Jedi Archive

Thread: Armor Break Resistance skill instead of Avoid Incapacitation

Erynder
Fri Oct 14, 2005 12:19 pm
#40

Please note that, this proposal is only valid IF Avoid Incap changes make it to live as they are now.


Changes for AI in TC : Artificial Intelligence will stop attacking the target if the target uses Avoid Incap. Which means, Avoid Incap is a '' Threat reduction '' skill. Threat Reductions are used by Healers, and vulnerable nukers in the RPG world. A healer needs threat reduction to get rid of the mobs if he's agroed because of his / her heals.


Nukers need this skill too, to get rid of mobs, if he / she is agroed because of the damage he / she caused.


But tanks need to causeHate and Threat to hold agro. If this skill changes, it isNOT a Tank skill anymore. It is a Healer / Nuker skill, mostly Healer.


It does exactly the same thing as '' Fade '' in World of Warcraft does. Fade is a Priest ( Healer )skill in wow.


Proposal :


AI is currently useless in pvp, because when you hit AI, everyone moves 5 mt. away from oyu, and wait for the little icon to fade away to atack you.


If the changes make to live, it will be useless in pve, as MDs are meant to hold agro in pve, I would prefer to die, rather than use AI in this case.


Result : As a Master Defender, I ahve no use for AI in my toolbar. However, it's a good skill for Master Healer to get rid of agro.


State of Master Defender :


Master Defender is a passive profession. The one and only Master skill is AI. Now that AI is completely useless for a tank. Force defense is useless. Ranged / Melee defense values are useless compared to Aura. Innate armor is useless when Armor break'd.Master Defender box needs a replacement :


Armor Break Resistance ( 75% )


Currently, in every battle both NPCs and players use Armor break on you and don't waste their other attacks unless you're Armor Break'd, which is perfectly ok.


The two classes that can't have Armor Break resistance armors are TKMs and Jedi. Innate armor looks good on paper, but it's not after the '' Bounty Hunter loot boom ''. Now almost every pvper in my server has Armor Break Resistance armors.


Master defender and TKMs need '' Armor Resistance skill '' which works like force shield and Force Aura. It can be on a timer, and cost force.


This will make Master defender worth having, Innate armor worth something, and will make Jedi and TKMs equal with other professions.


Because honestly, I wil ldrop Master defender and will get MLS / E 3402 / D 0040 / H 4040 if this changes make it to live. Soon, we will all beJedi clones.


Discuss and keep it positive please, there are enough threads for '' OMG NERFZ AGAIN ''



Please allow me to introduce myself; I'm a man of wealth and taste. I've been around for a long, long year, stole many a man's soul and faith Oropher, the Fallen So if you meet me, have some courtesy, have some sympathy, and some taste. Use all your well-learned politesse, or I'll lay your soul to waste The Plural of Jedi is JEDI. 1 Jedi, 2 Jedi, a bazillion Jedi Pleased to meet you, hope you guessed my name, but what's confusing you is just the nature of my game Guardian of Darkness Just as every Rebel is a criminal, and all the sinners saints..as heads is tails..just call me Emperor's Hand 'cause I'm in need of some restraint.
VickLoco
Fri Oct 14, 2005 12:24 pm
#41

You know I really think you have a good idea here


however, the part where you say "Soon, we will all beJedi clones."


That just sounds funny coming from an already Jedi clone...no offense





H-AND Guild Forums


Its none of my business what relationship people have with the lord when they die......All I do is arrange the meeting.
Loupgaroo
Fri Oct 14, 2005 12:47 pm
#42

I chose MDef because of AI and innate armor.
Then they snared it, whick was "ok", since I still can aid a group as a tank. And I cannot AI and loot DWB, CC alone (which is fair imo)(never did that either)

If they now makes it loose aggro I cant protect my group anymore and my main point in beeing a Mdef is gone.

Guess I "only" have to grind 9,2 mill Jedi xp to change to MLS now.... /cry



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Pre-CU Jedi | Deliver to "Delivery to Trymm" vendor inside guildhall.

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Erynder
Fri Oct 14, 2005 4:36 pm
#43

Well, I'm not Master Defender anymore. I was capped on positive +4 million xp, and a bit of grind : I am now MLS / E 3402 / D 4040 / H 4000, and I am a much better tank now.


<3 SOE, good job.




Please allow me to introduce myself; I'm a man of wealth and taste. I've been around for a long, long year, stole many a man's soul and faith Oropher, the Fallen So if you meet me, have some courtesy, have some sympathy, and some taste. Use all your well-learned politesse, or I'll lay your soul to waste The Plural of Jedi is JEDI. 1 Jedi, 2 Jedi, a bazillion Jedi Pleased to meet you, hope you guessed my name, but what's confusing you is just the nature of my game Guardian of Darkness Just as every Rebel is a criminal, and all the sinners saints..as heads is tails..just call me Emperor's Hand 'cause I'm in need of some restraint.
Dellarn
Fri Oct 14, 2005 4:41 pm
#44

that's a pretty nice idea, good work



Dellarn slowborn, Pre-cu dark jedi knight
MaxSteel Reborn, a not so uber Medic
Satisfied Customer --------------------------------|------------- Cancelling Accounts-----MoZilla MoZilla old browser of SWG now on msn/forums CL 60 troll
ebeans21
Fri Oct 14, 2005 4:56 pm
#45

u give mdef the only armor break resistance in the jedi profs, every jedi will go mdef. It's really a lame idea




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Srider_Killarney
Fri Oct 14, 2005 5:04 pm
#46

/agree



Stridder O'Shea - Dark jedi Knight NoS
(gggggggggggggxnnntDark Jedi Knighttnnnxggggggggggggg)


supporter of a preCU server, without any patchs or fixs.

HISTORY OF THE JEDI


Pday
Fri Oct 14, 2005 5:09 pm
#47






Erynder wrote:

Well, I'm not Master Defender anymore. I was capped on positive +4 million xp, and a bit of grind : I am now MLS / E 3402 / D 4040 / H 4000, and I am a much better tank now.


<3 SOE, good job.






not sure if you noticed how much shorter of a time you can tank now due to the cost of force armor.



Iadao

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yeah it's only a game, but the time and money I invested in it are certainly F'ing REAL.

EstoMax
Fri Oct 14, 2005 5:15 pm
#48





Ebeans21 Wrote:


Ugive mdef the only armor break resistance in the jedi profs, every jedi will go mdef. It's really a lame idea







My point exactly. With a skill like this in the Master Defender box it would make everyone HAVE to be MD to compete because at least half of the Jedi would me MD anyways. Nothing in the Jedi discipline should HAVE to take up 2/5 of your templete because without it you are defenseless. What is the point??


If implemented it should follow either of these:

A. Make itinME and MD

-OR-

B. Make it a progressive skill Padawan = 20% / Novice box = 5% / Master box = 15%


C. If in only MD then needs to have a penalty attached.



For Example

A. There is defense in both enhancer and defender so it belongs to the both of them. This would also stop FOTM


B. Just like a 2.5x has more force, they should have a slight benefit to ABR.

2.5x Templete Jedi would have 20+5+5+5+15+15 = 65% reduction

Avg Dabbler Templete would have 20+5+5+5+5+15 = 55% reduction


C. This needs to have negative effect on the players speed. This would still make the MD hit hard to keep aggro but would make them hit less often. This would stop people from running around soloing harder NPC's in the game which might ABa MD.



Estomax
-=Its not in my nature to be evil=-
-=The devs made me this way=-

santachristo
Fri Oct 14, 2005 5:48 pm
#49


take away ai, and give master defender an skill to defend vs amor break, similar force armor. its like 50% defense vs abreak


every try to break the armor would drain like 200 force.

in the end, such a skill would not give us a lot more benefits than ai.



or make it just like the old ai.

90% defense vs amorbreak, for 60 seconds, and 600force cost. (or maybe 800) sounds great to me. it is not nearly as powerfull as avoid incap, but it would give u some help to survive longer in the front line.



because at the moment, avoid incap is similar to : root yourself for 30 seconds



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Reno-Mcloud
Sat Oct 15, 2005 12:22 am
#50

why dont just get rid of armor break and adjust all armors to a game without armorbreak like before the cu
VaainEldritch
Sat Oct 15, 2005 12:29 am
#51






Reno-Mcloud wrote:
why dont just get rid of armor break and adjust all armors to a game without armorbreak like before the cu





Because so-doing would remove a tactical option, imho.



Va'ain

Urban Dictionary definition of SMED:

"to interfere with one's gaming enjoyment: To drastically alter an item which is enjoyed by thousands."

TO pull a smed. Jeez, those dev's pulled a smed on swg big time

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