Jedi Archive

Thread: How am I ment to escape a BH now?

GFL-Micro
Tue Oct 11, 2005 12:26 pm
#53





                                              
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JordonUK
Tue Oct 11, 2005 12:27 pm
#54

I gotta go to work now I hope every one else shows SOE how much this expansion sucks, why the hell would they lift the NDA if they was nerfing melee this much.




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TheNarcis
Tue Oct 11, 2005 12:29 pm
#55

You can NOT Burst Run while snared/electrolyte draineither.

Taken from another thread:





Pday wrote:







Jacella wrote:

Are you people just really into complaining and overreacting?



Tell you what, you play a jedi on the Beta and tell me exactly how bad it is.





i play a jedi on beta, a bh/combat medic friend of mine with 0-0-0-4 pistoleer was able to keep me constantly snared with electrlyte drain, while on FR2 when it got put on it dropped me to snared speed. Every time the electrolyte drain would run out he walked up, paralyzed me, put it back on me then went back out to about 50m and kept shooting at me.


The one time he wasnt paying attention and it dropped and i hit FR2 he hit me with a stopping shot then went in and paralyze/electrolyte drained me.


Basically its easy to keep a jedi 50m away and kite them now.


works the same way with kneecap shot from rifles and crippling from carbineer.

Message Edited by Pday on 10-10-2005 03:29 PM



Message Edited by TheNarcis on 10-11-2005 03:38 AM



- Malak Draven
koldbones
Tue Oct 11, 2005 12:32 pm
#56






Dlek_Krego wrote:


Although I agree with what you say whole-heartedly, just be ready, because soon, this thread is going to be filled with flamers (both pre-cu jediand BH's) to tell you to shut the @#$% up and quit your whining cuz you are just way to overpowered, and that you just don't know how to play your template, and that you should bea dancer, and all that....







Ya I know, anytime around here you voice your opion or what you think or feel about this game 90 percent out there say your whineing or dont know how to play. They can say what they want, I have been around this game along time and from time to time I do enjoy it... but the distances are getting farther and farther. Lol take a break for about 4 months think, well hell Ill give it a try again and for the first week or 2 your all excited then reality drops on you like a ton of bricks lol. And you wonder why your even playing your jedi when you coudl be playing your bh and haveing a better time and makeing a heck of alot more money doing the npc missions.

MikeHeXt
Tue Oct 11, 2005 1:01 pm
#57

I hate BH/MCM, they make it soooooo annoying. It's not a fight, it's an endurance match. It's like watching Nascar... they go aroundddddd and aroundddddddd and around... oh look, they're going aroundddddddddd again. They go aroundddddd and aroundddddddd and around... oh look, they're going aroundddddddddd again. they go aroundddddd and aroundddddddd and around... oh look, they're going aroundddddddddd again. They go aroundddddd and aroundddddddd and around... oh look, they're going aroundddddddddd again.they go aroundddddd and aroundddddddd and around... oh look, they're going aroundddddddddd again. They go aroundddddd and aroundddddddd and around... oh look, they're going aroundddddddddd again.they go aroundddddd and aroundddddddd and around... oh look, they're going aroundddddddddd again. They go aroundddddd and aroundddddddd and around... oh look, they're going aroundddddddddd again.

Now tell me that reply didn't just bore you.



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Geodan
Tue Oct 11, 2005 1:05 pm
#58






Grunzer wrote:

Well, they can't stop you from not playing. then where the BH's be eh? They'll have 0 content won't they. What will they **edit** about then? "DEVS! THERE ARE NO JEDI TO HUNT! MAKE THEM LOG ON SO WE CAN KILL THEM!!!!" hehe.








Actually the Devs already provided a solution to this ... most BH's now have more incentive to hunt Boss NPC Marks that drop loot much more profitable than that provided by Jedi missions. The only profession in this game that has their own exclusive high potential reward content!!






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Geodan
Tue Oct 11, 2005 1:22 pm
#59






Maxil wrote:
every templete has a counter, and to MCM's it is SAP. It works really nicely, and with the upcoming changes (increased healing costs, as well as increased costs for applying the DOTS) They shouldn't last too long, already sap hurts 'em pretty hard.. My longest fight with a mcm is two hours, tho commonly it's about 20-30 minutes, that's the time needed to wear 'em down. Since I got sap, it's gone down to about 10-15.





I have heard that SAP is not that good. I don't know if that is just from players who used to have it before it got nerfed and now to them it doesn't appear useful, or what.


Does anyone know if Snare can be prevented with Force Resist States or removed with Heal States?






Rayo-Geo - Rebel Colonel
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Zanholo
Tue Oct 11, 2005 1:28 pm
#60

good to see the crack pipe still being passed around at soe... development by drunken, blindfoldeddart throwing in action...



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Geodan
Tue Oct 11, 2005 1:33 pm
#61






Iawalein wrote:


With the best of Jedi skills limited at 32m you apparently aren't supposed to get away and you aren't supposed to win. You apparently aren't supposed to even be able to get a hit in. MLS has one attack that has a 32m range, enhance has suppression with 32m range (I think that stasis is 32m as well?) and force powers are 32m. A Bh with a rifle and two range arms can snare/root at 80m. There is absolutely NO way that we will EVER have a single hit with the chain snare/root days to come.







What the devs ought to do (assuming they do include this new snare ability) is to allow professions to only use the specials for which the weapon was originally designed. The problem with being able to mix and match professions to custom build the uber profession, is that you have rifles getting the benefit of pistol specials never designed to be used by a rifleman in the first place.





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Geo's Vendors in Ghost Town Mall . Ghost Town, Dantooine
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Maxil
Tue Oct 11, 2005 3:31 pm
#62

sap is just fine, yeah it got nerfed but it still works. It helps, and when you need all you can get sometime that's just enough to turn the tide.. mine lands just as often as my suppression/mind blast saber throw lands, dunno the prob there, 8/10 times..



Maxil





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JordonUK
Tue Oct 11, 2005 11:53 pm
#63

Bump to show I LOVE this new expansion.




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1110000011100111Jorik
0000110101011001[ MASH ]
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1001000011001001HI MUMMY!
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JordonUK
Wed Oct 12, 2005 12:02 am
#64



SwanVesta wrote:


JordonUK wrote:
Upcoming nerfs

Taking away FR is so retarded, am I ment to just suppresin and wave and hope that I can get away? How do you expect me to fight when they can just heal from my **edit**ty saber? Might as well cancle the pre order.

SOE You Suck.


for once i 110% agree with you soe are sodding noobs not just about jedi its how the whole game has been p*ssed about with... go do summit worth while for the ppl who play this game and do something for them




All melee profs are gonna be shafted so hard




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01001001100101101111100101
00101101101011000110110111001
1110000011100111Jorik
0000110101011001[ MASH ]
<01000111001011
1001000011001001HI MUMMY!
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0010111101000101010101010101
0110110101010101010101010
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Iawalein
Wed Oct 12, 2005 12:06 am
#65






JordonUK wrote:
Upcoming nerfs

Taking away FR is so retarded, am I ment to just suppresin and wave and hope that I can get away? How do you expect me to fight when they can just heal from my **edit**ty saber? Might as well cancle the pre order.

SOE You Suck.




With the best of Jedi skills limited at 32m you apparently aren't supposed to get away and you aren't supposed to win. You apparently aren't supposed to even be able to get a hit in. MLS has one attack that has a 32m range, enhance has suppression with 32m range (I think that stasis is 32m as well?) and force powers are 32m. A Bh with a rifle and two range arms can snare/root at 80m. There is absolutely NO way that we will EVER have a single hit with the chain snare/root days to come.


Cancel the accounts when it goes live. This game is done.



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