Jedi Archive

Thread: squad leader + rifleman = 8607 damagee shots vs jedi

Alboin
Thu Oct 20, 2005 3:04 pm
#27


How did you make combat log saying what actual shot has been fired? My combat logs since CU are saying only "Alboin hits !^@*# for xxxx points of damage"

Message Edited by Alboin on 10-20-2005 03:05 PM



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Buka_Starwalker
Thu Oct 20, 2005 3:55 pm
#28

no thats not how it works. Ranged and melee defense is applicable to the damage being done to you NOT the type of weapon you are holding. Everyone has ranged and melee dense that can mitigate the damage. The weapon u hold is irrelevant.


Also in this test above, did ayone not notice that the person being shot is NOT a full template Jedi but a non force sensitve? Why are we comparing apples to oranges here? He didnt even have Jedi innate armor to factor for this test. Oh yeah and dueled him he didnt have a mark on him you cant get a mark versus a non-force senstive. What a skewed example. And everyone is acting like their Jedi is gonna take this amount. Sheesh.







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ericlatrelle
Thu Oct 20, 2005 4:04 pm
#29






blue-phoenix wrote:





felipz wrote:





Zekk- wrote:
they said they were going to look into this, i guess they never did





They said Smugglers were getting a revamp too...







imagine last ditch with SL buffs.... now thats got to be something to see... LOL!!!!





you ain't lying about that. that would be super ugly.



Daegeo- Elder Scout
Durenzo- Elder Medic

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DocSavag
Thu Oct 20, 2005 4:05 pm
#30



ericlatrelle wrote:


blue-phoenix wrote:


felipz wrote:


Zekk- wrote:
they said they were going to look into this, i guess they never did


They said Smugglers were getting a revamp too...





imagine last ditch with SL buffs.... now thats got to be something to see... LOL!!!!


you ain't lying about that. that would be super ugly.





17-18k from what I've seen posted around.



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Iasha
Thu Oct 20, 2005 4:11 pm
#31







no thats not how it works. Ranged and melee defense is applicable to the damage being done to you NOT the type of weapon you are holding. Everyone has ranged and melee dense that can mitigate the damage. The weapon u hold is irrelevant.


Also in this test above, did ayone not notice that the person being shot is NOT a full template Jedi but a non force sensitve? Why are we comparing apples to oranges here? He didnt even have Jedi innate armor to factor for this test. Oh yeah and dueled him he didnt have a mark on him you cant get a mark versus a non-force senstive. What a skewed example. And everyone is acting like their Jedi is gonna take this amount. Sheesh.





firstly there's been ALOT of tests to show that defence for melee works only for people with melee weapons in their hand. as far as i can see i have nothing to discuss there.


i tested this on 5 jedi all were hit for between 8100-8700 damage before armor as aura is on, foods eaten, etc. all you need is M.BH and M.rifles. and a squad leader to buff you before your first attack. all the squad leader buffs drop AFTER the first hit from the BH. now think about that a second. my first shot is sniper shot, with aim, accuracy food, and only 3 squad leader buffs. so far the only real way to stop the damage and not get 1 shot incapped is expecting it and having high mitigation food on.




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Leanardo
Thu Oct 20, 2005 4:12 pm
#32

even if this isnt "excellent" in jedi fights. In massive pvp were talking about nuking the opponets. The nuke consists of

2 Commandos/Rifleman

1 smuggler/commando

1 msl


Smuggler fires concussion, about 40 of 50 people are frozen, all in ts, gets the aim buff all eat foods, yell FIRE, 2 rifleman fire, hit for 1500+, smuggler can do wreckless shot or last ditch which will probably kill about 30 of those 40 people, so bam you lose half your men instantly. Smuggler could also apply warning shot instead of last ditch or wreckless shot and the 2 rifleman could sniper shot again. Even if you don't get them incap, having half your team almost dead definatly puts them in a sh*tty situation.



Leo



Leo
Leanardo
Thu Oct 20, 2005 4:16 pm
#33






Buka_Starwalker wrote:

no thats not how it works. Ranged and melee defense is applicable to the damage being done to you NOT the type of weapon you are holding. Everyone has ranged and melee dense that can mitigate the damage. The weapon u hold is irrelevant.


Also in this test above, did ayone not notice that the person being shot is NOT a full template Jedi but a non force sensitve? Why are we comparing apples to oranges here? He didnt even have Jedi innate armor to factor for this test. Oh yeah and dueled him he didnt have a mark on him you cant get a mark versus a non-force senstive. What a skewed example. And everyone is acting like their Jedi is gonna take this amount. Sheesh.








EXACTLY. This guy is a DEFENSE STACKER. He was wearing 7k armor with a 2k shield, Even a mdef only has 7k armor. So basically if you do not have mdef this is instance incap. And this could be easily applied in bh vs jedi. A TRUE bounty hunter would watch his mark for awhile, get about 50m out, cover, eat the foods, and fire.



Leo



Leo
ericlatrelle
Thu Oct 20, 2005 4:17 pm
#34






DocSavag wrote:





ericlatrelle wrote:





blue-phoenix wrote:





felipz wrote:





Zekk- wrote:
they said they were going to look into this, i guess they never did





They said Smugglers were getting a revamp too...







imagine last ditch with SL buffs.... now thats got to be something to see... LOL!!!!





you ain't lying about that. that would be super ugly.







17-18k from what I've seen posted around.



wow. that is insane. and after reading another post, i completely didn't think about the smuggler/commando. last ditch with an area effect weapon plus the sl buffs. ouch!




Daegeo- Elder Scout
Durenzo- Elder Medic

"Those that beg for mercy do not deserve it." Darth Bane
Zrystal
Thu Oct 20, 2005 4:18 pm
#35

They said that MSL should not be able to help a bh nor a jedi fight in battle, so if there is a bounty where either a jedi or a bh benefit from sl buffs then it's a bug and it should not happen.



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EAB
Thu Oct 20, 2005 4:22 pm
#36







Jediknight2k1 wrote:




It looks bad but in Jedi vs MBH/MR situation how many of them are actually going to go lie down, use the aim command and shoot.


To get the whole thing to work the MBH would need to find a MSL(or use an alt), then get the MSL to follow him as he tracks his mark then go prone etc.


So it might happen but it's still a very far out situation as most MBH or those with any real skill usually hunt alone.






First strike.


BH pulls up on group of grinding jedi, lays down and sets up. The only recourse now if for the whole grind group to scatter (and I can forsee MBH/MR becoming very popular, with /cover and a SL in tow, they can sneak up on grind groups and one shot their target if they do it right).







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tetraburmium
Fri Oct 21, 2005 1:15 am
#37






Buka_Starwalker wrote:

Also in this test above, did ayone not notice that the person being shot is NOT a full template Jedi but a non force sensitve? Why are we comparing apples to oranges here? He didnt even have Jedi innate armor to factor for this test. Oh yeah and dueled him he didnt have a mark on him you cant get a mark versus a non-force senstive. What a skewed example. And everyone is acting like their Jedi is gonna take this amount. Sheesh.






Just to say this, same guy with the same foods and same squad leader did this to a full temp jedi (don't know his exact temp, will have to ask him) just before they hit me, instant 1 hit kill, with all his macros and foods in. Just proving that jedi are not as powerful as SOE wanted to make them.




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Tsemarah
Fri Oct 21, 2005 1:30 am
#38

Btw, that jedi you were firing at was CL 73. That might also give a disperency in damage.



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negilum
Fri Oct 21, 2005 1:34 am
#39

It also proves how rediculously overpowered the SL changes are.
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