Jedi Archive

Thread: Increase the XP cap from 4mil to 10mil PLZ /sign

TheXaero
Sun Sep 25, 2005 9:25 pm
#27

/sign
pussycat
Sun Sep 25, 2005 9:31 pm
#28

/sign

God knows we need to be ready to change templates almost at a moment's notice due to the nerfs ad infinitum...
perfavorebasta
Mon Sep 26, 2005 2:10 am
#29

It'd be better +4/-4 instead of +10/-10.


Btw now we have +4/-20 as some guys reported to have -20mil.


(not up to test it sorry )


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Kinsan
Mon Sep 26, 2005 2:31 am
#30

/sign



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Xanatosxtreme
Mon Sep 26, 2005 2:32 am
#31

/sign




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Eleutherios
Mon Sep 26, 2005 2:47 am
#32






ShannonKnight wrote:
Sadly it is yeah. But it would make sense to up the experience cap with all those upcoming jedi changes.




Every profession gets rebalanced from time to time. And if suddenly your FOTM is reduced in strength, grind another one out normally. Don't rely on respecs or whatever.



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Elisar
Mon Sep 26, 2005 3:22 am
#33

i vote we keep the cap where it is.... but eliminate the negative xp.... no other profession can go in the hole for XP... i an see losing xp to a BH... but why do we have to go negative xp?



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Ewotane
Mon Sep 26, 2005 3:31 am
#34

/sign



Ewotane Caeto


-Cancelled-


u should to


i support not buying another Sony product for the rest of my entire life.


u should to


Wolf24601
Mon Sep 26, 2005 5:20 am
#35






omismiha wrote:

so, people want the cap higherso they can gain a whole tree at once? its meant to be that when you change template, you get weaker while you are changing it.




damn respec jedi's are enough to make you cry







LOL...'it's meant to be that way'...where do people come up with this stuff? Pure consipracy theory.


Last time I checked, there was no manual on being a Jedi except the ones that we, as players, created.


Given the lack of attention to detail placed into so many parts of the game, I would say there is a really good chance that no thought was given to this, either.


I would love to hear the logic behind the +4/-10 mil caps...the second guman on the grassy knole did it...


Wolf


KRAKEN666
Mon Sep 26, 2005 6:08 am
#36

yeah, high should match low....you should be able to bank enough since this game is so screwed up to redo a complete mastery box. at least that would give jedi something to do.
Bazo-bacca
Mon Sep 26, 2005 6:44 am
#37

/sign






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ShannonKnight
Mon Sep 26, 2005 11:23 am
#38



Eleutherios wrote:


ShannonKnight wrote:
Sadly it is yeah. But it would make sense to up the experience cap with all those upcoming jedi changes.


Every profession gets rebalanced from time to time. And if suddenly your FOTM is reduced in strength, grind another one out normally. Don't rely on respecs or whatever.





The grind is no less with a higher cap. It just makes it a little easier to switch. So all in all I'd say a fair trade. But then others might think it's already easy enough.



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Wingweaver
Mon Sep 26, 2005 11:25 am
#39






Vastin wrote:

I think the DEVs have to increase the XP cap from 4mil to 10mil becuase we have a -10mil cap, so its only fair if we get the + xp cap increased to the same, says 10mil



Plz /sign if u think the same.


Thz






/sign



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