Jedi Archive
Thread: Template question w/ Pub24
sprognak wrote:
Sorry, but Def 4440 is not the same protection as Def 4040 Enhancer 3402...
Enhancer 3402 Def 4040 = 32 Innate armour + 40 Innate frim Force armour = 7200 armour protection.
Enhancer 3002 Def 4440 = 44 Innate armour = 4400 protection.
One is a high end suit of armour, the other is a piddly suit of grind armour. Unfortunately with ranged def being broken, the only advantage of Def 4440 is if you are going full MDef and getting the Master bonuses.
Many people try x2xx Enhancer and go OMG! Force usage!!! That's because FA1 takes 30% of the mitigated damage from your force pool.
FA2 only takes 8%
I know those numbers are not right. The difference between the templates I believe is like 5-8% protection. Considering you use Force continually with FA, I would give up the little overall resists if it meant my force didn't drain.
sprognak wrote:
Initiate box gives +20 armour or +10? Can't get ingame now to verify...
20 armor
Sorotia wrote:
sprognak wrote:
Initiate box gives +20 armour or +10? Can't get ingame now to verify...
20 armor
Ahh, thanks for the correction then
In which case:
FA2 and Def 4040 = 8400, 57% resists
Def 4440 = 5400, 45% resists
Personally I find with the extra defence from FA2, the enemy isn't around long enough to drain much force. Ok, it's not suitable to tank piket lairs with, but one on one or two on one, it makes a difference to the amount I heal.
Def 4440 = +54 but with the +115 melee def (plus +20 FS melee def) it's about the same as just FA2's +60 without any defense (or just +20 FS melee def), which I think is what was stated in one of the posts.
And yes the consumption of FA2 is 8% per damage taken.
SpunkyKuma wrote:
You got it kind of wrong there Sprog, Enh x4xx (+40) + Def 4xxx (+42) + +20 inate = +82
Def 4440 = +54 but with the +115 melee def (plus +20 FS melee def) it's about the same as just FA2's +60 without any defense (or just +20 FS melee def), which I think is what was stated in one of the posts.
And yes the consumption of FA2 is 8% per damage taken.
First off Spinky I was comparing Def 4x4x Enhancer x4xx to Def 444x.
Both of these have the same melee def, 444x has more ranged def - but that makes no difference right now unless you are holding a ranged weapon.
And Defence mitigates very little now - especially as both have aura.
Also the enhancer line gives force absorb and feedback - both of which will be very usefull in Jedi PVP...
sprognak wrote:
SpunkyKuma wrote:
You got it kind of wrong there Sprog, Enh x4xx (+40) + Def 4xxx (+42) + +20 inate = +82
Def 4440 = +54 but with the +115 melee def (plus +20 FS melee def) it's about the same as just FA2's +60 without any defense (or just +20 FS melee def), which I think is what was stated in one of the posts.
And yes the consumption of FA2 is 8% per damage taken.
First off Spinky I was comparing Def 4x4x Enhancer x4xx to Def 444x.
Both of these have the same melee def, 444x has more ranged def - but that makes no difference right now unless you are holding a ranged weapon.
And Defence mitigates very little now - especially as both have aura.
Also the enhancer line gives force absorb and feedback - both of which will be very usefull in Jedi PVP...
aye seems like even when i was 4x4x defender 34x2 enhancer the bh would hit me often even with aura up.
Ecuto wrote:I'm currently MLS, 4000 healing and 2002 enhancer, I'm thinking of goingMLS, 4040 Heal, 4004 Enh, 0040 Def.What you guys think? Decent in PvP/PvE? I was wondering if sap would be even better than it was previous due to the higher action usage for healing.Thanks for the input.
what's sad is that 3004 enhancer is better than 4004 enhancer