Jedi Archive

Thread: XP should have remained nerfed

crunchy212
Mon Sep 26, 2005 4:34 pm
#66

you my freind are about to be flamed





-.-.-. Crunchyy .-.-.- Jedi Knight

-.-.-. -Xeon .-.-.-.- Medic

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Digitalalchemyzt
Mon Sep 26, 2005 4:38 pm
#67

some serious crack smokin here. first off, YOU DONT KNOW HOW TO GRIND! PERIOD. it is SO easy to get xp. man, in a few hours i could get 400k xp easy with a good spin group. your problem is you dont knwo what a spin group is probably. second, you DO
Digitalalchemyzt
Mon Sep 26, 2005 4:40 pm
#68


some serious crack smokin here. first off, YOU DONT KNOW HOW TO GRIND! PERIOD. it is SO easy to get xp. man, in a few hours i could get 400k xp easy with a good spin group. your problem is you dont knwo what a spin group is probably. second, you do that single pull stuff. oops. YOUR bad. and the regular profs with us are going through the village at blazing speeds. yeah. you just dont know how to grind man. if i got 5 or 6k per kill? man...people would prolly get full temp in 3 days.a week topps.
JediScout
Mon Sep 26, 2005 7:24 pm
#69






iskareot wrote:

Its funny seeing all of the newer Jedi posting and few older ones.


There is no fix for this mess fyi... A time machine only -- that is it.


It's too bad though we were a great class once... with alot of fear and respect for ourselves.


Now I see some Jedi named "Ipwnzerdu" and I want to kill him... I really do.


See at launch the one thing that happend was forced roleplay and fear.... now that left about patch 7 or 8 really..


I unlocked 6/7 -- Im proud to say that...unlocking now after all the double, quad fs xp and all the long 3 week full template grinders... well, I can safely say Jedi has failed at staying rare and unique. Too bad to it was a very neat class then, we could do alot of damage and we had great risks to off set it.


Some of you (not all)-- would have really enjoyed Jedi then and would have had a different outlook on it if you were from that time of it. It really was neat... scarey as crap to grind (Due to death = loss of toon or Skill box).. I mean a incap was sure fire scarey and all you could do was sit there hand shaking.


That is the type of Jedi you would have been happy with as the thrill and power with risk most would have liked. Carebears need not apply to that system it was rough... weeded out people very fast that is for sure.


I miss it but all we can do now is hope for things to get fixed vs changed anymore.




It was so scary afk crystal grinding or survey/mind healing on a roof top.... oh... and you walked uphill to school both ways.....




-JediScout
"Who's the more foolish: The fool, or the fool who follows him?" -Obi-Wan
iosskman
Mon Sep 26, 2005 7:27 pm
#70

Yeah lets make grinding longer!!! everyone loves grinding.



my old register messed up so now im stuck with the 05 one and ive been playing for 2 years


ACCOUNT CANCELED
Digitalalchemyzt
Tue Sep 27, 2005 12:47 am
#71

hmm...good point there too bud. well. like i say now, the only way to be elite, is to destory as many as you can in pvp and hopefully the frs will show that individual as being a skilled player. apparently being a jedi is so common that really..who cares?


Im saying basically the best need to have a robe or something, mbhs included based on the skill of jedi they kill, have soemthing, a token or so that SHOWS they are a bad mofo. To be unique now, i think calls for something like that now.


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