Jedi Archive

Thread: Cloak really being nerfed, or just an over-reaction?

WookieOgre
Mon Sep 19, 2005 9:25 am
#92






Baciacca wrote:





antares_Kauri wrote:




WookieOgre wrote:
Blix (a dev) has told BH's whining about Cloak that it was designed to be used as an alpha strike attack (just like the one BH's get).




Just curious, do you have the link to that? I haven't found it.

antares

Message Edited by antares_Kauri on 09-19-2005 09:16 AM




Im not sure of the exact link but he did say that and it has been repeated many times.






Yeah sorry, don't have the link handy but he clearly stated that Cloak was considered an Alpha strike...I remember it pretty clearly. I was actually laughing because some BH's were disappointed Blix wouldn't take a position that the skill was overpowered lol.


To joker, look it's not my position. I have cloak in my template currently so if anything I want it to stay unchanged (for the most part). Adding a snare would destroy its practical use in both escape AND striking abliity (due to huge force costs with the skill).......it reminds me so much of the overnerf to AI.


jokerbacca
Mon Sep 19, 2005 9:27 am
#93






WookieOgre wrote:





Baciacca wrote:





antares_Kauri wrote:




WookieOgre wrote:
Blix (a dev) has told BH's whining about Cloak that it was designed to be used as an alpha strike attack (just like the one BH's get).




Just curious, do you have the link to that? I haven't found it.

antares

Message Edited by antares_Kauri on 09-19-2005 09:16 AM




Im not sure of the exact link but he did say that and it has been repeated many times.






Yeah sorry, don't have the link handy but he clearly stated that Cloak was considered an Alpha strike...I remember it pretty clearly. I was actually laughing because some BH's were disappointed Blix wouldn't take a position that the skill was overpowered lol.


To joker, look it's not my position. I have cloak in my template currently so if anything I want it to stay unchanged (for the most part). Adding a snare would destroy its practical use in both escape AND striking abliity (due to huge force costs with the skill).......it reminds me so much of the overnerf to AI.








sorry wookiogre just bein a passionate wookiee myself.


We're in the same boat then. Exactly the overnerf to AI is exactly what this is, I was MDEF and it rendered thetemplate useless imo. I ddin't mean to jump on ya, and I apologize.





Jokerbacca Jedi
Rekojbacca MBH
W
ofi Shipwright
EHRSO

JANUARY IS COMING DEVS, PRAY.
Drazharr
Mon Sep 19, 2005 9:32 am
#94

The cloaksnare is gonna be just as bad as the Avoid Incap snare. And here's the link:


http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=1216782


So, for all those basing their arguments on the premise that the cloak nerf cannot be as bad as the Avoid Incap nerf, sorry.


This will make cloak useless, folks. Case closed - unless the devs change their minds.




"The Unknown Jedi" - SWG Player Since June 23, 2003
KRAKEN666
Mon Sep 19, 2005 9:32 am
#95

joker, arguing with that guy is like arguing with your monitor...he isnt going to listen and only comes here to start trouble. he doesnt have a clue how the game works and must be bored waiting on the school bus because he has responded negativly to every post i have seen today. all the facts and reasoning in the world isnt going to change his small mind....this guy isnt even a jedi. your argument against the nerf is as good as its going to get and dont waste your time on him. he doesnt want to understand.
jokerbacca
Mon Sep 19, 2005 9:41 am
#96






KRAKEN666 wrote:
joker, arguing with that guy is like arguing with your monitor...he isnt going to listen and only comes here to start trouble. he doesnt have a clue how the game works and must be bored waiting on the school bus because he has responded negativly to every post i have seen today. all the facts and reasoning in the world isnt going to change his small mind....this guy isnt even a jedi. your argument against the nerf is as good as its going to get and dont waste your time on him. he doesnt want to understand.





Thanks for the compliment.(you don't get tomany of them in here, lol)



Jokerbacca Jedi
Rekojbacca MBH
W
ofi Shipwright
EHRSO

JANUARY IS COMING DEVS, PRAY.
MX13
Mon Sep 19, 2005 9:41 am
#97






Taborzoid2 wrote:
But you should be able to force run (or at least burst run) when snared, to gain normal movement, right?





No.


Currently, you "Can not Burst Run While Under-Cover".


And don't be surprised if they Nerf FR while Cloaked as well as a "YouCan Not Use a Force Powerwhile Cloaked". They've done things like that before.


Cloak will be useless. You use it to travel throught he smallest crowd and the Snare will drain your Force to Zero, and then you'll have no Force and be open for all to see you.





I am a SOE customer. Now, if they would only treat me like one...

Cancelometer:-
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Done and done... 3 accounts canceled, but I still have 5 months on the account so expect more rants...

"Get on board the Falcon Kid, this place is gonna BLOW!" - Han Solo
Oh, how right you are Han, how right you are....
KeeferKman
Mon Sep 19, 2005 9:42 am
#98

Since you can damage a cloaker with Area Attacks, and you can follow a cloaker by his shadow (working as intended? theoretically not, but I think the devs like this), then this snare is very significant. Duel a friend hit him with area attacks. Bring a group to surround him and drain force. Also, just follow him now. It will annoy the hell out of him and will force him to fight sooner or later or logout I suppose.


If you don't want cloak, then why the hell did you put it in?


Next, if you gonna strip Jedi of usefullness of A.I. (defender), Cloak (powers), SAP (healer), Force Speed (enhancer), (on deck...MLS)and also ignore the speed bug and ignore the horrible pearl/crystal drops/tunes, then at least GIVE JEDI something!!! continual decay of Jedi will not lead to increased revenue for SOE...Peeps will simply stop grinding Jedi, which is and has been the BIGGEST reason many many many subscribers have stayed for so long.


Chew on that SOE, chew on that like a big pile of cud.






No Gaming Enjoyment
UTech
Mon Sep 19, 2005 10:33 am
#99

Here's the lowdown from Helios. No joy folks.



The SWG Forums. You will never find a more wretched hive of
catassery and buttmonkeyism. We must be cautious.

Phenix1050
Tue Sep 20, 2005 12:34 am
#100






KRAKEN666 wrote:
joker, arguing with that guy is like arguing with your monitor...he isnt going to listen and only comes here to start trouble. he doesnt have a clue how the game works and must be bored waiting on the school bus because he has responded negativly to every post i have seen today. all the facts and reasoning in the world isnt going to change his small mind....this guy isnt even a jedi. your argument against the nerf is as good as its going to get and dont waste your time on him. he doesnt want to understand.




are you talking about me? Honestly...is there really a need for insults? Whether or not it's about me, it's not neccesary. I actually repect what Joker said, I just happen to disagree. I think stealth is now going to become exactly what it was intended for-- a first-strike skills with limited application in escaping/evading if things go bad. Sounds very well balanced to me.


But, to reiterate (since I know somebody will point this out anyway) this is only a good change if they remove the ability for Jedi to be targeted, /followed, or tracked by by BH droids while cloaked. Sounds like a fair trade-off to me.





PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Quiet420
Tue Sep 20, 2005 10:23 am
#101







WCjtace wrote:





Quiet420 wrote:

don't need to drop enhancer....use stasis


if you don't like that....pick up defender


cloak is getting changed, deal with it....it was never intended to be an "i escape, so i can recharge, then attack again" button









Actually you're wrong. Cloak was never intended to be a looting tool or a healing others while invisble tool. That's what is being changed. It was very much intended to be an escape tool, otherwise there is no point to cloak, because Powers is not much of a damage dealer.



This snare business is a joke, with all the exploits around that make cloak useless, they're now going to make us snared so it's even easier to exploit to kill us. If there is a snare they better fix all the /follow, AOE, assist exploits being used to break cloak or render it usless. And I mean every single one. If we're snared we better really be invisible for a change, right now if they know you're cloaked you might as well uncloak and fight them because of how broken cloak is right now.






I'm never wrong...the sooner everyone realizes it, the better.


Helios_SOE wrote:





jultam wrote:


5. Some non-combat actions can also reveal you (like healing for instance)


I would like clarification on this as it pertains to forcecloak


here are some non-combat actions


ForceRun?

Forcespeed?

Channel?

logout?





Force cloak is currently intended to be an alpha strike facilitator, not a "get oufa fight and regenerate free" card; nor was it intended to letme selectively bypass content. Force Run was designed to be a (more) balanced escape mechanism for Jedi. With the new hiding/stealth system, you can probably count on mostany action that would let you get backin the fight for free (after you would have probably lost) to breakstealth(including Force Cloak). That includes the abilities you asked about. As a general note, logging out/in whilst having a hiding/stealth buff on you (including cloak), removes that buff. If it looks like the fight is going southI tend to Burst/Force Run now.


Please keep in mind that everything is subject to more play testing and balancing.

WookieOgre
Tue Sep 20, 2005 10:47 am
#102






Quiet420 wrote:




I'm never wrong...the sooner everyone realizes it, the better.









lol, your overconfidence is your weakness......I guess my faith in the devs is mine
Eveliddia
Tue Sep 20, 2005 11:34 am
#103

Higher FC add MIND COST remove any ability to assist others while cloaked or us eterminals ./improvedCloakFix
Eveliddia
Wed Sep 21, 2005 12:31 am
#104

./up
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