Jedi Archive

Thread: My Jedi on BETA vs two different BH's

MajesticJester
Sun Oct 16, 2005 12:42 am
#27

testing jedi with items that are impossible to get in the curent game is stupid


might as well give everyone pre-cu 90% armour and with a armour break slice, you get the same results lol


cant test blance with items that are not availabe (pvp or pve)
WookieOgre
Sun Oct 16, 2005 12:44 am
#28

Oh and btw, I'm not that too familar with the SL changes although I know they help offensive and defensively. Maybe someone could help me out.


What I have read is having more than one SL in your group will have the buffs stack. How much do they stack I have no idea (maybe someone can comment about this) but what I do know is if a little BH group gets together to kill some Jedi I can see 2 SL grouped with a single BH (may or may not be a SL himself). Before the fight all the buffs go on the BH and then I think you'll have your "i win" button finally. Funny, I've been a Jedi for a really long time and I can't ever remember being able to just press a button once and bam, I win.


Va-Mei
Sun Oct 16, 2005 12:51 am
#29






WookieOgre wrote:

BH does Sniper Shot 2900 damage after armor/Aura.


Basically on live if my health was at all down it would have been a one hit incap.




That would have been all she wrote for my little Mon-C. 2900 health is all we get on a good day.

JediAsh
Sun Oct 16, 2005 12:52 am
#30


MajesticJester wrote:
testing jedi with items that are impossible to get in the curent game is stupid
might as well give everyone pre-cu 90% armour and with a armour break slice, you get the same results lol
cant test blance with items that are not availabe (pvp or pve)





To be fair, many of the weapons the BH are using are maxed out for testing purpose only. But, with all the super powered loot dropping, there are some pretty comparable weapons out there Heck on my galaxy forum there is a HLR with 528min damage




Ashmanos Lohi
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Ashye Rober
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VaainEldritch
Sun Oct 16, 2005 12:56 am
#31






JediAsh wrote:
Someone replied to a statement reguarding the SL buffs by saying you can just use the SL defense buffs.
I mentioned that anytime you NEED to either have/be a particular profession for PvP, something is wrong.

And I feel bad for the SL, they're getting all these cool things, and I just see them getting nerf'd into oblivion.





Ugh! I hope this is not the start of needing to have a SL online with you whenever you go anywhere...



Va'ain

Urban Dictionary definition of SMED:

"to interfere with one's gaming enjoyment: To drastically alter an item which is enjoyed by thousands."

TO pull a smed. Jeez, those dev's pulled a smed on swg big time

TechnoHic
Sun Oct 16, 2005 1:12 am
#32

Im a BH and that pisses me off!


I hunt jedi for the challenge. If I had my way, thered be no XP loss. If they screw things up as bad as your saying then no more BH for me. I like to feel I acomplished something when I fight.





CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
CARNAGECARNAGECARNAGECARNAGECARNAGECARNAGE
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CURBhater
Sun Oct 16, 2005 1:16 am
#33

I can see it infront of me,new FOTM MLS/Msquadleader or Mdef/Msquadleader lol




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Darth_Sushi
Sun Oct 16, 2005 2:08 am
#34







CURBhater wrote:

I can see it infront of me,new FOTM MLS/Msquadleader or Mdef/Msquadleader lol






I seriously wonder if anybody in the Jedi community is actually bothering to test that template. And if they are thenI wonder if they arefixating only on the offensive capabilties or also exploring the possible defenses. I would be quite interested in hearing that feedback. With hard numbers, of course.






UNAGI__N__[ONE TOUGH SQUID]
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I play on Bria because Hell was full.


BooleScaric
Sun Oct 16, 2005 2:23 am
#35






WookieOgre wrote:

many






why didnt you used valor?
KammaRocca
Sun Oct 16, 2005 3:06 am
#36

So how is beating two guys, one who caught you off guard with low health and super weapons, unbalanced toward Jedi? You say that there's no way you could have beat him in live, but what makes you think all the advantages he had are going live while yours aren't?
ObsidianWrath
Sun Oct 16, 2005 7:34 am
#37






cpotter13 wrote:



yeah, because the devs historically listen really well to the community.....Like during the CU beta, and on TC. The voices in the forums were shrugged off as the vocal minority. Those kind of practices do not promote proper testing and feedback. The people who put a lot of time and effort into testing the CU and giving their honest feedback were hushed with poor reasoning and excuses.

Message Edited by cpotter13 on 10-16-2005 02:16 AM





I do find it interesting that Jedi are so scared of Squad Leaders now, who have been the laughing stock of the game since launch, profession-wise.


Regardless, you do need to calm down somewhat. If you think that we Squad Leaders are screaming for more power, you're quite thoroughly mistaken. We have expressed these concerns to the development team, and have been given responses. I should know, being that one of my suggestions completely changed the face of the Squad Leader revampas it wascurrently being developed. Previously, there was going to be a situation where any dabbling in the profession gave you full power on buffs ... my recommendation was to fix and implement the "Leadership" skill in order to regulate buff power and discourage full-power dabblers.


The Devs took the SL revamp down and changed this shortly after the post suggestion started receiving so much positive praise and attention from the community, and the Leadership skillis now an active part of Squad Leader.


Please do not do what so many of you have with other things and scream for nerf bats to be swung at our profession. We have been neglected for over two years with the single most broken profession in this game, and we really need this revamp. Please try to keep what you are saying on acourteous level and respond to the feedback threads. The Devs *are* monitoring them. The success I had with my suggestion being implemented is proof of that.


No one in the Squad Leader community wants to have MSL / MBH's running amok one-shotting Jedi. We DON'T want to be the new FOTM. We want to be a support profession, leading our squadswhile having a noticeable impact in combat with our squad. That's it.





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WookieOgre
Sun Oct 16, 2005 7:34 am
#38






Darth_Sushi wrote:

I can see where y'all would be worried, but I still have yet to see any example of what happens when the target is using all available defensive buffs like Toughen along withTactics or Call to Arms. There's a lot more going on here than just amping up a MBH/MRifle's ability to useSniper Shot. It's easy to scream unbalance and nerf when you're only seeing one side of the fight or just looking at half of the picture.


The devs are continuing the revisit and adjust all aspects of this design throughout the beta process. Yesterday, the Called Shot + Sniper Shot combo got a downwardadjustment, and today the multiple group buff bug was fixed. I have said it eleswhere and I will restate it here - if I was a Jedi, instead of sreaming fornerfs and threatening to quitI'd be on TC helping to test Squad Leader right now and be posting lots and lots of feedback with plenty of hard numbers from the logs.


Thanks for your concern and continued support.








Don't get me wrong, I know if a Jedi has a Defensive buff it counters the offensive. My point was are you really saying every Jedi can not walk around unless a SL is with them 24/7? Jedi do not choose when and where to fight, the BH does.


Also as I said, I think these buffs are actually very nice...in PvP battles. Dueling, sorry with one person having them and the other does not it's unbalanced. It's one thing to have some noob who doesn't ahve the proper foods but it's another to say you NEED certain buffs on at all times from another player or you will die.


IMO when a BH TEF starts, SL buffs should be negated instantly. That means any buffs on the BH should not work and any buffs from the Jedi should not work. That's truely the only way I can see this becoming balanced while letting Squad Leaders retain some usefulness. I fear if it goes live as is and makes being Jedi a joke, how long do you give it before a justified nerf call finally convinces the devs.


Btw, I was not really complaining about the Snipershot(this is after the suposed adjustment to it btw, still way overpowered with SL buffs)as much as the fact the guy was hitting my Master Defender player for 1.5k with a Critical and 1.1k with an alternatingspecial. That is unfair. People complained about the damage I do with a perfect saber rofl, I was hitting this guy with AB for 800 damage and just over 1k while k/d........but to even reach his lowest daamge I had to k/d him.


WookieOgre
Sun Oct 16, 2005 7:38 am
#39






BooleScaric wrote:





WookieOgre wrote:

many






why didnt you used valor?






Valid question, personally I wanted to see if I could beat him without it. After looking at the logs I don't think I blocked really any of his shots anyways. Just like I didn't use root, I didn't want to use Valor because I know most Jedi probably don't have it. I know the most popular templates are ones with 444x Defender or 4x4x Defender.


I'll use valor the next time though. But seeing how he was hitting me for 1.5k on a Critical, it stil would have been tough to win.


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