Jedi Archive

Thread: Complete Dabbler Template Totally Ridiculous or Viable?

perfavorebasta
Thu Sep 08, 2005 11:47 pm
#27

Seems to me this guy is scared by the boxes of 800k and 1600k. Grind man, grind!


Opith





*Opith & Laara & Nanobit (Flurry)
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KingoftheGrind
Fri Sep 09, 2005 1:07 am
#28

ya man that will definatly be a bunk template . dont do it you will regret it . you can dabble but get atleast one master . No masters would really be horrible.



" I love Star Wars Galaxies, I just hate what they have done to it, It is not Star Wars when there are not enough people in the galaxie to even have a war with, no matter how "iconic" they may be .

- Jakatta Tentoo " Retired Jedi Elder " . _
Kal_Choedan
Fri Sep 09, 2005 1:38 am
#29

meditate is a waste of time.

I can chanel and get a full force bar and health back in about half the time it takes to meditate my bar back.



Pirates of the Burning Sea

Comeing to you in June 07

Be there and sink a Frenchy


GeckoFighter
Fri Sep 09, 2005 2:10 am
#30






Legundon wrote:






sms909 wrote:

Hey guys,


So I've been having such a tough time picking a final template. I was just thinking today - could a total dabbler template be viable - I'm sure it would probably be fun to play - but could it really work. I'm mostly interested in being a decent PvE Jedi and not as concerned with PvP. So here goes my idea:


LS: 2 4 2 2

Defender: 0 0 4 4

Healer: 2 0 0 0 0

Enhancer: 2 0 0 4

Powers: 0 4 0 2


So this leaves you with 4825 Force Power and 42 as a Regen rate. Obviously a limitation is force power and the regen rate - and this template will probably not be so good in PvP.


Anyone tried a template like this? Could it work for PvE? Thanks for any tips/advice.





HAHHAHAAHAHAH


what server you on so i can come kick your ass...


jesus... post CU jedi are getting bad...


timmy.. throw me a frign bone here..






your an @ss, he asked for advice on pve not advice on how to be a d!ck




[[Rynne Rossilian]]
[[Jedi Knight]]



Myamota
Fri Sep 09, 2005 2:16 am
#31






sms909 wrote:

Hey guys,


So I've been having such a tough time picking a final template. I was just thinking today - could a total dabbler template be viable - I'm sure it would probably be fun to play - but could it really work. I'm mostly interested in being a decent PvE Jedi and not as concerned with PvP. So here goes my idea:


LS: 2 4 2 2

Defender: 0 0 4 4

Healer: 2 0 0 0 0

Enhancer: 2 0 0 4

Powers: 0 4 0 2


So this leaves you with 4825 Force Power and 42 as a Regen rate. Obviously a limitation is force power and the regen rate - and this template will probably not be so good in PvP.


Anyone tried a template like this? Could it work for PvE? Thanks for any tips/advice.






if u wanna dabble ,i would recomment to get more tier 4 skills especially in healing.


u will still get bh after u , so u will be in some pvping now and then. and improved infusion is a great skill.



Parnakido
Fri Sep 09, 2005 3:16 am
#32

Defender 0044 is just not enough. Try a variation of LS 0404 Enhance 3402 Powers 0404 def 0040 healer 4000
Glzmo
Fri Sep 09, 2005 3:40 am
#33

It all depends on what your playstyle is. If you play in groups and are generally a roleplayer that wants all the skills that are chosen for RP purposes, I believe it could work out. Of course, you wouldn't be "uber" think a Jedi has to be, but it would surely be fun to play. You've got channel force, so force regeneration isn't really a problem. You've got Aura 2, which gives you good defenses. Although you are lacking armor, you should be doing alright in group PVE, if you team with somebody that augments your skills perfectly.
Perhaps you would consider taking lightsaber 0401 (or 0441 if you think you can't do without an area attack) and go Healer 4000, Enhancer 4x04 (Force Armor could help you keep damage down, although it does cost Force) or Powers x402 (using lightning can be quite enjoyable) instead, which would make you more in-tune with the Force while boosting your healing potential (improved infusion, 1500 heals) and allow you to get out of harm's way thanks to improved forcerun. Not to mention that improved force speed also increases your combat speed, thus raising the damage output over time. Perhaps even consider taking Lightsabers 04x4 instead of Defender xxx4, as the innate saber block from the lightsabers techniques line doesn't cost you any force while Valor will cost you alot of Force and practically do the same thing, but only for a short time. Of course there is the added melee and ranged defense of Defender xxx4 to consider, but with Aura on, it doesn't make that much of a difference anyways.

I hope this helps.

Enjoy roleplaying your Jedi, it's the best thing a Jedi can do

Message Edited by Glzmo on 09-09-2005 12:45 PM



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MadisLylen
Fri Sep 09, 2005 4:14 am
#34

Do whatever template you think you would enjoy, but dont be scared off by the tier 3 and 4 xpcosts. I personally have one of the cookie cutter single mastery templates (to go with what someone above called it), but it fits how i play. I have had some really good fights and lost plenty against complete dabblers. Its all about knowing how to play your toon. but complete dabbler= 9 trees. pick what skills that fits your playstyle and choose to excel in those skills
Airflare21
Fri Sep 09, 2005 4:19 am
#35

hmm, you have to know more about those skills first.


I know a dabbler template can be as good as double mastery templates.


But, yours is far from being effective. I guess you need to spendmore timeplanning.




I need no sig.
Stuyf
Fri Sep 09, 2005 4:33 am
#36


Legundon wrote:

new idea...

do this

/quit

*cancel account at sonystation.com*

*go to bed..*






dude you need to S.T.F.U!!!! this is a fellow jedi asking for our help and all you can do is flame the hell out of him.....

its you who needs to get his account cancled on account for immaturity (sp)..... GO TO BED you piss-poor little 13 year old...

Ppl like you make me mad!!



____________ A'rato Arkoma ____________
Blue Ghost
____________________________________________
"I'm not the jedi I used to be... NGE killed me and my kind
Entertaining crowds till december 7th. Then forever gone I will be
sms909
Sat Sep 10, 2005 7:48 am
#37


Guys,


Thanks for all the advice - especially the constructive comments. I guess I deserved some of the flames for asking a silly question. So I've actually been a Jedi for a few months now, but I was having fun RPing and doing other things with my non-force powers so it's more recent that I've started training in the force. I realized this template suggestion was probably ridiculous, however I was curious to see if anyone had tried something like this. It's not that I'm scared of the grind (I've masterd half the regular professions and I'm working on my 7th FS tree right now) I was just curious about the viability of this type of template in PvE. I like to RP as a Jedi and I was looking for a variety of force type skills vs. having the most powerful template.


So the actual template I've been working towards is MLS, Powers - 4 - -, Enhance 4 - - 4, Defender - - 4 -, Healer 4 - - -; when I got to thinking, I wonder if anyone's gone for only 4-5 tier 4 skills and dabbled the rest (yes I know it's not as powerful and uber - but it might be fun to try at least from an RP standpoint which is what I mostly do)?


So the logic behing this question was that it's important to have a tier 4 saber or powers attack, some defender, and healing to survive. If you take 4 Tier 4 skills from at least 2 different diciplines, you get the 12,038,000 Jedi xp required to be CL 80. So I was thinking 1 Tier 4 LS skill for offense, 2 Tier 4 defender skills, 1 tier 4 enhancer skill, and cloak for quick escapes would give some of the basics to survive and then you could dabble in some of the other skills. Like I said originally I mostly like to do PvE so I was wondering if this might hold up for PvE type combat. I had considered the dabbler template with 9 full tier 4 skills as well as the template I've been working towards but was curious about maximizing the variety of force powers and moves with this non-tier 4 idea.


So given some of the comments here and some re-thinking I did for my RPing style- a small adjustment to this idea might be:


LS:2 424

Defender: 0 0 4 0

Healer:41 0 0 0

Enhancer:4 0 0 2

Powers:2 4 0 0


Yes it still lacks the force power and regen - but it should be viable for some solo PvE (quest type missions) and very fun to RP.

So since I haven't totally committed to a template yet I have some time to play around with theskills and combos.If I do decide to go with this mixed template - I'll let you all know how it works out. I'm pretty sure it will be fun to play and RP with my guildmates which is what I tend to do most of anyway.


Thanks.




Gebi Capto
Elder Jedi
Republic Artisans Guild, Crystal Valley Dantooine
Sunrunner Galaxy

ggggggggggggg9XnllnlnlnllnW9ggggggggggggg


Acere
Sat Sep 10, 2005 9:14 am
#38

My template is Healer 4100, Powers 0400, Defender 0040, Enhancer 4404 and Saber 0424 right now (I'm debating dropping powers and picking up MLS for better damage) I have no problems in pve or pvp. I've fought MBH/MCM templates and defeated them each time. I have less force than a double mastery template, but if you know how to manage force, use the proper foods and learn your templates strengths, you can be very effective as a dabbler.


If you enjoy RP, and you're picking up skills for that reason, there should still be no reason why you can't be effective in combat. With a lower damage output anda lower force pool, you'll need to be creative, and manage your force in combat, but you can still be very effective.


With my 'gimped' dabbler template I have been able to complete many of the quest most people would tell you that you need to have a master defender template to do. It's all a matter of managing your force, and knowing how to play to your strengths.


Have fun with whatever you do, don't worry if you're not FOTM, or if you aren't 'uber'. The reason we all play this game is to have fun. So as long as you are enjoying your template, then don't worry about what others think.

eternalfool
Sat Sep 10, 2005 1:09 pm
#39

Dabbling in powers for anything other than cloak isnt worth it imo, you need the bonus acc e.t.c. from MP to be effective. Just for my 2 cents im gonna say wht id do if i was to go complete dabbler


DEF 424x

ENH 34x2

LS x4x4

P x4xx

H 3xxx


Not sure how viable that really is.. but i like the look of it



M a s t e r R i f l e m a n M a s t e r C o m b a t M e d i c P i s t o l e e r x 4 x 4


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