Jedi Archive

Thread: Looking for feedback on those with temp MLS/DEF 4440/ENH 3xx2/HEALER 4xxx

MasterMith
Fri Oct 07, 2005 8:47 am
#40


Can anyone tell me why MLS is better than MDef....at least when you compare it this way:


mdef, ls -444


mls, def 444-



I just don't understand., I only hit slightly faster, but i take alot more damage.





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-Eowyn-: Still don't know yet.

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undersold
Fri Oct 07, 2005 10:24 am
#41


mls def 4440 3xx2 ehance, 4000 heal



im at at this template with 2 boxes to go, the last 2 in ranged defense


last night i was the tank in an aoe picket group,


was using some foods, and had to heal not very often. my saber is comparable to pathetic, 485 max dmg atm.


i was getting hit for 93 dmg a shot, against 81 pickets,


foods i used were



pickatta pie, and crispic, and possibly a steak if my ham got too low.



in some duels i've had at around 3220 defender the people couldn't even dent me, jedi or not.


its pretty much an all round template unless you wanna be a mhealer/enhancer





EZH[

February 2, 2004 - december 2nd 2005

friends don't let friends play the NGE


Kivrin
Fri Oct 07, 2005 10:33 am
#42

FA2 is not needed as a Master Defender. You'll get much more use out f the SP's in another branch.

Kerley wrote:

I'm thinking of ...

Master Defender

Saber 0404

Enhancer 3402

Healer 4000







- C A N C E L L E D -
kivrin://m.pikeman.bio-engineer/~ahazi
dantooine.MO ['vendor'] = { 100, 2222 }; /* meds and supplies */

Kivrin
Fri Oct 07, 2005 10:44 am
#43

This was a good post. However, I think "meager 4 more shots" is a bit overkill - you're talking 4 shots out of 12. Using those numbers it may be double the force cost, but it's 33% more attacks.

IMHO the choice between 4040 3402 and 4440 3002 is good either way. 5400 or 4200/8200. Granted the percentage differences are small, but on the same token you'll never see a serious BH in 5400 energy Ubese, you'll see the 8120 server-capped armor.

Steegee wrote:

Currently i have;

...
Add another heal of 1500 giving in theory 7000 hp........
(Template2) making it 16.121 shots to incap, costing 619.988 force
(Template1) making it 12.685 shots to incap, costing 300 force
You can quickly see that with force armor, you practically double the force cost used to survive a meager 4 more shots. I believe my math is right. Any objections?






- C A N C E L L E D -
kivrin://m.pikeman.bio-engineer/~ahazi
dantooine.MO ['vendor'] = { 100, 2222 }; /* meds and supplies */

Steegee
Fri Oct 07, 2005 1:32 pm
#44






Kivrin wrote:
This was a good post. However, I think "meager 4 more shots" is a bit overkill - you're talking 4 shots out of 12. Using those numbers it may be double the force cost, but it's 33% more attacks.

IMHO the choice between 4040 3402 and 4440 3002 is good either way. 5400 or 4200/8200. Granted the percentage differences are small, but on the same token you'll never see a serious BH in 5400 energy Ubese, you'll see the 8120 server-capped armor.




Steegee wrote:

Currently i have;

...
Add another heal of 1500 giving in theory 7000 hp........

(Template2) making it 16.121 shots to incap, costing 619.988 force

(Template1) making it 12.685 shots to incap, costing 300 force


You can quickly see that with force armor, you practically double the force cost used to survive a meager 4 more shots. I believe my math is right. Any objections?










accaully it's not 33%more attacks, but 33% more damage. The attacks calculated were those that hit and aren't effected my defense stats. Which we all know really do effect the amount absorb. The 0400 line of ehancer won't give you the defense stats, but the 0400 line will.... So instead, while the bh will be hitting the FA user at full damage, he won't be hitting the defender as hard due to the range defense. Either way, the jedi with force armor will run out of force a little more than twice as fast.




Linse D'aja (Annoying Spy) - D'aja (Elder Jedi)


All right, but apart from the sanitation droids, bionic limbs, hyper-drive, moisture vaporators, galactic order, abolisment of slavery, star charts, the compact and efficient central government and interplanetary free trade, what has the Empire ever done?"

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Bronta
Fri Oct 07, 2005 2:18 pm
#45



Epaos wrote:



Clu1 wrote:

MLS/Enh 3402/Def 4040/Healer 4000 better




Duel me Clu ill prove ya wrong, you burn your force and use a holo before you defeate me

Force Armor is teh SUX..had it tested it for 2 months If its your only line of def i would say use it but other than that..like master healer. A waste of skill points.

Sap and Shock is ok for jedi with low end sabers, i would recomend it if your saber as you say..sucks. But for me it wasnt worth the investment.

Inate armor is free def, no force cost
Force armor uses a TON of force compared ito inate armor lines of defender 4400



Epaos is definately right here.Force Armor is great if you can defeat your oppenent in less than a minute. If it goes on beyond that you are screwed. You have to turn it off or you'll run out of force quick. No force = no attacks or heals = dead jedi. But then when you turn it off, you've just dropped half your defenses. In a jedi vs. jedi duel it comes down to who can outlast the other and I guarrantee someone with a 444x def template will outlast a 34x2/enh 4x4x/def template.



BRONTA
Lizards do it better
MsNiL
Fri Oct 07, 2005 2:21 pm
#46

2 lines of Defender, great. That would be 0440. I can find better uses for a 3rd line though, unless you intend to go master.




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For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
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