Jedi Archive

Thread: Ranger Revamp

abbink
Fri Sep 16, 2005 6:19 pm
#92



tHeRaBiDmOnKeY wrote:
MBH, MRangers.
Can cloak in the middle of players
Can STEAL items and credits from other players..... god help us all if they can steal sabers





yup for all the jedi that think bh greif and ruin or game play now...watch out cause its only going to get worse for us






Too often players and the devs have a mindset that professions should be balanced with 1 on 1 pvp in mind. This mindset is ruining the game. The benchmark for balance should be determined by the role a profession plays in a group setting. As long as the current mindset continues we will never see uniqueness among the professions, nor will we ever see individuality within a given profession. We will never see the SWG universe expanded as the focus will only ever be balance pass after balance pass after balance pass.


Message Edited by abbink on 07-26-200609:32 AM


Grunzer
Fri Sep 16, 2005 6:20 pm
#93






Meatpuppet1987 wrote:

Heh, they should rename Ranger class to "Ninja", because that's what it's turning into. 'Bout time Rangers got some lovin





"Rogue" class seems more like it.




CANCELLED

??????????? ?? ????????? ?????? ??? Sony
jokerbacca
Fri Sep 16, 2005 7:01 pm
#94






rebellious_imp wrote:
# The Rifleman's Cover ability and a Jedi's Force Cloak now adhere to a common rule-set that falls in line with the new hiding/stealth system introduced with the Ranger revamp.





just a question. Does this mean that our current cloak falls within this rule set already or are a new fresh round of rules coming? Just looking for some clarification.



My own take is it's just another build to counter Jedi. They couldn't have the jedi running away under cloak so they had to make sure there was a counter so that whether we want to engage or not we now again have no choice. No I'm not pve Jedi by any means, just one that doesn't always want some annoying bh to bother me while doing x, y, or z. I like the ideas for the rangers as a whole and truly the only thing that does bother me is the sanctioned stealing from pc's. I guess I should reserve commentary on that until I understand what the special items that canbe stolen are, but something tells me none of us in here are going to like it one little bit. As we are the only perma-overt class when frs is actually on and working................





Jokerbacca Jedi
Rekojbacca MBH
W
ofi Shipwright
EHRSO

JANUARY IS COMING DEVS, PRAY.
Grunzer
Fri Sep 16, 2005 7:06 pm
#95

I think it's going to be a new rule set... /cover and Jedi cloak will be changed to fit the new ruleset that is being created for the Ranger.



CANCELLED

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CrimsonCommando
Fri Sep 16, 2005 7:34 pm
#96

What does the Ranger Revemp actually consist of? Is it just all lame traps? Or does it actually have some like ranged accuracy, ranged speed and some defense mods? Or no? It it just has traps that isnt a revamp, just a joke.



"I find your lack of faith disturbing." *Force Choke*
Nemo0
Fri Sep 16, 2005 7:41 pm
#97

It's still up in the air. Go to the in development threadand post your thoughts.



Lythender Nirou
Crazy Bothan


shafar
Fri Sep 16, 2005 7:57 pm
#98



Helios_SOE wrote:


Phenix1050 wrote:
also, will our counter-camo skills be able to detect Jedi and Rifleman.
Currently, Force Cloak is considered to be a mind-trick - hence it cannot be detected by someone trained to see inconsistencies in their surroundings (such as is the case with "Detect Camouflage"). Riflemen, on the other hand, will probably be vulunerable.











Vecin Ste'Lar
Corron Mistwalker
Rawhes
Fri Sep 16, 2005 8:04 pm
#99

With Mranger/MBH they will have almost no healing and they can only be clocked standing still.



...:::-||Rawhes Freecrest - ZEN "A true believer in myself and others."||-:::...

Only in challenging ourselves do we ever grow. Reach for the impossible to obtain the possible. Without hope there is nothing and with nothing there is no hope.
BioEngine
Fri Sep 16, 2005 8:05 pm
#100






Calculus_Entropy wrote:
The verdict is still out on if we are getting combat mods.




No it iiiisn't.



Check the Dev tracker





Account active 'till November 10th, contact me on forum name:
Stamina
Calculus_Entropy
Fri Sep 16, 2005 8:06 pm
#101



BioEngine wrote:


Calculus_Entropy wrote:
The verdict is still out on if we are getting combat mods.

No it iiiisn't.

Check the Dev tracker




Helios said they were still deciding.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
frightwig
Fri Sep 16, 2005 8:06 pm
#102


Calculus_Entropy wrote:
The verdict is still out on if we are getting combat mods.



It looks like there will be mods, but what and how much isn't yet determined.

Here's what Helios wrote:
Currently, the plan is to give them combat mods. Specifics are yet to be determined. Your input is appreciated.



kimi raikonnen Kauri
° [Carbineer] :: [Bounty Hunter] :: Imperial Storm Trooper
° [Imperial Pilot Ace] :: Storm Squadron
° [Imperial Pilot Ace] :: Black Epsilon
° [Imperial Pilot Ace] :: Imperial Inquisition

BioEngine
Fri Sep 16, 2005 8:07 pm
#103






Calculus_Entropy wrote:





BioEngine wrote:





Calculus_Entropy wrote:
The verdict is still out on if we are getting combat mods.




No it iiiisn't.



Check the Dev tracker







Helios said they were still deciding.



Deciding on what mods to give, and that our feedback would be appreciated.




Account active 'till November 10th, contact me on forum name:
Stamina
Calculus_Entropy
Fri Sep 16, 2005 8:09 pm
#104



frightwig wrote:

Calculus_Entropy wrote:
The verdict is still out on if we are getting combat mods.



It looks like there will be mods, but what and how much isn't yet determined.

Here's what Helios wrote:
Currently, the plan is to give them combat mods. Specifics are yet to be determined. Your input is appreciated.


Ok..BioE is right (savor this moment, Bio...it may not happen again!)...I thought the wording was more vague than that (but who can even guess what mods we would get. We might only get +10 (more) to Melee and Ranged Def, or we might get all sorts of goodies. .



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
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