Jedi Archive
Thread: Could the devs give us a WHY?
tamer_bourne wrote:
They are out to get you, run while you still can!
Twilekku wrote:
Mr_Desert wrote:
Twilekku wrote:
Mr_Desert wrote:
Grienthumb wrote:
I would love to NOT hear these whining posts.
/agree
You are not getting nerfed, read the patch notes then tell us why you are being nerfed.
Read the patch notes and tell us whats NOT being nerfed....
Please tell me
1) Which of you current skills do not already have action cost
2) Please tell me the % of action cost for heals
3) Please tell me the effect the changes to action cost will have to CM's as well as other professions
4) Please tell me exactly what you have an issue with
Or go elsewhere
PLease tell me what a AI is worth if the npc wont attack
Please tell me why a Novice Carbiner should be able to overwrite a Jedi Master Box Force Run with a friggin Snare
Those action costs arent the point here tbh
Message Edited by Twilekku on 10-13-2005 02:12 PM
Forgot to ask why the CM speed debuff can be essentially a 60-65% debuff (removes a 20% jedi speed buff/25% doc speed buff). Why does ONE profession have a skill that is this overbalanced? Also, that same novice carbineer could eventually kill a full temp jedi with the snare spam technique. A jedi will NEVER get within range to attack or apply a snare to attempt to even movement rates.
Pure stupidity...
Jedi_Xan wrote:
Jediare the reason for their own demise. Jedi who think only about themself, and not the good of the game. Jedi who refuse to self-govern. Jedi who insist on gank squads, and clone zerging. Jedi who think it's fun to go around deathblowing noobs. Jedi who want all power, and no risk. The whines, the crying, the abuse has only gotten the Jedi nerfed more and more. Jedi who refuse to accept that there are consequences for their actions continue to cry about how bad they have it, when their are other professions which have been permabroken since the game came out.
If you truely want to see Jedi get better. If you truely want power. If you truely want the hate toward Jedi to stop, then you must do what needs to be done. Whining, crying, negative reinforcment has only gotten you broken more. It will not stop. It will only get worse. UNLESS, you make the change within you as a whole. Everyone must do their part to make jedi better for the game, and a value to the community.
If you continue to neglect the many warnings which have been stated over and over the last 20 months or so. Some people are so hard headed. They refuse to see the bigger picture. If you want more power, offer to give up something in return. Let's bring Jedi back to where it was before. Powerful, but a very perilous life wrought with danger. That made the profession alot of fun and without it.... well... as you can plainly see, it is just not much fun anymore.
Hmmm, but some of these nerfs are going to completely destroy ALL melee professions. How does a jedi who clone zergs get a TKM into a perma-snare? This isn't the answer. The answer is that the Devs DON'T THINK ABOUT THEIR CHANGES. After that, they won't change them out of pride. Only ONCE have they gone back and admitted that they were wrong and removed a nerf (XP change-which may have been the most defendable change made since the game went live! LOL).
Iawalein wrote:
Twilekku wrote:
Mr_Desert wrote:
Twilekku wrote:
Mr_Desert wrote:
Grienthumb wrote:
I would love to NOT hear these whining posts.
/agree
You are not getting nerfed, read the patch notes then tell us why you are being nerfed.
Read the patch notes and tell us whats NOT being nerfed....
Please tell me
1) Which of you current skills do not already have action cost
2) Please tell me the % of action cost for heals
3) Please tell me the effect the changes to action cost will have to CM's as well as other professions
4) Please tell me exactly what you have an issue with
Or go elsewhere
PLease tell me what a AI is worth if the npc wont attack
Please tell me why a Novice Carbiner should be able to overwrite a Jedi Master Box Force Run with a friggin Snare
Those action costs arent the point here tbh
Message Edited by Twilekku on 10-13-2005 02:12 PM
Forgot to ask why the CM speed debuff can be essentially a 60-65% debuff (removes a 20% jedi speed buff/25% doc speed buff). Why does ONE profession have a skill that is this overbalanced? Also, that same novice carbineer could eventually kill a full temp jedi with the snare spam technique. A jedi will NEVER get within range to attack or apply a snare to attempt to even movement rates.
Pure stupidity...
I think you will find you are wrong re the CM debuffs and the way they will work.
Mr_Desert wrote:
Can you read the sig? Pre9 thx.
tezzla wrote:
Mr_Desert wrote:
Twilekku wrote:
Mr_Desert wrote:
Grienthumb wrote:
I would love to NOT hear these whining posts.
/agree
You are not getting nerfed, read the patch notes then tell us why you are being nerfed.
Read the patch notes and tell us whats NOT being nerfed....
Please tell me
1) Which of you current skills do not already have action cost
2) Please tell me the % of action cost for heals
3) Please tell me the effect the changes to action cost will have to CM's as well as other professions
4) Please tell me exactly what you have an issue with
Or go elsewhere
Well apparentyl another non-jedi tring to tell jedi what is going on,
1) skills have action cost yes, so much in fact your strongest attack runs your action dry BEFORE you do any effective damage.
2) at a guess judgeing from the fact you get 5-6 hits before action pool is drained oh maybe 20-30%
3) CM's and other profesions will be winning the fights as most of them that actually fight have at minimum the heal tree of doc or CM and there base weapon does on average 500-1000dps higher then the best sabre on the sever.
4) issue is that a jedi should not be flat out owned by a guy who just bought the game last week, I can take hits all day long but if i attack ill be out of action and force anywhere between 3/4 and 1/2 while do to the massive healing ablitys of the skills i cant get I am still looking at a full HAM on the bh in question.
There stated intention of a timer for force channel and heal was because they want the jedi to have to step off from a fight to heal, great plan considering there is not a self respecting BH on the server that will let you go heal when he is near collecting his/her payout. If you were smart it was possible to get away from the bh and maybe recharge mind or force now any basic snare will stop your step off from the fight to heal which equals many dead jedi and no dead BH.
once again SOE has decided that one class such as jedi do to there inablity to think causeing a jedi population explosion means we all have to die now repeatedly to make us quit the game thereby fixing there screwup. great plan, kill subscriptions. go soe.
pre9 and ? thats means absolutly nothing and does not change the state of the game today, no one really cares if you are pre9 jedi its illrealavent.
the circumstance is completly dif so pre9 jedi whuppy do it makes no dif to the fact this is nothing but another jedi nerf to fix the problems SOE created in the first place by makeing it so easy. pre9 ? good have a coke and a smile and..... anyway thats not realavent to anything.
Jedi_Xan wrote:
I find it funny that just because SOE is not talking about future plans for jedi, everyone assumes that they are not working on it. Have you ever heard of an NDA? or Classified Information? There are many things which would prevent the Dev team from discussing what is going on behind the scene.
The dev team merely does what they are told to do. They are most likely barred from talking about much of it, until they are instructed to do so, and even then, it is only want the high command issues them to say.
assumes ? no we can read the house of commons dev chat the devs exact words were "the frs has not even been looked at yet and wont be part of the trails of obiwan expansion" that was about 2-3 weeks ago its been off for how long now ? more then a couple weeks
Twilekku wrote:
StraboV2 wrote:
I understand what your saying Tezz, and know where your coming from...and I know alot of people play this to solely PVP...but again that argument invariably turns toward the need for dedicated PVP and RP servers. It's not easy for the two to co-exist and the Dev's have done a lackluster job in balancing and making such an environment enjoyable...I mean 2 1/2 years since launch and they are still balancing...should be obvious to them they are failing in their jobs. Perhaps they need to re-work the TEF system as well...or bring back the old one. I know people will yell at me about gank squads but really if a Imp or Rebel Colonel was getting beat up amidst his own men....why wouldn't they jump the guy? Sadly though that would just lead the way to more whining and nerfing...
It just seems to me that since the BH vs Jedi thing has begun those two classes have become the focus of patches nerfs and hotfixes and all in the name of Respec PVP'ers or ill equipped players crying foul...I say something more drastic needs to be done than a nerf war...I bet no one even noticed that Scout has/will lost forage which means no more fishing...someone might even say "What? whats fishing got to do with it??" and my response is...nothing, it was fun and now it's gone...becoming a common thing isn't it?
no more fishin!?????
bah.... roast in hell soe
Never fear!!!!
Fishin can be done by anyone and has nothing to do with foraging... scouts were the only ones able to clean the fish, but we should still have the ability in the game.
If we all put away the sabers and pulled out fishin rods we could make the galaxy a better place!!!
drfeelgood9 wrote:
Man, I really didnt expect this can of worms with such a simple question...but, other than the regualar flamers and jedi haters, we really want to know why they are hurting this proffesion on a constant basis. You know, it would be even easier to take the nerfs if someone with authority to come in and say hey, this is our end plan for jedi and their involvement in the game and this is why we have to make these changes now....but no such luck. I guess soe's plan to solve problems is pretty much pi$$ you off, you quit to never use an soe ran game again, and pretty much give your apprecation of star wars that most of us have had since we were 17 a bad taste in our mouths. Bad tastes usually get in your mouth when you are force fed. Well, I dont have room for anymore forced fed nerfs and according to this thread, alot of us dont.
I guess I just dont understand why people decide now, after they have done nothing but cry nerf, nerf, nerf for the last 6 months, to finally now decide they have had enough, when all along it was the community bickering and crying nerf on each other. Look, I knew what jedi was about when I started this whole quest. It is posted all over the place. We new that there were going to be alot of jedi, we knew that BH's would hunt us, we knew that we were supposedly supposed to have a perilous journey as a jedi. Ok, so what was your intention? That you could change it? Yea, right. Why? To suit your desires. You were given a set of rules to play by, and month by month, week by week you have tried to get the rules changed.
We always want it like this.... community > Devs
But in reality ladies and gentlemen, it's... Devs > community
KRAKEN666 wrote:
that dev needs to be taken out and beheaded
/reported
You frickin' idiot. It's just a game!
IonControl wrote:
You frickin' idiot. It's just a game!