mon Aug 08, 2005 2:52 am
#108

lets up it how many people will have to sign this for something to be done



Cphyr' (yes includes the ')
McSnackbar
Mon Aug 08, 2005 5:07 am
#109

Is Baciacca aware of this ?



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ADEPTMBH
Mon Aug 08, 2005 5:11 am
#110

It seems that all the Master Boxes in Jedi dont really give much advantages. Almost as if the devs, favor jedi who dabble around rather than go for master boxes.
Snoofy
Mon Aug 08, 2005 5:14 am
#111

Fix this as soon as your done destroying something else that never needed to be nerfed in the first place Devs, mmk? Go watch a star wars movie and tell us jedi are working as intended here.



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DaNumpty
Mon Aug 08, 2005 5:17 am
#112

Thank you for all your time and effort. This is great information.



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mohtz1
Mon Aug 08, 2005 6:55 am
#113

so why hasnt our great coro responded to this yet? has he actually done anything besides post focus threads that do nothing?



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WCjtace
Mon Aug 08, 2005 6:56 am
#114

./bumpage
Epaos
Mon Aug 08, 2005 6:56 am
#115

/sign



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Epaos
Mon Aug 08, 2005 6:58 am
#116






mohtz1 wrote:
so why hasnt our great coro responded to this yet? has he actually done anything besides post focus threads that do nothing?






hes a corospondant, not a dev or a programmer for SWG....


All he can do is make posts to bring to thier attention and ours, the wants/needs and problems with the jedi profession.





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Don_T_Shoot
Mon Aug 08, 2005 7:06 am
#117



EntilzahValen wrote:

Based on this information (which seems spot on) and the fact that the Devs consider things as they are now to be "Balanced", don't expect much of a phenominal change, because once this issue is resolved, Sabers will need to be rebalanced again.

I also see speed becoming an MLS'es downfall, while your sabering away and I'm shooting away, your going to be spamming attacks, wasting your action, and having to wait on a heal timer to be available because your still cycling through your 2 attacks you just queued up.

Tread carefully.






We don't know what the Devs are calling balanced. My guess is the Devs are saying "on paper" there is balance. Which would assume that they coded things without glaring errors to combat specials of various professions.

As to having speeds working properly, any profession than can hit at their speedcap has to manage their action closely. It doesn't matter if it is a sword, saber or carbine EVERYBODY has to time things and think about what they are doing.

As for sabers needing to be rebalanced after they are fixed, you are wrong. You sound like you got killed by a jedi or two and think it is because of their "godly" sabers, well let me tell you that my MBH/Mcarbs puts out more damage than any LS I've seen and I'm sure a swordsman with one of those 1000+ max damage PH's have no trouble outdoing any saber on any server in terms of damage output. Combined with every LS special but one being broken, Lightsaber users are even more behind the curve.








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