Jedi Archive

Thread: [Jedi Guide]: Crafting the perfect Lightsaber for Dummies

Slaphead316
Thu Jun 16, 2005 9:35 pm
#66







MsNiL wrote:

Great guide. thanks for the info


/bump

Message Edited by Slaphead316 on 06-17-2005 05:38 AM

scoodoobydoo
Mon Jun 20, 2005 1:52 am
#67

good guide


thankyou msnil



" jedi should be hard because being a jedi is your reward shouldnt be able to mess around and have fun"
"well this is a game for fun messing around is fun and if your that much of a
pr!ck irl you need to get laid"

"I am Scissors, Paper is fine, but Rock needs to be balanced"

Be careful... remember when Tiggs and Thunderheart acknowledged the pearl drop problem with premium / flawless? Look what came out of that one. *Can't fix it.. so you screw you guys
_Cicero_
Wed Jun 22, 2005 8:08 am
#68

Stupid question: Can someone explain experimentation technique? Should I use experimentation points one at a time with more Bespin Port after each experimentation attempt or group them say 8 into efficiency the first experimentation attempt and remaining 2 into damage then second experimentation attempt?



Cheers,


Cicero <---------------- lightsaber crafting dummy


Siverene
Wed Jun 22, 2005 8:20 am
#69






_Cicero_ wrote:

Stupid question: Can someone explain experimentation technique? Should I use experimentation points one at a time with more Bespin Port after each experimentation attempt or group them say 8 into efficiency the first experimentation attempt and remaining 2 into damage then second experimentation attempt?



Cheers,


Cicero <---------------- lightsaber crafting dummy







You can do the 1 point at a time method, or if you have extra resources put 8 points into efficiency. Craft a new saber and do that until you get an amazing success. If you don't get an amzaing trash the saber and start over. Then put the remaining points into damage.

Putting all of your points into efficiency won't help. On my server the hard cap for fc is 48 and the hard cap on sac is 95.



-Siverene
Jedi Knight

(gnn[[[[[[[[[[nnnnWX9ggggggggggggggggggggg)

SevoMistwaver
Thu Jun 23, 2005 4:11 pm
#70

Nice, very helpful.

*****
Gorthu
Fri Jun 24, 2005 9:55 am
#71






MsNiL wrote:





Panther5150 wrote:


As a professional saber crafter I applaud your guide. I would however update it to include SAC. On bria, I have heard tales of the 94 SAC but the best I have achieved is 95. As a 10 point smith, that leave me one exp point to put into damage which using the best resources on server gets me to 244 damage. Anyway, from all the sabers I have made (all using best resources) that appears to be the best stats you can get without using the village rewards.


Anyway, the bottom line is, it is helpful to newer crafters to identify the SAC costs as they start rather high before experimenting down AND i have found that even when I get FC of 48 I sometimes still have an SAC of 98-100.





Special Action Cost...


If you do a Dervish, which would be the most expensive attack you can do, a max experimented saber vs a no experimented saber will make a 1-2% difference max, which is regenerated in less than a second.


Ofcourse, this might have a minor effect on a MLS, but very minor on non-mls. Check the specials cost and see that its only dervish that costs alot of action/force, and the cases in which Dervish is truly useful is not too common.


Opinion?






Well, if you talking about FORCE COST here, you have no clue what you are talking about. If you are talking about action, same thing. I am MLS and I can tell you, it takes more then a second to regenerate the Action (took 13% of my pool) and FORCE COST which it takes about 55 or so. And if i could regen 55 force in less then a second duringcombat, My force pool would seldom run dry.

ManofSteel8830
Fri Jun 24, 2005 9:55 am
#72

Two questions...


1) Before I use my Flawless Pearls and ADK to craft my hopefully perfect saber I should have at least what in skill level and a recommended what?


2) How can I be sure to have as many Experimentation points as possible?

Gorthu
Fri Jun 24, 2005 10:35 am
#73






AZFisher wrote:


I used an ADK on a saber I make before and using this guide I made a much better one.


I do not see the ADK in the old saber. When I used it, I had a color and clear crystal in it. Do I need to put those crystals in to get the ADK back?









HOLD UP!!! READ THIS BEFORE YOU FOLLOW INSTRUCTIONS!!!


First- REMOVE all pearls/crystals from your saber BEFORE you reclaim your ADK. To get your ADK back, you have to DESTROY your saber that is using it. That's right DESTROY. You lose the item that you have the ADK on, to reclaim your ADK. So you want to get your pearls/crystals out of the saber before you do that. Then put your new saber in the ADK and apply the ADK. Then put your pearls/crystals back into the new saber, after you applied the ADK to it.


darkgodz
Fri Jun 24, 2005 10:37 am
#74

tag



Sistinas : Elder Jedi / Kono : Master Tailor / Apnea : (Currently) Medic

"I say we remove the warning labels and let nature take its course"

Star Wars Lego > S.W.G

Gorthu
Fri Jun 24, 2005 10:41 am
#75






ManofSteel8830 wrote:

Two questions...


1) Before I use my Flawless Pearls and ADK to craft my hopefully perfect saber I should have at least what in skill level and a recommended what?


2) How can I be sure to have as many Experimentation points as possible?







You can only get the most points possible by being Master Light Saber. But that does not affect you using your ADK and pearls. Once you make the LS and apply your adk to it...your pearls will be protected from decay in the LS. So, if you want to craft the best LS possible with the best resources, you need to be MLS. If you don't want to be MLS, then you just craft the best LS you can at the skill you have. Remember, you can always get your ADK back later if you make a better LS.
Iawalein
Fri Jun 24, 2005 10:53 am
#76


Gorthu wrote:


MsNiL wrote:

Panther5150 wrote:

As a professional saber crafter I applaud your guide. I would however update it to include SAC. On bria, I have heard tales of the 94 SAC but the best I have achieved is 95. As a 10 point smith, that leave me one exp point to put into damage which using the best resources on server gets me to 244 damage. Anyway, from all the sabers I have made (all using best resources) that appears to be the best stats you can get without using the village rewards.

Anyway, the bottom line is, it is helpful to newer crafters to identify the SAC costs as they start rather high before experimenting down AND i have found that even when I get FC of 48 I sometimes still have an SAC of 98-100.


Special Action Cost...
If you do a Dervish, which would be the most expensive attack you can do, a max experimented saber vs a no experimented saber will make a 1-2% difference max, which is regenerated in less than a second.
Ofcourse, this might have a minor effect on a MLS, but very minor on non-mls. Check the specials cost and see that its only dervish that costs alot of action/force, and the cases in which Dervish is truly useful is not too common.
Opinion?


Well, if you talking about FORCE COST here, you have no clue what you are talking about. If you are talking about action, same thing. I am MLS and I can tell you, it takes more then a second to regenerate the Action (took 13% of my pool) and FORCE COST which it takes about 55 or so. And if i could regen 55 force in less then a second duringcombat, My force pool would seldom run dry.





He was talking about SAC, and he's talking about a percentage difference. If your attack used 13% of your action, he was stating that there would be a 1-2% difference overall. This would mean that your attack with the lower SAC saber would be something like 11-12% (I assume, rather than 1-2% of 13% which would still be 13%...).

He was stating that this additional 1-2% would be regenerated quickly, not the ENTIRE 13%. A saber will never be able to get low enough on SAC to allow the ENTIRE attack to be regenerated in a few seconds (even the default strike uses more action that can be regenerated between hits).

As for the ADK, remove all crystals then click on the saber to get the radial menu. There should be an option to destroy the saber. When you destroy it, you'll get your ADK back for re-use. If you didn't remove your crystals/pearls, they will be destroyed with the saber!

Message Edited by Iawalein on 06-24-2005 10:55 AM



(gnn[[[[[[[[[[]nnnWX9&ggggggggggggggggggggggggggggggggggg)

Major Iawalein Atwy, Zabrak Elder Jedi & Rebel Ace
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ManofSteel8830
Fri Jun 24, 2005 11:18 am
#77


Gorthu Wrote:






You can only get the most points possible by being Master Light Saber. But that does not affect you using your ADK and pearls. Once you make the LS and apply your adk to it...your pearls will be protected from decay in the LS. So, if you want to craft the best LS possible with the best resources, you need to be MLS. If you don't want to be MLS, then you just craft the best LS you can at the skill you have. Remember, you can always get your ADK back later if you make a better LS







So I should go ahead and tune my Pearls foro use in whatever LS I'm using until I'm MLS- remove the pearls from the old, destroy it to get the ADK back and then craft the new with my full alotment of experimentation points? (Is that ten?)


Follow up question:


Is there a certain jedi skill that will help me get the best chance for good or great tunes on these Pearls? They are worth alot and could really help and I want the best chance.What Jedi skills, if any, increase the chance of getting helpful if not great or perfect tunes?
Tolnorzz
Fri Jun 24, 2005 12:23 pm
#78

Goodie, this shall help me alot







Viduus Trimegistus-Dark Jedi


Retired Nov. 15 2005


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