Jedi Archive
Thread: Mdef in a Duel!!!
Bawarr wrote:
A duel is a fight between two people to the death/incap or until someone wants out, there is no other 'rules' to follow. Running out of range of AI is a tactic, just like using KD when the opponent is low on action.
/agreed
Much arrogance i sense in the court jester, maybe lilith should make toons on all the galaxies to back up this arrogance.
Arrogance is the path to the darkside
_Cicero_ wrote:
Much arrogance i sense in the court jester, maybe lilith should make toons on all the galaxies to back up this arrogance.
Arrogance is the path to the darkside
I guess you missed the part where I said it was my opinion. You know, in my first post in this thread?
Bawarr wrote:
A duel is a fight between two people to the death/incap or until someone wants out, there is no other 'rules' to follow. Running out of range of AI is a tactic, just like using KD when the opponent is low on action.
yeah, might as well cloak, stasis, FR3, AI, etc..right?
There are certain things that are just courteous to not do in a friendly duel, case closed.
Skwall wrote:
Bawarr wrote:
A duel is a fight between two people to the death/incap or until someone wants out, there is no other 'rules' to follow. Running out of range of AI is a tactic, just like using KD when the opponent is low on action.
yeah, might as well cloak, stasis, FR3, AI, etc..right?
There are certain things that are just courteous to not do in a friendly duel, case closed.
depends on if you set any rules before the duel I guess. If I duel someone I am going all out on them and I would expect them to do the same to me. What's the point in dueling if your gonna fight with pom poms? IMO dueling is practice for real pvp and in real pvp you can't say "hey your not allowed to use that special on me." I believe someone already said it, a master defender who uses AI in one on one's is a crappy pvp'er to begin with. AI should only be used in extreme pve or when you run into a gank squad AND you have back up on the way. If you don't have back up on the way you might as well just take the death anyway.
DigitalSpider wrote:
you can not keep anyone on their back the whole time anymore. Pre CU yes. Post CU no unless you are exploiting. There is a KD timer.
The method for keeping a person on their back goes a little bit like this.
/KD, delay shot, another delay type shot fromcarbs, stopping shot.
Your not KD indeffiently but as long as the other player has action to spend he can keep you pinned in one place almost indeffiently. All depending on how far you move forward while snared. a few of the ways to break the cycle is to sneak a KD of your own during the time you can act or one of the new daze effects to stop his attacks entirely.