Jedi Archive

Thread: Surviving the Bounty Hunter: A guide to success UPDATED!

trajen2
Mon Oct 03, 2005 9:15 am
#79

let me say again, do not underestimate the use of the /follow command....not only do you not need ot worry about trying to folow them yourself but you are right up in their face.....if ideal range means anything anymore, you are ensureing that they cannot achieve it.





Inat Mivea - Elder Jedi
"
It ain't braggin' if you can do it . . ."

Yoiaholic1
Mon Oct 03, 2005 2:45 pm
#80

/dump



0110101111100011010001011
0100101010001000001110011 TRADE Guild
1000011110100111110011010 Vendors (1324, 5916) Lok
1111110100001001110110100

1111010111011010110001100 Tim O'Neil

0111100000111011000100011 Dark Jedi Knight
1000011000100001010011011
0101001010010110111101101-Donnie- Iris
0101010011101000110101001 Smuggler for Hire

1111001111100010101001010
1100010100110101011101000-Tim O'Neil
1000101101010000101101111Master Shipwright
1011011010101101101000000

AtrusAtreides
Mon Oct 03, 2005 4:08 pm
#81

Nice Guide! I agree with many of the points. However I feel thatrepeating combat macros do not have a place in PvP. Especially when you are whacking away at someone, and may actually override the macro'd command while you are attacking. That means that infusion and aura may not get reactived when needed.


My suggestion is for all Jedi to do it manually. That way you have control.


When fighting CM's, often times the mind pool is what determines the outcome. If there's goes down first you win or vice versa. Because of this an Infusion macro can be deadly to yourself! Although most times it is best to have infusion always running, it may not be when fighting a CM and your mind is already getting low.


Stim D's with at least 1100 healing power aregreatfor fighting CM builds. Not only do they conserve force, but they also conserve your mind! Use them as often as you can.


Aura may not always need to be reactivated either. The thing with CM builds is that you have to do as much damage as quickly as possible. Keep them having to heal themselves. This not only drains their mind, but it will also greatly reduce their damage output since they have to wait on cool downs for their next attack. If you keep activating aura when you really don't need to, you are wasting force and lowering your damage output.


Knock Down as often as possible, as this takes a large hit to their action pool and keeps them from exploiting firing adv crit shot every second since they simply wont have the action for it. Even if they are not using the cool-down bug it is still always a good idea to KD them and make them use KD recovery to lower their action pool.


Force Sap seems to work very well against this build since it lowers their regen rate on action and mind.


If you want to be reminded of when your infusion or aura macros end, use something similar to these macros:


/forceaura;


/pause 47.5;


/tell self AURA;


- and -


/forceinfusion self;


/pause 51;


/tell self INFUSION;



A GREAT guide Yoiaholic1. It will undoubtably save the lives of many Jedi.









Atrus Atreides aJavin Zohar
Galactic Spies of Mystery
Don't Drink and Grind
Yoiaholic1
Tue Oct 04, 2005 2:55 am
#82


Thank you for your kind words. This is why I keep bumping this post, It helps jedi, even the older ones. We need more constructive posts on this board.


I assume the lack of a sticky or being added to the FAQ page is because some jedi are upset that this post lets their 'secrets' out. Its sad really.



0110101111100011010001011
0100101010001000001110011 TRADE Guild
1000011110100111110011010 Vendors (1324, 5916) Lok
1111110100001001110110100

1111010111011010110001100 Tim O'Neil

0111100000111011000100011 Dark Jedi Knight
1000011000100001010011011
0101001010010110111101101-Donnie- Iris
0101010011101000110101001 Smuggler for Hire

1111001111100010101001010
1100010100110101011101000-Tim O'Neil
1000101101010000101101111Master Shipwright
1011011010101101101000000

Yoiaholic1
Wed Oct 05, 2005 11:34 am
#83

/bump



0110101111100011010001011
0100101010001000001110011 TRADE Guild
1000011110100111110011010 Vendors (1324, 5916) Lok
1111110100001001110110100

1111010111011010110001100 Tim O'Neil

0111100000111011000100011 Dark Jedi Knight
1000011000100001010011011
0101001010010110111101101-Donnie- Iris
0101010011101000110101001 Smuggler for Hire

1111001111100010101001010
1100010100110101011101000-Tim O'Neil
1000101101010000101101111Master Shipwright
1011011010101101101000000

Yoiaholic1
Wed Oct 05, 2005 12:42 pm
#84

/bump



0110101111100011010001011
0100101010001000001110011 TRADE Guild
1000011110100111110011010 Vendors (1324, 5916) Lok
1111110100001001110110100

1111010111011010110001100 Tim O'Neil

0111100000111011000100011 Dark Jedi Knight
1000011000100001010011011
0101001010010110111101101-Donnie- Iris
0101010011101000110101001 Smuggler for Hire

1111001111100010101001010
1100010100110101011101000-Tim O'Neil
1000101101010000101101111Master Shipwright
1011011010101101101000000

Bughunt
Wed Oct 05, 2005 12:59 pm
#85

Simple, park your Jedi and play your BH and run NPC missions.


lol





Vendor Tent located on Rori in Galatorbria 380 -1836

Otio Eta - Elder Jedi
Otio-Eta - Munitions Master, RIS
Yoiaholic1
Thu Oct 06, 2005 10:49 am
#86

sticky....?



0110101111100011010001011
0100101010001000001110011 TRADE Guild
1000011110100111110011010 Vendors (1324, 5916) Lok
1111110100001001110110100

1111010111011010110001100 Tim O'Neil

0111100000111011000100011 Dark Jedi Knight
1000011000100001010011011
0101001010010110111101101-Donnie- Iris
0101010011101000110101001 Smuggler for Hire

1111001111100010101001010
1100010100110101011101000-Tim O'Neil
1000101101010000101101111Master Shipwright
1011011010101101101000000

Anchmed
Sat Oct 15, 2005 7:37 pm
#87

/bump


put this to the top so others can read.


If you get to the end, and like the thread - remember you can go to your 'Thread Options' and select 'Add this thread to my Bookmarks'


Thread Options is found at the top left side of the first post -


You can find your bookmarks by either using the Dashboard or by simple looking at the Star Wars Galaxies Forum List- you book marks will be at the bottom.




Phlay

Auctions Won can be dropped at vendor: Naboo ( 2370, 4515 )
Psihozny
Wed Oct 19, 2005 11:20 am
#88

thanks for the info

_Cicero_
Wed Oct 26, 2005 5:46 am
#89

/Bump back up, just for good tatical info


twomoons
Wed Oct 26, 2005 6:00 am
#90


Does anyone know if force speed (or any food buffs for that matter) still partially counters Thyroid Rupture?


The way I understand the changes in Pub 24 (i hoope im wrong) force spd or any other food buff would be removed by the debuff??

trisko-flurry
Wed Oct 26, 2005 8:09 am
#91

Just a stupid question, but how does getting into water help your from getting caught?



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