Jedi Archive
Thread: I need smart people to help me test why we're going through Force so fast.
Goddess101 wrote:
wat? u cant run mutliple force auras at once...
Well I think my force is diminishing faster (andI use my robe when helping guildies grind because I am positive the regen helps).
WhatI did notice is that "improved spin attack" seemed to be firing -alot-.
What I mean is when put on "auto-attack" a yellow, then red box would flash round it. As if you were spamming it almost constantly with the mouse cursor. Something I'd not noticed before (it used to gain the yellow box, but never the red one, which before could only be gained by clicking on a speical box too much in the toolbar)
I am not positive but it felt like I was attacking with spin alot more too.
People say jedi modified speed does not work, that it uses base speed. Perhaps this has been fixed?
Attacking faster would drain force quickly, and make regen appear less.
My 2 cents.
I've been hunting the same LVL 82 NPCs for several weeks and started using a pet to help out about a week ago.
With the 23 publish the entire nature of the combat changed including how my pet reacts and how the NPCs react.
weaponmaster88 wrote:
did any of you have force armor running? i noticed force armor now drains force based on the damage your taking, no attacks force hardly drains at all, 5 gurks attacking me drained my force bar faster then my health bar.
I didnt test the FC on incoming attacks against FA, however I am wondering if they broke it again, could it be?
HardwiredXMan wrote:
Well, I have to say that my last few outtings have shown me that something is screwy with either the force regen or there is some kind of bad connection between my cpu and the servers.
I noticed that because I channel a lot when grinding in groups, when my force bar is fully regened through channeling, about 2 - 3 seconds after my force bar goes to full, it jumps back down about 50 points or so and then slowly regens back to full. This even happens when my force bar is already full and I use channel.
Also, I noticed that channel is causing random action cost when I use it as well as replenishing a random amount of force. I can channel once and I lose 50% action and get +500ish force, I can channel twice and lose about 20% action and only gain 300ish force. Then I do it a third time and I get another +500ish force but with an action cost less than 50%.
So I can definitely say that something is messed up with channel...or at least I don't recall it costing random action before. Am I wrong? Did channel alwasy heal a random amount of force and use a random amount of action.
This happens frequently now, or I just notice it more.
The second issue is that like someone else said already, i can fight the exact same creature of the exact same level and using the exact same attacks. on one I would use minimal force and on the second, I may lose 1/3 of my force in the first 30 seconds.
I've also had an issue with krayts the other day where I was losing more force fighting a level 84, than I was fighting a level 86.
I ran completely out of force when I fought the level 84, but still have about 33% force left when fighting the level 86. I still have over 70% action and mind, neither dropped below 50% during the course of the whole fight with the level 86. But yet again with the level 84, I had to resort to suppressing the krayt for 24 secs and get out of range, kneel down and let my action and mind regen. After the suppression, I probably had like 1% force left.....but being low on action and mind, I couldn't channel.....I ended up having to run from a couple of CL84's and got help from a passing jedi on another one....but the CL86's, I was dropping them like flies.
Now I can understand if I was doing anything different, but I pretty much have a set routine that I open up with on every mob that I fight.
The last thing I noticed and I don't know if this is the way it's supposed to be or not....but I've decided to go master sabers (previously had 0404). I've trained 2434 now and I have a habit of writing down my force cost of new specials I gain when leveling up. For both leghit and bodyhit, the force cost is 37 for basic.....when I got both improved versions, the force cost is still 37 for both. I have docs showing the forcecost of headhit (basic and improved) from a couple months ago when I first got those and although I had a lower force cost saber, basic and improved had two different force cost (improved was higher). Well, since headhit has the exact same force cost as leghit and bodyhit, I'm thinking that basic headhit would probably be costing me 37 force also, but can't prove that without dropping 0400 sabers and train it again....not gonna happen..LOL
So my conclusion is that there is a /bug somewhere that was introduced with pub 22 that has all HAM screwed up somehow. Problem is that I don't see any possible way for the players to find and narrow it down.....the devs may have to trace this bug themselves.....but now I definitely believe their is a HAM and FC bug.
Message Edited by HardwiredXMan on 09-01-2005 05:20 AM
Channeling has been VERY inconsitant for a while now, I've lost 75% and 50% mind on a single channel before and only 20% on next with different amounts of force being generated.
LandonRyuu wrote:
S0ldad0 wrote:
Bac posted somethjing about this in another thread, he even included the original Saber numbers for each attack based on 2 different saber types...it's even a sticky
http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=1177906
^there would be the proper place for discussion.
That thread has nothing to do with the issue of "disappearing" Force.
Which is what is happening to many many Jedi, if not all of us.
In addition, I've been watching the Force costs on my saber and it doesn't even seem like they've increased, but my Force bar is definitely going down. I'm watching it like a hawk now so we'll see what happens. Tomorrow I'll be able to summon up what few of my friends still play and hopefully create some controlled duel conditions in which to test.Message Edited by LandonRyuu on 09-01-2005 02:33 AM
Message Edited by LandonRyuu on 09-01-2005 02:34 AM
Agreed, and Jedi just got biggest nerf since the CU, this has to get the DEVs attention because it's getting Jedi killed by what we used to be able to defend against. Alot of XP loss going on thanks to SOE complete lack of testing Jedi with this pub.
Akast wrote:
i had a jedi mission last night, i caught him at pickets, apparently his force was at 20% he took a holocron, and i had him in a big healing loop but in less than 5 mins he was out of force n had to run off he was freaking out about it
That was my story too, last night for the first time in a LONG time, I had to flee a BH. I hate doing it, but I hate loosing becuase we're bugged too.
Goddess101 wrote:my force is fine and i hve aura / infusion running on macros all the time...
Yuo are the only Jedi I've seen so far say that. Try testing it grinding or hunting whatever you normally do. I haven't seen one Jedi yet tell me that everything is fine after that. Or maybe you're template doesn't use whatever is bugging the rest of us.