Jedi Archive

Thread: Patched Master Power Ability! ***NEW*** Get rid of Heal in your Mpower Template! (imagine)

Tristan-J-B
Fri Oct 28, 2005 4:53 am
#53



DavtyDibal wrote:

/sign

This would actually make my template of MLS/MP viable.




what added skills do you have with this?



,_
>' ) Tristan-J-B Rebel Game Over 6th December 2005
( ( \
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Aulendil
Fri Oct 28, 2005 5:20 am
#54

Nice idea. Would bring some diversity to powers. Maybe even replace Force Weaken with Life Drain.










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Big-Rug
Fri Oct 28, 2005 5:25 am
#55

I really like this idea. Master Powers has the essence of the Dark Side powers, what with lightning and choke etc. Drain Life dirther fits into this scope. It will allow those players who really want to play dark side characters to invest in power and damage trees to cause death and destruction while still being able to keep themselves alive somewhat.


It really is in keeping with my opinion that Master Healer is a light-side orientated profession. They juxtapose each other perfectly.


regards,



BR





Big-Rug
*Elder Jedi*

Never underestimate the Power of the Pink Side!

Thought for the day: If a pink wookiee turns blue glowie, do
they turn some sort of purple colour?

Amsterdoominator
Sun Oct 30, 2005 3:49 am
#57






murugumapa wrote:

Nice try to save yourself the skill points to get 4/0/0/0 healer.





That's exactly the problem, many jedi abilities are absolutely necessary to get and with SOE nerfing loads of special skills everyone's gonna go back to a fotm





_____________________________________________
Daniwez Amsterdoom: Pre CU, Jedi Knight.
Back in black, ready for action.
Evane Scence, Master Smuggler.
There's only one way, melee.
Yep we're leaving again, SWG still sucks
XackAttacK
Sun Oct 30, 2005 1:04 pm
#58

Well, I do think it's an excuse to save skill points, but a justifiable one. Master Powers is already very underpowered, for the most part. Master Lightsabers is by far a much superior offensive set of skills (and it should be), however, Master Powers can hardly contend with it. A "leech" ability would also be fitting to a Master Powers's style of play, also, being that it is very much a "mezzing" ability.

I'll /sign this!

THEsmuggla
Wed Nov 02, 2005 2:36 pm
#59






rebellious_imp wrote:
2 things I would love to see in the Powers tree.

life drain skill.

force rage skill - like aura but adding 500+ to force accuracy




/drooool

THEsmuggla
Thu Nov 03, 2005 1:15 am
#60






Amsterdoominator wrote:






murugumapa wrote:

Nice try to save yourself the skill points to get 4/0/0/0 healer.





That's exactly the problem, many jedi abilities are absolutely necessary to get and with SOE nerfing loads of special skills everyone's gonna go back to a fotm







aye like the very 1st one, Msaber Menhncer 4xx4 heal (pre CU)

rebellious_imp
Thu Nov 03, 2005 1:46 am
#61

2 things I would love to see in the Powers tree.

life drain skill.

force rage skill - like aura but adding 500+ to force accuracy



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