Jedi Archive

Thread: Rancor Aid = Slap in Face

TheCapn2000
Fri Oct 14, 2005 11:36 am
#40






AlariFairlyn wrote:

/agree.

Why not just put in food/drink with Armour Break cures, Choke cures, Sap cures... or have I just predicted the next 'In Testing' post?

Message Edited by AlariFairlyn on 10-14-2005 07:34 PM



technically it should be in the "IN CONCEPT" forum...but they don't even follow their own published development life cycle protocol.




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VaainEldritch
Fri Oct 14, 2005 1:06 pm
#41






Psy1ocke wrote:





trajen2 wrote:







XenosAllus wrote:

He was saying EDrain, jedi RA's, concussion, etc, etc.


Repeat until the jedi is full, then EDrain again.....


To which you replied that isn't his concern.


-Xenos Allus







reports i am hearing state that it isnt that big of a deal. I dont know how long you've been around but this is always the case...the "nerfs" are never as bad as they seem.


Oh and Electrolyte Drain has a 5m range. In order to apply it, the CM must be within 5m . . as he is coming up to apply it, hit him with a suppression, stasis, forcewave.

Message Edited by trajen2 on 10-14-2005 10:44 AM





Actually, CM debuffs are 10m range, not 5m. Although, still within suppression/stasis/force wave range. =)





Or just clobber him - sometimes you don't want to be in melee range with a Jedi opponent...



Va'ain

Urban Dictionary definition of SMED:

"to interfere with one's gaming enjoyment: To drastically alter an item which is enjoyed by thousands."

TO pull a smed. Jeez, those dev's pulled a smed on swg big time

XenosAllus
Fri Oct 14, 2005 1:12 pm
#42

Oh btw, I don't know if Conc Shot would be effective, never tested it as it wasn't neccesary.


I took acception that he was told not to be concerned about game mechanic changes that effect everyone.



-Xenos Allus


MrPistoleer
Fri Oct 14, 2005 1:29 pm
#43



battosai20 wrote:


Calel_Haven wrote:

I can see my solution and tactic is going to be very simple. Rancor Aid / Root BH / FR2 / Pull Bike (or cloak) and run.

I'm now goona refuse to fight ANY BH. Untill they get the nerf they deserve, I dont see why I should risk the XP loss like I used to. I used to stand and fight, now, out of pure principle, I'm gonna make escape and evasion my ONLY priority.






What are they going to nerf? We don't have any special abilities, our KD sucks, and the bleeds from Torso shot are a joke. So please direct your nerf talk somewhere else like CM, because I am sure that's who you are complaining about. I am glad you have decided to join the Jedi Track Team.




You complain about 2 skills that suck as justification for this man to stand and fight you? Here's the quick answer BH fighting = rewards.... Jedi fighting = losses or delayed losses. Another point CM=BH KTHXBYE.



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Iawalein
Fri Oct 14, 2005 1:29 pm
#44







TheCapn2000 wrote:

Rancor Whiz is a lame counter....





/agree



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Iawalein
Fri Oct 14, 2005 1:50 pm
#45






Calel_Haven wrote:

I can see my solution and tactic is going to be very simple. Rancor Aid/Root BH / FR2 / Pull Bike (or cloak) and run.


I'm now goona refuse to fight ANY BH. Untill they get the nerf they deserve, I dont see why I should risk the XP loss like I used to. I used to stand and fight, now, out of pure principle, I'm gonna make escape and evasion my ONLY priority.







IF you can manage this. There is still the root/snare attacks from the carbineer/BH lines to contend with, and with snare now negating FR rather than slowing it, there is an amazing "first 20 strike capability". (The first strike, theh the entire time that the root is on, then the entire time with a snare trying to catch a BH who has a terrain negotiation and 80m range to our few32m attacks)

From now on most Jedi will be starting in a very large mind and action "hole" since there will be a ton of healing going on during that period where we are acting as target practice for the BH. IF this continues, the only solutions that make sense are to give us our 80% block back and give ranged a VERY BIG speed redcution for carrying a weapon.



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Makabukk, Wookie Elder Bounty Hunter & Freelance Ace
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Remember the fate of the mantis, or you too shall suffer it's destiny.
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Leave paper alone; paper is ok, so is rock.

Xull_2004
Fri Oct 14, 2005 4:36 pm
#46






trajen2 wrote:






Xull_2004 wrote:
lol yeah right so then we are trying to stay close to him again....but wait geez we are within 5 meters again your theory doesn't hold water dude.





if you keep him healing, KD recovery, etc, he wont have time to ED you. . .


You know what else i would like to know? All of you, Xull especially, if you do not have the tools necessary to defend against BHs, why do you have vis?




Who said i can't defend myself. Attacking me personally because you ran off at the mouth without knowing what your talking about and trying to call me a noob is laughable. But I did find it interesting that you are gonna simultaneously keep them away from you so they can't paralyze or snare you but at the same time you are gonna do so much damage to them that they will be constantly healing. Please post pics of your lightsaber rifle Einstein I am intrigued.

XenosAllus
Sat Oct 15, 2005 12:14 am
#47

Thanks, but I have been playing since launch, am indeed full temp with no current problems with BH and actually do have access to ToOW and have done testing with the changes there personally.



And you are trolling.



"Keep them healing so they cannot EDrain"


This is honestly showing a lack of understanding of game mechanics. With the changes in place only a fool of a MCM would apply dots, and in the situation described above they (and I, when I tried this temp) simply paralyze you andsnare. There, paralyze takes the place of a heal, if they have time to heal they have time to paralyze, hence keeping them busy healing is not a strategy.


That people would consider RA a solution to the problem, and that "your understanding" that it is not a major conern does not hold water.



The temp I have been testing is MCM/MBH/Carbs 0-4-0-0. With it I have no problem keeping them busy, even with 6 minutes of pure rancor aid with them using no other drinks (which by the way makes them an even easier target) I have KDs and crippling to keep them busy, EDrain isn't even strictly neccesary, it just makes it laughably easy.


Test some things yourself, if not don't tell other people not to be concerned.




-Xenos Allus


trajen2
Sat Oct 15, 2005 12:22 am
#48

well. No intention to troll...


I TRY to keep things in perspective for people here but I'm done...


No wonder no one has respect for jedi...seems that the vocal majority does nothing but whine and complain . . .


/bow4






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wparson
Sat Oct 15, 2005 12:25 am
#49






Calel_Haven wrote:

I can see my solution and tactic is going to be very simple. Rancor Aid/Root BH / FR2 / Pull Bike (or cloak) and run.


I'm now goona refuse to fight ANY BH. Untill they get the nerf they deserve, I dont see why I should risk the XP loss like I used to. I used to stand and fight, now, out of pure principle, I'm gonna make escape and evasion my ONLY priority.








QFE


No point to fighting ATM untill FRS gets turned on. Plus the BH hate it



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XenosAllus
Sat Oct 15, 2005 12:27 am
#50

Try it yourself or go read the 5 page thread I already have going on the subject, it is a major problem.


That is not only for jedi but for a majority of the players, normal melee professions are in much more trouble with these changes then jedi. It is very possible to kill them without taking a single hit.


....but of course I am just whining, nice to have that one fixed then *whew*



-Xenos Allus


VaainEldritch
Sat Oct 15, 2005 12:39 am
#51






AlariFairlyn wrote:
I just like the amusing play on words, what with the electrolyte replenishing qualities of Gator Aid (or however you spell it, I'm not from the US!).





Actually, if you are really paranoid, the whole "Rancor Aid" name is a piss-take. Rancor is an English word meaning "deep-seated ill-will", so perhaps the Dev's view the Jedi community as "racorous", henceRancor,and the are giving us some token help or "Aid".


How's that for etymological paranoia!



Va'ain

Urban Dictionary definition of SMED:

"to interfere with one's gaming enjoyment: To drastically alter an item which is enjoyed by thousands."

TO pull a smed. Jeez, those dev's pulled a smed on swg big time

Psy1ocke
Sat Oct 15, 2005 12:58 am
#52






trajen2 wrote:







XenosAllus wrote:

He was saying EDrain, jedi RA's, concussion, etc, etc.


Repeat until the jedi is full, then EDrain again.....


To which you replied that isn't his concern.


-Xenos Allus







reports i am hearing state that it isnt that big of a deal. I dont know how long you've been around but this is always the case...the "nerfs" are never as bad as they seem.


Oh and Electrolyte Drain has a 5m range. In order to apply it, the CM must be within 5m . . as he is coming up to apply it, hit him with a suppression, stasis, forcewave.

Message Edited by trajen2 on 10-14-2005 10:44 AM





Actually, CM debuffs are 10m range, not 5m. Although, still within suppression/stasis/force wave range. =)



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