Jedi Archive

Thread: Jedi Skilltree & Short descriptions of the given skills

MsNiL
Sat Nov 05, 2005 3:41 pm
#66






Court-Jester wrote:

However, it should be noted that since we're all glorified FS's, none of this should be attained, right MsNiL?


(I'm giving you crap because you've supported the argument about the whole "we don't fit" when it suits your purpose)


On a serious note, while these points are true, hold them with a tad bit of scepticism. We know sony is good at putting stuff in and playing us the fool. And if you don't, you obiviously haven't been around long enough. Give it time.



This is exactly how it should be attained. Through looted holocrons rather than simply learning the stuff after killing a bunch of creatures.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
MsNiL
Sat Nov 05, 2005 3:42 pm
#67






Borr_Nahm wrote:

Why is this a sticky??

Has this been cofirmed by Baac???

Baac, please respond.



The fact that someone made it a sticky should indicate something.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
SoloBacca1
Sat Nov 05, 2005 6:56 pm
#68






MsNiL wrote:






Borr_Nahm wrote:

Why is this a sticky??

Has this been cofirmed by Baac???

Baac, please respond.



The fact that someone made it a sticky should indicate something.






You shouldnt haev answer'd that... but your a too good person to be mean with such a noob/troller/idiot/moron...




Mossa TheGreat

FIGHT
Light up your Lighter


DocSavag
Sat Nov 05, 2005 7:01 pm
#69



Bisbaine wrote:
"I think lightening is in there by the way I'm pretty sure Force Shock is lightening renamed" quoted from Docsavage
-------------------------------------------------------------------------------------------------------------------------------------------------
Unless I'm really confused, Force shock is an actual skill right now...isn't it in healer? I doubt they will be using an existing name and using it to describe a different skill.
So I doubt Force shock is now force lightning.





The description of it is Damage/Snare so you could be right however I was told by a dev that Lightening was in the skill set. We'll just have to wait until someone gets that far into it.



----------------------------------
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CEO, Windae Enterprises
Mesric Sanctuary Founder



SikrouDeco
Sat Nov 05, 2005 7:52 pm
#70

Looks interesting, bring it on.







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Bisbaine
Sun Nov 06, 2005 1:41 am
#71

"I think lightening is in there by the way I'm pretty sure Force Shock is lightening renamed" quoted from Docsavage

-------------------------------------------------------------------------------------------------------------------------------------------------


Unless I'm really confused, Force shock is an actual skill right now...isn't it in healer? I doubt they will be using an existing name and using it to describe a different skill.


So I doubt Force shock is now force lightning.
Garanor
Sun Nov 06, 2005 5:15 am
#72


Some confusion regarding the force bar...


Seems the Mind buff crystal from the village is converting to a Force Buff crystal, according to SonG.


Force Crystal: Force Buff (pretty sure this is from the old village reward, formerly Mind Buff)
Buff: Force Power Max +400, Force Power Regen +2 (2hr duration)


Link Here

Does anybody know for sure if there is a Force Bar to manage or not?






WolfeTCK wrote:
theres no force bar, it appears specials just take action and possibly mind, force run is just burst run unless someone gets it and proves me wrong, theres a heal somewere, meditate doesnt seem to good as u can just heal and get it over with, the saber block sounds good though as it said something about being invulnerable to attacks for a short time, so that could be good


the real sick part about this whole thing, is that if you check your badges, theres still badges available for professions being removed from the game, thats gotta be some sick joke




Message Edited by Garanor on 11-06-2005 04:16 AM

NomisdkDK
Sun Nov 06, 2005 7:54 am
#73

Looks cool



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ralphydeaglo
Sun Nov 06, 2005 12:43 pm
#74

so this is the newest jedi thing thats coming out right, the new after the second cu?
Sorotia
Sun Nov 06, 2005 1:48 pm
#75






AfeeElandra wrote:

This IS the jedi profession.


No lightning or cloak.


Also I missed that the 4 rings go up to lvl 90 - so we will ALL have to grind up the last 10 levels to finish the template.


Would have been nice if the last 10 levels for each prof. were some kind of "prestige class" ala SW D20 - so we could choose light/dark type specialities......







i agree im really hoping for soe to pull this out with so little there apears to be so far id say this looks and seems very unapealing but i cant get on any of the tc servers because they fill up in seconds flat.
MsNiL
Sun Nov 06, 2005 2:44 pm
#76






AfeeElandra wrote:
MsNIL,
Regarding your reference to Holo's - you will have read SonG.'s description of the buffs given by these no doubt. I read these as consumable buffs (they are like the holo's we have at present) only there are 7 types. No lootable "lost lore" to unlock new skills.
Secondly, the 4 tiers we have now take us to lvl 90 - the level cap. How can these bes the basic levels? I read "high level testing" as allowing people to jump to level 50-90.
Finally, where have you seem that we will have cloak?
I hope the "gain abilities from quests" is implemented as this will be good, but I have the above concerns about what you have said here.


Sadly, I do not know anymore..
SonGouki's post was not encouraging

It would suck if all we got was the powers in the skilltree and nothing more. But without testing the NGE live with level 80 character's it's too early to tell.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
SoloBacca1
Sun Nov 06, 2005 2:59 pm
#77

DONT LOSE THE HOPE!


They said that they will put the new Light vs. Dark system later on... this is only Phase 1, they want to focus on fixing this and feedback and then putting more in, also about CH, in the next publish major amount of Players will get much Content because of the 9 proffersions only! Remember this!




Mossa TheGreat

FIGHT
Light up your Lighter


AfeeElandra
Sun Nov 06, 2005 3:12 pm
#78

Yes, the promise of future updates is that they will do more for each prof. in terms of content. But as it is now, each prof. seems to have 6-8 abilities at lvl 90.



A smiley-tongue will protect me from all flames
Tongues for teh win!
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