Jedi Archive
Thread: I am a MBH MCM
I also favour the idea of having BHs somewhat weaker then a jedi, with the consequence that they probably gonna loose the fight in a "prepared duel" scenario, BUT with BH mission mechanics that keep track of the fights and issue a special BH item that allows an BH to join with a second BH, once the Jedi has defeated a series of BHs. This way the jedi knows his visibilty wont last for ever ... and the BH eventually will hunt down their mark, which i personally think is a fair deal. (i would like to see a further restriction in the visibiliy rules, keeping Vis to City NPCs and player, but thats a different story)
for full concept have a look here
Self-adjusting BH-group size
Nope, cause most of my friends are all jedi.... I want to pvp along side them and I do not want to go jedi.... But how can this happen if jedi are all overpowered? I would be a weak link instead of an equal.
I agree with publish 24..
/point to devs
/Salute
I, like many others, am both Jedi and BH..
My BH simply rocks the jedi to submission. Some fights are outright pathetic. I'm hitting them for like 400-700 damage after mitigation with a pistol that shoot every 1 to 2 seconds. Plus DOTs, plus snare (now), plus thryoid (debuff speed). I think the Jedi kills should pay 1 million minimum and require plenty of planning and an opportunistic strike, powerfull, yet short lived. No more tanking Jedi for 30 minutes and playing the mind wars or "who get more lag/bugs first" wars.
I love killing Jedi, but I really just want to be able to play my Jedi and be a kick-a** mo-fo with danger, but knows he's the sh*t...can I get an amen?
whoo aaa