Jedi Archive
Thread: The Dirty Little Secret about Mbh/Mcms
hamhamthe3rd wrote:
the requirements for cm are fine. if you wanna talk about crazy requirements, then talk about ranger.
Truth!
Y'know they're the only profession that has to have a mastered sub-profession?
That's just crazy-talk.
Really, I'm impressed by the large font. It indicates to me that you're not full of crap. Really it does.
freak88 wrote:
clarifying for the record
dont you dare say to me that a mbh/mcm can kill me.
I am StiFFler the bh killer
ahazi server.
I am a KNOWN BH murderer. get that in your head. ask about me. its all true.
you take my mission you 3 day nooblet, you are dead before you leave the terminal.
The OP wasn't saying you could get triple mastery with the 24 points from FS. He's saying to have a template equivalent to the MBH/MCM, it would be a triple mastery with two lines of a 4th profession. In his example...that was heal 4004.
GoldnGT wrote:
Technically the template by the OP is not possible. Even with the 24 SP back.. if you do it the smartest way, by dumping into three disiplines you will only have MLS / MD / 4440 Enhancer. Its not enough to make up a triple mastery in Jedi. But since the FS trees are useless anyway, it would help EXTREMELY to let us have those SP back. My temp choices would be:
MLS / MEH / 3300 Defender / 4000 Healer
MLS / MD / 2400 Enhancer / 4000 Healer
MLS / MD / 2000 Enhancer / 4040 Healer
MP / MD / 0402 Lightsaber / 4000 Healer
(its sad that you HAVE to have healer in every template =o( )
That would give me a little extra umph, but not be gamebreaking by any means.. =o(
CPA wrote:
Um, it takes 43 SP to get novice doc, 58 to get novice combat medic, and only 28 to get 4000 Healer (not including the 24 worthless FS boxes).
That's like saying it only takes 28 to get novice Doc (if you don't count novice medic)....
freak88 wrote:
clarifying for the record
dont you dare say to me that a mbh/mcm can kill me.
I am StiFFler the bh killer
ahazi server.
I am a KNOWN BH murderer. get that in your head. ask about me. its all true.
you take my mission you 3 day nooblet, you are dead before you leave the terminal.
DECAF!
CPA wrote:
Um, it takes 43 SP to get novice doc, 58 to get novice combat medic, and only 28 to get 4000 Healer (not including the 24 worthless FS boxes).
That's like saying it only takes 28 to get novice Doc (if you don't count novice medic)....
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ya i was gonna say he didn't "include" the 24 fs boxes cause it would refute his point....
TRUE STORY in regards to "decaf"
prceu i did drink caf coffee befor i played, grinding my jedi, the game was so fast, and well, have 1 bh and his 19 friends coming after you was a rush.
the cu came and i stopped drinking coffee
i recently had a major surgery, i now play the game on 60mgs of morhine sulfate, it makes the game feel like pre cu. ![]()
freak88 wrote:
MASTER SABER, MASTER ENHANCER, MASTER DEFENDER, HEAL 4004 FTW
that would be a nicce template
________________________________________________________________________________________________________
I agree, I would do the same
43..28..whatever you guys are considering it costing to get Nov Doc, you are still forgetting the 6 additional SP needed to actually LEARN Nov Doc.
So..lets throw out the template
MBH/MCM/Rifles4000
You have 170 Ranged Def
150Melee Def
65 Heal eff.
124 Ranged acc.
25 Rifle acc (so 149 Ranged acc if using rifle)
35 ranged spd.
Ok for a MSabers/MDef/3000 Healer/0002 Enh (Which many Jedi are...the FOTM if you will)
195 Ranged Def
220 Melee Def
0 Heal Eff (However, a Jedi with 3 in the first healer tree can heal for 1200 dmg)
135 LS accuracy
100 LS Speed
Now take this into account.
Jedi have no armor, but a MDef has 50 points of Innate armor.
LS Speed/Accuracy are rumored to be broken, however since there is no truth to this, it wil not play a factor.
MCMs have de-buffs, some wicked ones at that..where as the template shown above has NO de-buffs..except for a KD attack and Armor Break.
The BH Template still has 37 SP to disperse...with that some wicked combos can still be made. The Jedi has a whopping 0.
Not trying to pick sides, just showing the pros and cons as I see them
qfe
freak88 wrote:
there has never been more of a empowerment to a single profession then MBH. at the expense of all other professios, melee,docs, and yes jedi, toi be totallly thrown under the bus , gimped, empty promises, and just no longer worth playing.
mbh lost the master marksman pre req.
mcm lost the master medic pre req, AND then only needs one line of medic, while doc needs 2?? wheres the alternative "balancing for doc for melee profs????????? 1 line for cm, 2 lines for doc???????
so then we have a free ride profession, super uber, the new alpha class, Mbh/Mcm, a 3 day grind. What??? a 3 day grind.
meanwhile all other professios, the melees, the docs, the jedi, are so out of balance because of this enabling of mbh/mcm its not even cute, or funny.
where is the doc equivalent to melee that mcm has become to ranged, with only 1 line of medic, instead of 2.
as far as jedi is concerned, since the devstook it upon themselves to go so overboard and out of their way, to make a profession thats not even in star wars"kinda like the lava saber" the mbh/mcm, i can only see them freeing up our worthless fs points to use, its not like im asking for the devs to drop 2 Master Professions, and hen carve another line out of medic, so i can have the super alpha 3 day grind class.
it would look something like this.
MASTER SABER, MASTER ENHANCER, MASTER DEFENDER, HEAL 4004 FTW
samething as mbh/mcm ftw