Jedi Archive
Thread: Patched Master Power Ability! ***NEW*** Get rid of Heal in your Mpower Template! (imagine)
DavtyDibal wrote:/sign
This would actually make my template of MLS/MP viable.
what added skills do you have with this?
I really like this idea. Master Powers has the essence of the Dark Side powers, what with lightning and choke etc. Drain Life dirther fits into this scope. It will allow those players who really want to play dark side characters to invest in power and damage trees to cause death and destruction while still being able to keep themselves alive somewhat.
It really is in keeping with my opinion that Master Healer is a light-side orientated profession. They juxtapose each other perfectly.
regards,
BR
murugumapa wrote:
Nice try to save yourself the skill points to get 4/0/0/0 healer.
That's exactly the problem, many jedi abilities are absolutely necessary to get and with SOE nerfing loads of special skills everyone's gonna go back to a fotm
I'll /sign this!
rebellious_imp wrote:
2 things I would love to see in the Powers tree.
life drain skill.
force rage skill - like aura but adding 500+ to force accuracy
/drooool
Amsterdoominator wrote:
murugumapa wrote:
Nice try to save yourself the skill points to get 4/0/0/0 healer.
That's exactly the problem, many jedi abilities are absolutely necessary to get and with SOE nerfing loads of special skills everyone's gonna go back to a fotm
aye like the very 1st one, Msaber Menhncer 4xx4 heal (pre CU)
life drain skill.
force rage skill - like aura but adding 500+ to force accuracy