Jedi Archive
Thread: So Squad Leaders can hit a FULL TEMPLATE JEDI for over 4000 damage now!
DavtyDibal wrote:
Ok I just got one shot incapped about 30 mins ago. This guy was a MBH/MR with you guessed it SL buffs. I was hit with sniper shotfor....drum roll please...3,183 points of damage. Now my template is MLS/MP but that is absolutely ridiculous.
Hey for reference how much do Mriflemen hit you for without SL buffs? Like 1200-1600 on snipershot?
You've got an interesting template and kudos for trying something new. But tell the truth, you lose to Bh's all the time anyway right? Your template isnt suited for pvp probably...
well i am a tkm/master swordsman, was fully buffed had cob on and this is what happened take a look
http://www.imagedump.com/index.cgi?pick=setandget&tp=333600&poll_id=0&category_id=20&warned=y
Adalie wrote:
its just insane that with all these people posting pictures and telling stories, there are some people who still think that we're making all this fuss over nothing..
4k damage a shot isn't nothing
neither is 2k damage a shot.
Remember, pretty much all professions including jedi aren't going to hit for that much more than 1k damage per hit. When you have rediculous modifiers that allow people with squad leader templates to hit for 4k, 7k, and higher damage.. thats just totally outta control.
If anyone disagrees with that they really need to sit down and think.
not even the Dark Jedi overload ever did that much damage with master powers.
no profession is entitled to do that much damage..
I agree with you Adalie, but you can tell them they are wrong till your blue in the face. All the crap about Jedi wanting the "I Win" button has turned it's tides.
/hug Adalie
Some cut up screen shots and the same recycled story taken from others doesnt help a whole lot either. You also seem to be fixated on the idea that this is a caused by SL's. I'm not happy with bh's useing certain specials and abuseingour abilities for corrupt uses, but real testing has to be done in real situations. Dont just call for nerfs though, that's just plain lazy and childish. Being a real SL, I could care less if called shot was brought down a few notches or taken out completely, I dont find it to be a usefull skill in any situation that a real squad leader would be in. Just nerfing it would leave it broken and wasting space, and eventualy just as pre24 form up was made useless due to jedi and bounty hunters, other buffs and abilities will be alegedly abused and ultimatly nerfed. Then we'l be right back in the situation of needing a revamp again.
I'm all for a solution to it if it shuts the jedi up a little and keeps the bounty hunter scrubs from corrupting our profession.
Also having 2 master Sl's and 2 master Bhs which one has master sl i can say this.
Besides the Jedi Sl abailies being dropped at a start of a bh/jedi fight, SL applies to EVERYONE.
I have a 751 damage saber and using called shot, paint target, high yelid, and i dont remember if i was using blaze of glory or volley fire at the time, ( sure is was blaze) but i was able to hit 3k damage against a jedi with 6000 amor using armor break and power attack.
Squadleaders by themselves are not that powered and you make them. Its how powerful they make others. Sure certain master sl builds will have their day.. might be a master sl, master rifle who one shots people here and there with sniper shot in large battles. But there are few things to consider
1. They call attention to themselves.
2. If they die, eveyone loses buffs that...that particular sl applied,
3. They can not apply high yeild ( toughen is broken) to themselves.
4. Fixing a few sl buggs will help greatly.