Jedi Archive

Thread: [Jedi FAQ Pub19 Edition] ---------- A resource for all Jedi ---------- (Updated: 7/5/05)

SeraphPrime
Thu Jun 30, 2005 10:30 am
#79

nice work the only thing is that there is 19 cystals that add elemtal damage inplace of the color cystal in your saber. I have a complete list /collection of them minus the banes heart one my computer and in my home in banir on dant in the basement. and the stats i get using my jedi jayce though i can tell you that each jedi will recerive different stats for the same cystal witch i tested with sunnruner's cystal. Also each planet has oneor 2 of these cystals. either from loot or from quest from npcs found in cities or staic spawns point"


Maul's Vengence
Kun's Blood
Bondara's Folly
Ulic's Redemption
Bane's Heart
Gallia's Intuition
Prowess of Plo Koon
B'nar's Sacrifice
Windu's Guile
Mundi's Response
Strength of Luminaria
Baas's Wisdom
Quintessence of the Force
Dawn of Dagobah
Horn's Future
Qui-gon's Devotion
Kenobi's Legacy
Sunrider's Destiny
Kit's Ferocity


MsNiL
Thu Jun 30, 2005 11:31 am
#80

The actual forcecost for Total Heal is incorrect...


It's:

+1 per 10 damage
+1 per 10 wounds
+1 per 10 battlefatigue
+50 for dizzy
+50 for blind
+50 for stun
+50 for intimidate
+0 for bleed/disease/poison/fire



--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
MsNiL
Thu Jun 30, 2005 11:34 am
#81

Heal States costs an additional +25 per state healed.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
MsNiL
Thu Jun 30, 2005 11:40 am
#82





MsNiL wrote:

TotalHeal
+1 per 10 damage
+1 per 10 wounds
+1 per 10 battlefatigue
+50 for dizzy
+50 for blind
+50 for stun
+50 for intimidate

+0 for bleed/disease/poison/fire





MsNiL wrote:
Force Heal States
+25 for dizzy
+25 for blind
+25 for stun
+25 for intimidate


Force Heal Bleed
+0 for bleed




Hmmmm. Even heal state aloneis cheaper than Total Heal.
I hate Total Heal. I hate to have a power that looks so awesome on paper but stabs you in the back and kill you prematurelyfor using it.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Buxley
Thu Jun 30, 2005 1:46 pm
#83


Qubitt wrote:
How XP loss is calculated:

Payout for Jedi Missions is now 1000 times the number of skill points the Jedi has devoted to Jedi skills (doesn't include Force Sensitive skills). The maximum payout (for a Padawan) is 226,000 credits.

Jedi experience loss for dying from a BH with a mission is twice the payout of the mission, or rather 2000 times the number of skill points the Jedi has spent on Jedi skills (unless they've been killed by a BH recently, then it's the minimum loss - BUGGED?).

Maximum XP loss: -452,000 XP (Jedi Padawan with all skill points spent on Jedi skills)

This penalty is incurred at the moment the BH deathblows the Jedi, so Regain Consciousness penalties still apply as well if used.




One clarification on the XP loss calculation. As of June 28th (pre-Publish 19 but I have no reason to believe it has changed) you lose an extra 10% xp if you have a entertainer buf when killed by a bounty hunter. That's the bad news. The good news is you don't lose double XP during a double XP period.

Specifically, my Jedi currently has spent only 46 skill point on Jedi (LS 0-4-0-3) and, as expected, was listed on the BH terminals for a mere 46,000 credit reward. When I got jumped by a BH the other evening (he got lucky ) the system message I got upon the deathblow indicated I had lost 101,200 xp rather than the expected 92,000. The difference (exactly 110% higher than expected) is, I believe, from the musician xp buf that I had running.

A bug? Probably. But info that you all should be aware of if you haven't finished your templates.

Excellent FAQ Qubitt! Hope this helps a bit...

Buxley
MsNiL
Fri Jul 01, 2005 12:19 am
#84

Just for fun I decided to drain myself to 0and experiment with +200 bonus foods.


It appears we have 3000 Health, 3000 Action and 3000 Mind.


Humans:

We recover Health in 8 minutes

We recover Action in 30 seconds

We recover Mind in 2 minutes


Sitting boost recoveryrate by x4




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
MsNiL
Fri Jul 01, 2005 12:47 am
#85

Note that the above test results show that the true weakness of 2h lightsaber is high costs!




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Aeleb
Fri Jul 01, 2005 12:52 am
#86

Tag



Any bids that I win please "offer" my winnings on my vendors on tat at 5245 -3363 in sand city.

z06
Fri Jul 01, 2005 1:42 am
#87



Are these random, or are there specific quests on each planet for them?







SeraphPrime wrote:


nice work the only thing is that there is 19 cystals that add elemtal damage inplace of the color cystal in your saber. I have a complete list /collection of them minus the banes heart one my computer and in my home in banir on dant in the basement. and the stats i get using my jedi jayce though i can tell you that each jedi will recerive different stats for the same cystal witch i tested with sunnruner's cystal. Also each planet has oneor 2 of these cystals. either from loot or from quest from npcs found in cities or staic spawns point"


Maul's Vengence
Kun's Blood
Bondara's Folly
Ulic's Redemption
Bane's Heart
Gallia's Intuition
Prowess of Plo Koon
B'nar's Sacrifice
Windu's Guile
Mundi's Response
Strength of Luminaria
Baas's Wisdom
Quintessence of the Force
Dawn of Dagobah
Horn's Future
Qui-gon's Devotion
Kenobi's Legacy
Sunrider's Destiny
Kit's Ferocity











--------------------------------------

Shaad Nurimbe Elder Jedi (and half of the original professions)
Doa'Cau Owo Elder Doctor/Master BH
Molveno
Fri Jul 01, 2005 1:49 am
#88






MsNiL wrote:





The Forcecost on this table is closer to the current values.


Forcecost
Attack GAIN Ene. Ele. AoE State Base+Mult A/M% Warm-Up
----------------------------- ---- ----- ---- --- ----------- --------- ---- -------
Saber Armor Break (+imp) 0400 x0.5 x1.0 TAR ARMORBREAK20 + 1.50 14/3 0
Saber Blind (+imp) 4000 x0.5 x1.0 TAR BLIND15 + 1.25 12/3 0
Saber Body Hit (+imp) 3000 x1.8 x1.0 TAR - 12 + 1.25 9/3 0
Saber Dervish 4444 x1.7 x1.0 ARE - 30 + 2.00 14/5 0
Saber Head Hit (+imp) 0300 x1.8 x1.0 TAR -12 + 1.25 9/3 0
Saber Hit 0000 x1.0 x1.0 TAR - 5 + 0.20 6/3 0
Saber Leg Hit (+imp) 0030 x1.8 x1.0 TAR -12 + 1.25 9/3 0
Saber Power Attack (+imp) 0400 x2.5 x1.0 TAR -20 + 1.50 15/3 2
Saber slash (+imp) 4000 x0.42 x2.0 TAR BLEED15 + 1.2512/3 0
Saber Spin Attack (+imp) 0040 x1.2 x1.0 ARE -20 + 1.50 14/3 0
Saber Strike 0002 x1.3 x1.0 TAR - 10 + 1.00 9/3 0
Saber Stunning Strike (+imp) 0040 x0.5 x1.0 TAR STUN20 + 1.50 12/3 0
Saber Sweep 0001 x0.5 x1.0 TAR -15 + 1.25 14/3 0
Saber Swipe (+imp) 0003 x0.7 x1.0 TAR DIZZY15 + 1.25 14/3 0
Saber Throw (+imp) 0004 x1.8 x1.0 TAR -20 + 1.50 9/3 0
Saber Throw (+adv) 4444 x1.9 x1.0 TAR KNOCKDOWN20 + 1.50 9/3 0


Ene. = Energy Damage Multiplier
Ele. = Elemental Damage Multiplier
AoE = Area of Effect
-ARE = Area
-TAR = Target
Forcecost Base = A static forcecost value, always added
Forcecost Mult = A multiplier of the saber's forcecost
A/M% = Action/Mind used. Values given are for a 125 action saber.


To determine forcecost, use (Base cost) + (Saber Cost * Multiplier)






Multiplier and Base Cost for Saber Dervishseemsmore like25 / 1.5 instead of 30 / 2.0.
Qubitt
Fri Jul 01, 2005 9:54 am
#89

Okay, I've just finished updating the Defender, Enhancer and Healer pages with all of the info MsNil provided. I'll do the LS and Powers stuff after I get some sleep (it's almost 3am!)



Qubit
CoV - Justice Server
Lvl35 Fire/Psi Dominator
Global: @Qubit

DithWheelon
Fri Jul 01, 2005 11:13 am
#90







Qubitt wrote:

















Visibility from groups: Jedi gain visibility from any player within 32m, including group members and other Jedi.

Effect: The CURB modified PvE to rely on a group focus (more in line with MMORPG concept), where PvE combat requires a group to be effective. Therefore Jedi Padawans can only earn Jedi XP at a reasonable rate if they hunt with others, but this gains them visibility very quickly and they lose any gained XP when killed by the inevitable Bounty Hunter.

Fix - Change visibility generation so no visibility is caused by group members. Or at least remove visibility caused by group members that are Jedi.






Has this ever been comfirmed? I've looked around the boards but cannot find anything from SOE saying it has changed.


Thanks.



Message Edited by DithWheelon on 07-01-2005 02:14 PM



Bryen Wheelon - Elder Jedi
Renn - Bounty Hunter
Iciro Wheelon - Spy
Koso - Trader (Engineer (for now, LOL, got 9 respcs left))
Qubitt
Fri Jul 01, 2005 9:31 pm
#91

I just finished updating the Lightsaber section with all the new info, check it out!


Regarding your question about visibility, since the visibility system was introduced, no known changes have been made. Some testing months ago indicated groups and other Jedi do still give you visibility. Unless someone does definitive testing to suggest otherwise, we should probably err on the side of caution and assume they still do.



Qubit
CoV - Justice Server
Lvl35 Fire/Psi Dominator
Global: @Qubit

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