Jedi Archive
Thread: Focus Thread Force Healer
Epak wrote:
Novock wrote:
TotalHeal - The base cost should be lowered to no more than 50 pnts.
Healer Stance - this would be the utlimate support move for the master Healer. Increasing heal speed to 3 seconds and droping mind costs to 2-5%. While activated the offensive power output would be the same as a player in FRS3. this makes it valuable in healing the group (support) and not allow it to be overpowering by eliminating the offensive threat from this player whil activated. Kepp in mind this is only returning the heal function at master to what was pre- pub 19 and for sake of blanace giving up offense during its use.
Area heal - I think a basic version maybe at assist I and an improved at assist IV. put it on a seperate timers then force heal allowing forceheal stil to be used on others. This gives the healer the ability to choose his place and role in combat. Not having to choose between healing self and a friend or the ability to put all his/her efforts into support healing.
Force Resurrection - Master Healer high force cost. there's just no reason for it not to be here. if a cyberbetic arm can do it so should a Master healer be able to do it.Healer Meditation - This would be a new form of meditate. The healer meditates on the force gaining through force the ability to boost his/her attributes (health/action regen/mindregen) 5% at restoration 4 10% at Master. Requires uninterrupted meditation for 10 seconds to recieve the buff.
or allow the healer some otherway of buffing atleast their own pool regen stats.
Force Sap needs to bumped up to atleast the level of Cm. right now its to low.
This guy said it all. and I'll say my piece...
Efficiency
TotalHeal needs to be more force efficient first and foremost. All other heals should be more force and mind effecient as you gain Force Healer skills. Ideally there would be a benefit from the FS skills too.
Area Heals
Its hard to be a support person when you depend on the 3 HAM bars and a Force bar. Effectiveness & Usefulness comes by allowing Area Heals. Separate timers than normal heals.
Revive Player
It only makes sense.
Force Sap Balanced
Should at least be equal to a Combat Medic in terms of effectiveness. And at least as effecient. A healer should be a little better since it takes force too.
/agree
The biggest change needs to be to speed up Force Heal and reduce the mind cost
Hey all, great comments all around! I really like them all. As far as states, I don't think healer should be able to heal root/snares, but I REALLY think healing ARMORBREAK would help us considering we have NO defense in all of the tree hehe.
There's a lot of posts in a lot of other threads, here's one.
Thanks for the loving Bac.
BloodravenII wrote:
If someone has to grind out the equivalent of mastering doctor 7 fricking times... they DESERVE to heal better then doctors!
Either give Mhealers/dabblers the healing power they DESERVE or make Jedi a normal frickin class. All this grinding bullcrap just to be worse off then a profession I could have mastered in 3 days? I hope whatever SOE employee thought up that crock chokes on a gerbel.
Message Edited by BloodravenII on 07-16-2005 12:55 AM
MAster healer already heals better then a mDOC , it heals for 3K so....
Message Edited by BloodravenII on 07-16-2005 01:06 AM
though im not a master healer i think i kinda agree speeding up the healing would make it to easy for the people who only go for rejuvination.
maybe they should add a mod at master healer that speeds up for healing so the dabblers dont get super fast heals again but so the ones that devote there discipline to healing can truly excel beyond the common dabbler.
I am actually suprised to see alot of folks asking for revive. I had hoped to see more folks asking for more things to be classified as states: roots, snares, mez, and choke as examples.
I am also interested in how many skill points people currently have invested in the Healing tree, whether or not they are masters, and whether or not they were ever previously Master Healers? (I am still aMaster Healer)