Jedi Archive
Thread: Master Powers without any LS?
Message Edited by Jyde71 on 09-30-2005 10:06 AM
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An extra 1/10 misses from ranged opponents, and the highest damage ranged attack in the Jedi profession.
Buku
Naritus
Ok just bite the bullet and stop pretending you really can have any defense with MPW. ![]()
MLS, MPW, 4040 Healer
Keep armor break on them and they have close to the same defense you do. Make heavy use of foods, time the steak right to let you pour on some nasty damage by stacking states, choke, AB, KD, PA, HH, BH etc.. And throw in some SAP and weaken/intim to keep them on thier toes. If you see a MDEF run... breach everyone else, early and often.
BH/CM are a piece of cake, choke and lightning cut thru thier ub3r 75% armor break sliced armor like butter. But be carefull vs jedi, it's very much a difficult fight against other jedi who know what they're doing.
BukuJohnson wrote:
What would I forfeit from only having xxx2 LS instead of xxx4?
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An extra 1/10 misses from ranged opponents, and the highest damage ranged attack in the Jedi profession.
Buku
Naritus
Wouldn't the Master level Sabre Throw have the most damage (and a KD)?
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I dropped MLS at the CU. My understanding is that in exchange for removing the AOE from Advanced Saber Throw they increased the damage on Improved Saber Throw. Whether the damage is equal at Advanced or lower because it also has a KD I am unsure of, but I do not believe it to have higher damage.
Buku
Naritus
Does Sabre Throw work on a different timer than Force Powers, in other words - could you in theory use Lightning at practically the same time?
I'm MPowers, MLS, Healer 3xxx, Enhxxx2 ... i've been playing it for about 6 months.
prior to this template, i was MLS, MDEF, Healer 3xxx, Enhxxx2 ... i played that for 3 months.
i have a full suit of +25 dbl bladed speed, +25 dbl bladed accuracy tapes.
What i'll say is this, Master Powers has been much more rewarding, as far as style ... There are not many MPowers on Tarquinas, and when i fight someone for the first time I get alot of suprised comments about it.
On BH ... over the last 12 i've lost to 1 ... but against Jedi ... that's a COMPLETELY different story. I have several Jedi friends, and I cannot defeat someone with a decent Defense and Heal template. Some of that may be my pvp skils, and some of it may just be inherit to my template. With foods, my defense is really good against non Jedi.
One thing i'll tell you though, whatever you select ... start stockpiling XP ... I am constantly working towards the need to change based on design changes within my template. Though I will also say this ... Master Powers is alot of fun. And with MLS ... i saber throw / kd , AB, choke, intimidate, wave, weaken, saber throw .... ftw
hope this helps
Message Edited by Tsukara on 09-30-2005 08:43 AM
the biggest problem you face as a jedi is survivability , wether sabers or powers.
go mpowers enh4402 def 0340 heal4000. with th you have run2,great rangeddefs, and great inate armor, you can take a hit. here are some variations for your play style
def 3040 heal4000 for a better melee tank for pveing. these 2 have 78 inate armor btw. now if you can live without run 1, and go down to run 1 , your tanking gets much better. it goes like this
mpowers enh 3402 , heal4000 def 4040 melee or def 0440 ranged. both have 82 inate armor, you will have well over 500 melee/ranged defs. personaly i would go with the melee defs, and you can actually tank. all these templates are great. its just what is your play style, ? run 1 or 2, or you a tiny bit concerned with more with melee defs or ranged defs?
now for my sig, i have mastered every profession, and every jedi skill. but what do i know.
ImperialWarrior wrote:
Once the frs is here and you need to kill JEDI to advance
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Yes.
It gives you two ranged attacks with nice damage, and with FS 2 activated I can use the spread in cool down timers to my advantage.
Keep Crispic in you at all times, and then eat one each of the ranged and melee acc drinks when doing a ranged/melee combo such as AB, KD, Choke, Head Hit, MindBlast, Weaken. You lose stasis but you still have suppression and FR.
On a side note it would be great if Intimidate were a single target attack. I have found that when I can get stun, dizzy, and intimidate on a target their dmg drops by around 45% and I do not miss having defenses as much.
Buku
Naritus
Also, if you can "persuade" the melee defence food Vegeparsine to work that should help you some with melee def clothing.
BukuJohnson wrote:
On a side note it would be great if Intimidate were a single target attack. I have found that when I can get stun, dizzy, and intimidate on a target their dmg drops by around 45% and I do not miss having defenses as much.
Buku
Naritus